Study: Video Games May Help Soldiers Fight Combat Related Nightmares

March 11, 2011 -

The results of a new survey reveal that video games help keep nightmares away. According to an online survey of 98 military personnel, regularly playing games that involve war and combat like Call of Duty help to decrease the level of "harm and aggression" dreamers feel when they are dreaming about war. Of those surveyed, soldiers who did not play games reported having more violent dreams combined with feelings of helplessness. The survey was conducted by Jayne Gackenbach of Grant MacEwan University in Edmonton, Canada. She presented some of her findings at the Game Developers Conference earlier this month.

To make sure her study profiled healthy and mentally stable soldiers, Gackenbach weeded out any soldiers with pre-diagnosed mental disorders, such as Post-Traumatic Stress Disorder (PTSD). Soldiers were divided into two gaming groups: high gaming and low gaming - based on how often they played video games. The high gaming group played every day or several times a week and played more immersive games like World of Warcraft, Call of Duty, and Red Dead Redemption. The low gaming group played video games as little as a few times a year and played more casual games.

Those in the high gaming group reported that their nightmares about combat were less intense and many in the group reported that they often felt able to fight back against whatever forces were threatening them in their dreams. Low gamers reported more incidents of feeling helpless against an aggressive, violent enemy. Gackenbach's theory based on this preliminary data is that playing violent games may serve as a sort of "threat simulator," a way of conditioning the mind to cope with intense and dangerous situations in nightmares.

In a presentation at the Game Developers Conference last week in San Francisco, Gackenbach used one soldier, who wrote to her, as an example. Here is what he said:

"I would see many soldiers, in combat, with PSPs or anything we could hook up to 220v electricity. When soldiers weren't on patrol, we often had violent war games on our systems. It was weird. Like we didn't get enough violence."

She added at the time that this might seem like an example of a game addiction but there was something more profound going on:

"But this counterintuitive scene might be more than just a manifestation of young men and women addicted to video games bringing their favorite diversions to war with them. It may be a form of self-medication. They're taking (Playstation 3's, XBox 360's and other consoles) into the field and playing them all the time," she told New Scientist. "And it turns out, there may be a good reason to let them do that."

Source: New Scientist


Comments

Re: Study: Video Games May Help Soldiers Fight Combat ...

It can help with stress, PTSD(which I suffer a bit from, phone calls don't bug me much anymore but knocks on the door send a chill down my spine...if I had one) .  It and genreal fiuction is a good way to relax for some/most people. But activtly working to find your issues and deal with them is also good.


I have a dream, break the chains of copy right oppression! http://zippydsmlee.wordpress.com/2010/05/21/cigital-disobedience/


Copyright infringement is nothing more than civil disobedience to a bad set of laws. Let's renegotiate them.

---

http://zippydsm.deviantart.com/

 
Forgot your password?
Username :
Password :

Shout box

You're not permitted to post shouts.
E. Zachary KnightGot that same recommendation on Twitter. So I guess that is a good sign.09/15/2014 - 8:39pm
prh99Portlandia, though I don't watch a lot of sitcoms. Heard it was good though.09/15/2014 - 8:02pm
E. Zachary KnightSitcom recommendations for someone who like Parks and Rec but hates The Office: Go.09/15/2014 - 6:08pm
NeenekoEven if they do change their policy, they can only do it moving forward and I could see the mod/pack community simply branching.09/15/2014 - 12:50pm
Michael ChandraAs for take the money and run, the guy must have a networth of 8~9 digits already.09/15/2014 - 10:33am
Michael ChandraMe, I'm more betting on some form of mod API where servers must run donations/payments through them and they take a cut.09/15/2014 - 10:32am
Michael ChandraEspecially since they want it for promoting their phones. Killing user interest is the dumbest move to make.09/15/2014 - 10:32am
Michael ChandraGiven how the EULA actively allows for LPs, I'm not sure Microsoft is ready for the backlash of disallowing that.09/15/2014 - 10:31am
Matthew Wilsonthey wont do that, the backlash would be too big.09/15/2014 - 10:25am
ConsterSleaker: how is that a flipside? Sounds to me like that's basically what Notch himself said, except rudely.09/15/2014 - 10:18am
MaskedPixelanteOn the plus side, no more lazy Minecraft LPs, since iirc Microsoft has a strict "no monetization period" policy when it comes to their stuff.09/15/2014 - 10:13am
james_fudgeBut it continues to sell on every platform it is on, so there's that09/15/2014 - 10:09am
james_fudgeOh, well that's another matter :)09/15/2014 - 10:08am
E. Zachary KnightNothing against Notch here. I think it is great that he made something so cool. I just can't understand how it is worth $2.5 bil09/15/2014 - 9:59am
InfophileWhat a world we live in: Becoming a billionaire was the easy way out for Notch.09/15/2014 - 9:42am
james_fudgelots of hate for Notch here. I don't get it. Sorry he made a game everyone loved. What a monster he is!09/15/2014 - 9:37am
SleakerOn the flipside, Notch has been a horrible CEO for Mojang, and the company has grown on sheer inertia, DESPITE being mishandled over and over.09/15/2014 - 9:33am
SleakerI can understand Notch's statements he made to Kotaku about growing bigger than he intended, and getting hate for EULA changes he didn't enact.09/15/2014 - 9:32am
MaskedPixelantehttp://pastebin.com/n1qTeikM Notch's statement about the MS acquisition. He wanted out for a long time and this was the easiest way.09/15/2014 - 9:08am
ConsterEh, I can't blame him.09/15/2014 - 9:01am
 

Be Heard - Contact Your Politician