Runic Games Sees Highest Sale Day Ever with Torchlight XBLA Launch

March 15, 2011 -

Runic Games announced today that the launch of Torchlight for Xbox LIVE Arcade resulted in the game's best sale day in the company's admittedly short history, but did not disclose sales numbers. Torchlight for Xbox LIVE premiered as part of Microsoft’s House Party lineup on Wednesday, March 9th. The game is an action-RPG based on the PC game of the same name. The XBLA version has been streamlined for Microsoft's platform, though much of the content remains mostly the same. New features include a revamped user interface, streamlined inventory management, new items, Achievements and Avatar awards.

"We're very excited to bring Torchlight to the 360, and have been really gratified by the positive reaction. It's affirming to know that console players love this genre as much as we do. We think the experience translates pretty well to the couch," said President Travis Baldree.

The game is available for 1200 MS Points. Personal opinion? It's worth every virtual penny.

 

Find out more about the Xbox Live Arcade version of the game by visiting www.torchlight360.com.


Comments

Re: Runic Games Sees Highest Sale Day Ever with Torchlight ...

The xbla version is just as good as the PC version. And for those that want multiplayer there will be one in the sequal.

http://www.magicinkgaming.com/

Re: Runic Games Sees Highest Sale Day Ever with Torchlight ...

Dungeon crawling is damn near expected to have multiplayer, and rather than add it in a patch LIKE THEY PROMISED WHEN THE GAME CAME OUT, they're now saying wait for a sequel. And we laud this company as being "one of the good ones"?

Re: Runic Games Sees Highest Sale Day Ever with Torchlight ...

I was excited to play a Diablo clone.  Until I realized they still haven't added multiplayer.  WTF! 

Re: Runic Games Sees Highest Sale Day Ever with Torchlight ...

The PC version felt like a bad ripoff of a 10 year old game (diablo 2). Is the XBLA version any different? If you can't even make your game as good as the one you are copying, is it worth making the game?

 
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Matthew WilsonThis is a interesting long form article about xbox live since halo 2. http://www.polygon.com/a/the-second-generation-of-xbox-live/page-102/26/2015 - 6:01pm
ConsterJust take pride in joining the group of net neutrality nations, even if it's only temporarily.02/26/2015 - 1:24pm
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ZippyDSMleeIf I could stand blizz I would do what I do in Facebook and use zippy, they can screw off if they do not like it.02/26/2015 - 9:31am
Michael ChandraAh. Now THIS is a good reason to not want to enable RealID: Anyone with your email can try adding you as a friend, leading to complications if they find out you're using it but declining their request.02/26/2015 - 5:15am
Michael Chandra(Also, why the hell would you not announce this?? Now people think they got a bug.)02/26/2015 - 5:11am
Michael ChandraThe only argument against the second that I've read so far is 'I'm afraid I'd accidentally RealID instead of BattleTag someone'. How secure are the RealID databases anyway?02/26/2015 - 5:10am
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Michael ChandraGot to love how people immediately bring up 'yeah I don't see a problem with using my real name, it's not as if people can find me with it'. Maybe not you, but that doesn't mean others cannot be found.02/26/2015 - 5:08am
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ZippyDSMleeWhy do they have billing account name and user name confused? Never understood that....02/26/2015 - 3:29am
Matthew Wilsonhttp://www.bloomberg.com/news/articles/2015-02-25/google-s-computers-learn-to-play-video-games-by-themselves that is fairly impressive.02/25/2015 - 9:21pm
MechaCrashA universal ID among all of your characters across all games is a good idea. Making it use your real name instead of a screen name of your choosing is a horrible idea.02/25/2015 - 5:45pm
Michael ChandraThey also said posting on the forums was optional. To be honest, I really do NOT get why you'd introduce a new feature, brag about it and then secretly put a lock on it.02/25/2015 - 4:52pm
InfophileTwitter integration is a lot more optional than the forums (which was the last place they tried to enforce real names). So I don't see the backlash being as strong this time, especially since they aren't adding the requirement to an existing service02/25/2015 - 12:59pm
Michael ChandraIn the Real ID info, it's an optional thing for friends. Enforcing its usage for tweeting seems rather unnecessary.02/25/2015 - 12:14pm
ZippyDSMleenothing like a a few crashes inbetween moveing 400gb of data....02/25/2015 - 12:09pm
Michael ChandraOkay, so Blizzard's memory officially only goes back four years, as they cannot remember the backlash last time they tried forcing people to use their real names.02/25/2015 - 12:09pm
IvresseOnly context I can provide at the moment is the response from Blizz customer service: https://twitter.com/BlizzardCSEU_EN/status/57060293549676544402/25/2015 - 11:31am
PHX Corp@Craig R. I'm still testing Windows 10 Technical Preview as a consumer in advance of the final build02/25/2015 - 11:30am
 

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