Homefront First-Day Sales Show Promise

March 17, 2011 -

THQ is no doubt happy to report today that Homefront first day sales in North America were approximately 375,000 units. The game ships to Europe and Asia Pacific throughout this week. No doubt THQ is delighted to make this announcement after an average Metacritic score of 73 (73 on PS3, 71 on Xbox 360, and 72 on PC) saw investors get nervous and sell off yesterday.

"We are delighted with first day sales for Homefront and are already fulfilling re-orders for the game from multiple retailers," said Brian Farrell, THQ President and CEO.

"Homefront’s excellent multiplayer experience, combined with our commitment to dedicated servers, make this a must-have purchase for gamers," added Danny Bilson, EVP Core Games, THQ. "Due to the strong and growing demand for Homefront’s multiplayer, we continue to add dedicated server capacity. We are confident that the large-scale multiplayer maps featuring 32 players, vehicles, infantry and drones, will continue to be a major draw for the huge audience of FPS gamers looking for a new experience over the coming months."

THQ had some launch day trouble with multiplayer servers according to several reports, but the company is working hard to make sure the servers are up and available for anyone that wants to play online.

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Re: Homefront First-Day Sales Show Promise

If you guys haven't noticed, they've been designing first-person shooter games to focus on multiplayer for the past couple years. Shooting games with 20+ hour singleplayer campaigns have pretty much gone the way of the dodo. I'm pretty sure 8-10 hours is the norm  nowadays.

You want more than that? Play Fallout or Final Fantasy.

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Re: Homefront First-Day Sales Show Promise

I'm really not interested in any games with an online pass. I really hate that stuff.

Re: Homefront First-Day Sales Show Promise

Did they also mention that the price has already been dropped at some places to just over $40?

Re: Homefront First-Day Sales Show Promise

It´s already out? I wish I could have it. Good it is having good sells.

Re: Homefront First-Day Sales Show Promise

It's too bad they can't track trade-ins durings the first week.  I've got many friends that pre-ordered the game due to the potential that was there, played the awefully short single player campaign (under 3 hours) and then traded the game in the next day towards either Gears of War 3 or Battlefield 3. 

Re: Homefront First-Day Sales Show Promise

Absolutely. Same thing is happening in the online gaming community I belong to.

Of the about half a dozen people I know bought the game, two are already trading it in, in less than a week.

I was also looking forward to this game, but I don't usually buy my games (other than the ones I REALLY want) on release date for a couple of reasons. I don't trust the press reviews and want to wait for peer reviews, and if the game is a marginal success, it'll go on sale VERY quickly, so if I wait a week or two, I save $15 - $20.

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Re: Homefront First-Day Sales Show Promise

Three hours is an exageration. It's at least double that, but yeah, it's not that long. Decent game, but pretty disappointing given how great the concept was.

Re: Homefront First-Day Sales Show Promise

And yet everywhere I go people hate it. Should be intersting to see if it can hit 1M sold units.


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Matthew WilsonSF have to build upwards they have natural growth limits. they can not grow outwards. ps growing outwards is terable just look at Orlando or Austin for that.04/16/2014 - 4:15pm
ZippyDSMleeIf they built upward then it would becoem like every other place making it worthless, if they don't build upward they will price people out making it worthless, what they need to do is a mix of things not just one exstreme or another.04/16/2014 - 4:00pm
Matthew Wilsonyou know the problem in SF was not the free market going wrong right? it was government distortion. by not allowing tall buildings to be build they limited supply. that is not free market.04/16/2014 - 3:48pm
ZippyDSMleeOh gaaa the free market is a lie as its currently leading them to no one living there becuse they can not afford it makign it worthless.04/16/2014 - 3:24pm
Matthew WilsonIf you have not read http://arstechnica.com/gaming/2014/04/introducing-steam-gauge-ars-reveals-steams-most-popular-games/ you should. It is a bit stats heavy, but worth the read.04/16/2014 - 2:04pm
Matthew Wilsonthe issue is when is doesn't work it can screw over millions in new york city's case. more often than not it is better to let the free market run its course without market distortion.04/16/2014 - 9:36am
NeenekoTrue, and overdone stagnation is a problem. It is a tricky balance. It does not help that when it does work, no one notices. Most people here have benifited from rent controls and not even realized it.04/16/2014 - 9:23am
ZippyDSMleehttp://www.afterdawn.com/news/article.cfm/2014/04/15/riaa_files_civil_suit_against_megaupload04/16/2014 - 8:48am
ZippyDSMleeEither way you get stagnation as people can not afford the prices they set.04/16/2014 - 8:47am
Neenekowell, specifically it helps people already living there and hurts people who want to live there instead. As for 'way more hurt', majorities generally need less legal protection. yes it hurt more people then it helped, it was written for a minority04/16/2014 - 8:30am
MaskedPixelantehttp://torrentfreak.com/square-enix-drm-boosts-profits-and-its-here-to-stay-140415/ Square proves how incredibly out of touch they are by saying that DRM is the way of the future, and is here to stay.04/16/2014 - 8:29am
james_fudgeUnwinnable Weekly Telethon playing Metal Gear http://www.twitch.tv/rainydayletsplay04/16/2014 - 8:06am
ConsterTo be fair, there's so little left of the middle class that those numbers are skewing.04/16/2014 - 7:42am
Matthew Wilsonyes it help a sub section of the poor, but hurt both the middle and upper class. in the end way more people were hurt than helped. also, it hurt most poor people as well.04/16/2014 - 12:13am
SeanBJust goes to show what I have said for years. Your ability to have sex does not qualify you for parenthood.04/15/2014 - 9:21pm
NeenekoSo "worked" vs "failed" really comes down to who you think is more important and deserving04/15/2014 - 7:04pm
NeenekoThough I am also not sure we can say NYC failed. Rent control helped the people it was intended for and is considered a failure by the people it was designed to protect them from.04/15/2014 - 7:04pm
NeenekoIf they change the rules, demand will plummet. Though yeah, rent control probably would not help much in the SF case. I doubt anything will.04/15/2014 - 1:35pm
TheSmokeyOnline gamer accused of murdering son to keep playing - http://cnews.canoe.ca/CNEWS/Crime/2014/04/15/21604921.html04/15/2014 - 11:50am
Matthew Wilsonyup, but curent city rules do not allow for that.04/15/2014 - 11:00am
 

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