Killzone 3 Controlled by Kinect

March 21, 2011 -

Nothing is impossible with a little ingenuity, some software and some technical wizardry - as evidenced in the following video. While it is a messy implementation, the demonstration in the video shows Microsoft's Kinect being used with the PlayStation 3 game Killzone 3. Hacker Shantanu Goel created a PC program to make it work on the PS3, and as the video shows, the implementation can safely be called "alpha." Even though this Kinect hack has its share of issues, it is nonetheless an interesting and unorthodox way of controlling a game that is already designed to work with move.


Comments

Re: Killzone 3 Controlled by Kinect

Now all we need is to get Move controller to work with Kinect on the 360's end (which is conceivably possible, albeit harder with Kinect's RGB camera) and we can finally get some meaningful "core" gameplay out of Kinect. 

Oh, wait, no, you won't, because the Move controller doesn't have directional controls (a Dpad or joystick)

(NOTE: Yes, I know the Nav controller has them. The Move controller doesn't.).

To refresh, in order to get a meaningful Kinect experience in a 3D environment, you need the complete set of abilities of a modern world interaction device. 

* Instant Response Navigation (digital or analog, preferably analog), 

* Instant Response Selection (the selecting of an object to do something with), and 

* Instant Response Interaction (choosing a specific thing to do with that object). 

The most basic form of UI interaction, the computer mouse, does all of these things (albeit for a 2D desktop environment) 

* Navigation of a 2D plane (the surface of the screen) 

* Selection via left click (selects an object) 

* Interaction via right click (brings up a menu of options) 

(NOTE: double-left-click is just a shortcut to something in the right-click menu) 

We are finally at the point where we can transition to navigation of 3D environments with the same fidelity that the computer mouse has for 2D environments. 

We are finally at the point where our hands can actually be treated like HANDS in terms of selecting and interacting with a 3D environment in the same way the mouse pointer acted like a finger in a 2D environment. 

...and it won't happen. Why? 

Because Microsoft doesn't give a SHIT about advancing to a new HCI (Human Computer Interaction) paradigm. All they care about is THE MONEY LEBOWSKI! All they care about is making it more approachable by as many new markets as possible. Well congratulations Microsoft, you've done that. However, there's no reason you COULDN'T of ALSO made an instant-response hand-analogue device for Kinect. You didn't make one because of your GODDAMN "NO CONTROLLER REQUIRED" TAG LINE! You let MARKETING control your R&D department's goals

Thank you, you sell-outs. 

It's not too late though Microsoft. You can still make a hand-analogue device for Kinect. More info about the above can be found here.  

--
Jonathan Williamson
http://JonathanWilliamson.info

--
Jonathan Williamson
http://JonathanWilliamson.info

Re: Killzone 3 Controlled by Kinect

Thanks, but no thanks.

I'd rather play with my remote.

Re: Killzone 3 Controlled by Kinect

You might want to think a little "out of the box" on this one. His goal is not to make a Kinect Controller for killzone. he's got an XBox peripheral working on the PS3. Kilzone is just the game he's working with to get the bugs ironed out.

 
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MattsworknameEZK: You can treat it as bullying or what not, As I've pointed out, I didn't like either practice, I made that clear. But I do hold some different between trying to pull a product from the shelves, and calling out a media outlet that you feel has acted07/28/2015 - 8:35pm
E. Zachary KnightMatt, So you feel confident enough to make the call that petitioning target to remove GTAV is "bullying and threatening" but not confident enough to make the call on Intel/Gamasutra. Finding it hard to take your gripes seriously.07/28/2015 - 8:27pm
Andrew EisenAs for gamers holding media sites accountable? If you mean, how to respond to opinion pieces you disagree with, yes, there are tons of more appropriate means.07/28/2015 - 8:27pm
Andrew EisenAgain, no one likes being lumped in with the bad apples. Gamers or feminists so lets all strive not to do that, yes? Could the petitioners gone about it a better way? Yes, it could have been more factual in its petition, for starters.07/28/2015 - 8:25pm
Mattsworknamefor gamers to hold the media sites they had issues with accountable? If we look at those questions, I think we find the answer to the first one07/28/2015 - 8:20pm
MattsworknameEZK: I can't answer that, Im split on it cause I feel both are wrong ,but at the same time, I don't know if theres other ways to go about those seperate con.cerns. Was there a better way for feminists to make there point about GTA? was there a better way07/28/2015 - 8:20pm
MechaTama31Ok, a very different topic.07/28/2015 - 8:13pm
MechaTama31On a slightly different topic, in about a month my fiance will be a Mrs., but I'll still be a Mr., as I've always been. Hardly seems fair. I want a nifty new title!07/28/2015 - 8:13pm
E. Zachary KnightMatt, So, what is it? Is petitioning Intel to pull ads from Gamasutra "bullying and threatening" or is it justified? You can't have it both ways, especially if petition Target is "bullying and threatening".07/28/2015 - 8:10pm
Andrew EisenWhat this comes across as is "we need to find a way to silence anyone who says something we don't like."07/28/2015 - 8:08pm
Andrew EisenAnd how was Gamasutra not accountable for the opinion piece it published and refused to pull or edit even after advertising had been pulled?07/28/2015 - 8:08pm
Andrew EisenThere are tons of options when it comes to an opinion piece you don't agree with. Stating otherwise is dishonest or shows an extraordinary lack of imagination.07/28/2015 - 8:07pm
Mattsworknamethem acounatble. We just didn't have many opttions at the time07/28/2015 - 8:05pm
MattsworknameEZK:I never said it was justified, I just said that some people felt they didn't have any other means to hold them accountable. Weather it's justifited or not is somethign to debate, but I was never a big fan of it cause I wanted some other way to hold07/28/2015 - 8:04pm
Mattsworknameprice07/28/2015 - 8:03pm
MattsworknameAndrew: Your not wrong andrew, but gamasutra , and others like it , were called to task by the audiance that felt they had turned there backs on them. True or not, in media, you have to know how to reach an audiance, and chosing not to, well, you pay a07/28/2015 - 8:03pm
Andrew EisenAt the end of the day, even when Intel pulled its advertising (albeit, temporarily), Gamasutra showed its journalistic integrity by not removing or editing the opinion piece.07/28/2015 - 8:00pm
Andrew EisenNot liking Gamasutra is fine. The audience is primarily industry folk and it's not a game-focused site so it's probably not targeting you anyway.07/28/2015 - 7:57pm
E. Zachary KnightMAtt, So, an online petition asking Target to stop selling GTAV is "bullying and threatening" but a petition and boycott of Intel to force them to stop advertising on Gamasutra is justified?07/28/2015 - 7:56pm
Andrew EisenTrue or not, what it came across as a bunch of people lashing out at a publication over an opinion piece.07/28/2015 - 7:56pm
 

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