Gearbox Explains Duke Nukem Forever Delay

March 25, 2011 -

Gearbox Software's Randy Pitchford has been speaking to the media today to clarify the recently announced delay of Duke Nukem Forever. Speaking to Eurogamer, Pitchford said that trying to meet the May launch deadline would not have done justice to the game or those who have waited over a decade to play it. He also noted that this was not some slick PR trick - they intended to release the game in May when they announced the date.

"No trick - we believed May when we announced it," Pitchford said. "There is always uncertainty and we use experience and trends to help us be predictive. We are not perfect when it comes to predicting uncertain outcomes, but we are perfect at being committed to our goals and working relentlessly towards them. I think we may have been able to force May, but we think that would've introduced risks that would not have served gamers who have waited as long as we have to finally play Duke Nukem Forever."

"We are driven by fans who are as anxious for the game to finally be released as we are," he added. "The continued support of our fans does miracles for our morale and that drives quality and performance. It's for the fans that I am confident this slight schedule adjustment is the right thing to do."

Duke Nukem Forever is now scheduled for release on June 10 for PC, PS3 and Xbox 360.

Source: Eurogamer


Comments

Re: Gearbox Explains Duke Nukem Forever Delay

10 years later...

-- Randi Tastix

Re: Gearbox Explains Duke Nukem Forever Delay

Man, this is taking forever. 

Re: Gearbox Explains Duke Nukem Forever Delay

I can wait an extra month.

I'd rather get it later when it's great.

Re: Gearbox Explains Duke Nukem Forever Delay

I do remember some news outlets who got their hands on the game early note there were a few technical issues with the game, saying that it was a great game otherwise.

As Thomas P. said- we've waited 12 years for this, we'll be fine without it for a little while longer. Duke will come when he's good and ready.

... no pun intended. ._.;

Re: Gearbox Explains Duke Nukem Forever Delay

Meh, I wouldn't mind if this was PR. It was worth the humor of it all.

 

"The difference between genius and stupidity is that genius has its limits." -Albert Einstein

"The difference between genius and stupidity is that genius has its limits." -Albert Einstein

Re: Gearbox Explains Duke Nukem Forever Delay

We've been waiting 12 years, an extra month won't hurt anyone.

Re: Gearbox Explains Duke Nukem Forever Delay

An extra month hurts me a lot.

I should've been able to pick it up in person, but two weeks from the original laucnh, I'm on the other side of the planet. BOO

Re: Gearbox Explains Duke Nukem Forever Delay

I was thinking the same. We've waited over a decade. What's another month? Haha.

----
Papa Midnight
http://www.thesupersoldiers.com

----
Papa Midnight

Re: Gearbox Explains Duke Nukem Forever Delay

It wouldn't be Duke if it wasn't delayed.

 
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Sleaker@MP - I hope you didn't suffer a loss of your mental faculties attempting that.07/28/2014 - 3:48pm
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E. Zachary KnightMatthew, It most likely is. The question is whether Nintendo wants to do it.07/28/2014 - 10:12am
Matthew WilsonI am sure the 3ds im more then powerful enough to emulate a GBA game.07/28/2014 - 9:54am
Sleaker@IanC - while the processor is effectively the same or very similar, the issue is how they setup the peripheral hardware. It would probably require creating some kind of emulation for the 3DS to handle interfacing with the audio and input methods for GBA07/28/2014 - 9:30am
Sleaker@EZK - hmmm, that makes sense. I could have sworn I had played GB/GBC games on it too though (emud of course)07/28/2014 - 9:23am
E. Zachary KnightSleaker, the DS has a built in GBA chipset in the system. That is why it played GBA games. The GBA had a seperate chipset for GB and GBColor games. The DS did not have that GB/GBC chipset and that is why the DS could not play GB and GBC games.07/28/2014 - 7:25am
IanCI dont think Nintendo ever gave reason why GBA games a reason why GBA games aren't on the 3DS eshop. The 3DS uses chips that are backwards compatable with the GBA ob GBA processor, after all.07/28/2014 - 6:46am
Sleakerhmmm that's odd I could play GBA games natively in my original DS.07/28/2014 - 1:39am
Matthew Wilsonbasically "we do not want to put these games on a system more then 10 people own" just joking07/27/2014 - 8:13pm
MaskedPixelanteSomething, something, the 3DS can't properly emulate GBA games and it was a massive struggle to get the ambassador games running properly.07/27/2014 - 8:06pm
Andrew EisenIdeally, you'd be able to play such games on either platform but until that time, I think Nintendo's using the exclusivity in an attempt to further drive Wii U sales.07/27/2014 - 7:21pm
Matthew WilsonI am kind of surprised games like battle network are not out on the 3ds.07/27/2014 - 7:01pm
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