Runic Games Sees Highest Sale Day Ever with Torchlight XBLA Launch

March 15, 2011 -

Runic Games announced today that the launch of Torchlight for Xbox LIVE Arcade resulted in the game's best sale day in the company's admittedly short history, but did not disclose sales numbers. Torchlight for Xbox LIVE premiered as part of Microsoft’s House Party lineup on Wednesday, March 9th. The game is an action-RPG based on the PC game of the same name. The XBLA version has been streamlined for Microsoft's platform, though much of the content remains mostly the same. New features include a revamped user interface, streamlined inventory management, new items, Achievements and Avatar awards.

"We're very excited to bring Torchlight to the 360, and have been really gratified by the positive reaction. It's affirming to know that console players love this genre as much as we do. We think the experience translates pretty well to the couch," said President Travis Baldree.

The game is available for 1200 MS Points. Personal opinion? It's worth every virtual penny.

 

Find out more about the Xbox Live Arcade version of the game by visiting www.torchlight360.com.


Comments

Re: Runic Games Sees Highest Sale Day Ever with Torchlight ...

The xbla version is just as good as the PC version. And for those that want multiplayer there will be one in the sequal.

http://www.magicinkgaming.com/

Re: Runic Games Sees Highest Sale Day Ever with Torchlight ...

Dungeon crawling is damn near expected to have multiplayer, and rather than add it in a patch LIKE THEY PROMISED WHEN THE GAME CAME OUT, they're now saying wait for a sequel. And we laud this company as being "one of the good ones"?

Re: Runic Games Sees Highest Sale Day Ever with Torchlight ...

I was excited to play a Diablo clone.  Until I realized they still haven't added multiplayer.  WTF! 

Re: Runic Games Sees Highest Sale Day Ever with Torchlight ...

The PC version felt like a bad ripoff of a 10 year old game (diablo 2). Is the XBLA version any different? If you can't even make your game as good as the one you are copying, is it worth making the game?

 
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