Ngmoco: Sony 'In Trouble' in the 'Hardware World'

March 21, 2011 -

In a recent interview with Industry Gamers, mobile game developer and publisher Ngmoco's top executive said that Sony's hardware is in real trouble. Ngmoco founder Neil Young said that he thinks Sony could be "out of position" and "in trouble" in the hardware market and that Microsoft maybe eating its lunch. Young pointed to developing technologies having an effect on the game industry, and which companies had kept up with those changes.

"In the hardware world, I think Sony's massively out of position. I think they’re in trouble. I think Microsoft's in much better shape," he told Industry Gamers.

"They understand cloud computing; the Xbox Live service is a world-class service, and they've got a foothold in mobile, albeit a tenuous one. I think they're in better shape. I think Nintendo always has the benefit of its franchises, but I don't think it ends up being a really rich ecosystem for third parties."

While Young is making those arguments, it should be pointed out that Sony is looking to the future in some areas; earlier this month Sony put in place the first step in using cloud computing to store data - giving users 150 MB each to store up to 1000 save files.

Source: IndustryGamers


Comments

Re: Ngmoco: Sony 'In Trouble' in the 'Hardware World'

Talking about videogame hardware companies is about as dicey as discussing religion or politics, which is both unfortunate and stupid.  

Sega and Atari both were once at the top of the world in the games industry, and undid it all in part to poor hardware decisNintendo has made hardware missteps in the past and managed to find a way to recover.

Sony is by no means a Sega or Atari- they have the industry clout and the means to recover from their current rut and learn from their mistakes.  The problems with the PS3 was that they gave too much control over the project to Kutagari (who earned that trust with the success of the Playstation brand up to that point) who overengineered the thing which necessitated a high launch price and tricky development.  He already has been relegated to the background.  I expect future Playstation hardware to be more responsibly designed. 

Re: Ngmoco: Sony 'In Trouble' in the 'Hardware World'

The PS3 hardware is a complete disasaster.  It came out a year later and costed $100 more yet is arguably inferior to 360 in graphics capability.  (at least they didn't release the banana controller)  It is amazing just how much the Sony name holds up that they were able to nearly match the 360 in sales.  

Hopefully Sony does better with their next console.  It would be bad if Xbox didn't have any competition.  

 

Pwnage of Empires Xbox 360 Indie RTS

Re: Ngmoco: Sony 'In Trouble' in the 'Hardware World'

The Wii came out a year later and is almost a generation behind the competition and had no problem trouncing it.

No, the PS3 practically broke it's ankle out of the starting gate, and almost died that first two years, but miraculously recovered. It's doing better now, amazingly. It never had ground to lose against MS, and actually gained a little, if any. If Sony was going to die (hardware-wise), it would have already.

Many compared the PS3 to the Saturn, but don't expect the PS4 to be their Dreamcast. Sony isn't Sega. They're from two different worlds.

Re: Ngmoco: Sony 'In Trouble' in the 'Hardware World'

From all i've read about the two consoles hardware capabilities: they're roughly equal overall.

The 360 has a clearly superior GPU to the PS3, and a CPU easier to write for.

The PS3 has an inferior GPU, but an unusual CPU design that can pick up the slack on the GPU side and possibly overtake if the software is coded perfectly. It's much harder to get working to high efficiency, but has potentially more processing power.

To be honest, i wouldn't want to call it, since the systems differ greatly in design and yet give roughly equal performance. it's safest to just call a draw in my opinion.

Re: Ngmoco: Sony 'In Trouble' in the 'Hardware World'

"...arguably inferior to 360 in graphics capability."

Huh.  Never heard anyone make that argument before.  I've seen some sloppy ports (Bayonetta) but nothing to suggest that the 360 could trounce the PS3 in the graphics department.

 

Andrew Eisen

 
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ZippyDSMleeMechaCrash:Meh I've played more stuff that had pickups rather than set class's.03/06/2015 - 7:22pm
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Adam802http://www.mercurynews.com/crime-courts/ci_27662192/leland-yee-case-judge-pushes-corruption-trial-august03/06/2015 - 6:12pm
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ZippyDSMleeCraig R.: Same reason why UT99/04 and UT3 are diffrent, gritty is the thing to do...at least it was... nearly everyone else grew out of dark and gritty….03/06/2015 - 5:40pm
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ZippyDSMleemodel shape.03/06/2015 - 5:38pm
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Monte@zippy, I imagine creating customizabel, vastly different body types would add a lot more complexity. Like making sure the character's animation still looks right. It can be done, but it can get complicated03/06/2015 - 5:19pm
Andrew EisenSupergirl TV costume: http://www.ign.com/articles/2015/03/06/first-photos-of-supergirl-revealed03/06/2015 - 4:49pm
prh99I think it probably far easier to add a character than strip a feature from game engine that was baked in from the start.03/06/2015 - 4:45pm
Andrew EisenAs I've said twice already, yes, strides in one area do not absolve anyone from criticism over where else they're falling short.03/06/2015 - 3:04pm
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