Gamers Heart Japan Video

April 3, 2011 -

The global video game community came together to show its love and respect for Japan, and to raise awareness for relief efforts via a special project called "Gamers Heart Japan." The 60-minute special premiered today and offered interviews with veteran game industry journalists from all over the world as well as some of the top video game developers on the planet. Game journalists and game makers shared their thoughts on the Japanese video game development scene.

Gamers Heart Japan interviewees talked about the past, present and future of Japan and reminded viewers that the country needs every gamer around the world to donate whatever they can to help the country as it struggles with the worst natural disaster in the history if the world. Donations for The Red Cross in your area can be made through the GamersHeartJapan.com website.

Gamers Heart Japan features interviews and support from over 30 outlets and publications including G4 (US & Canada), SCI FI Australia, SPACE (Canada), Musique Plus (Canada), Gametrailers.com, IGN.com, Gamespot.com, GameInformer.com, Joystiq.com, Kotaku.com, Destructoid.com, Elecplay.com, G4tv.com, Reviewsontherun.com, MTV.com, TheEscapist.com, Wired.com, Games.Yahoo.com, Wired's Game | Life, TheECA.com, TotallyRadShow.com, Shacknews.com, EGMNow.com, USAToday.com (GameHunters), Bitmob.com, TheTorontoSun.com, UGO.com, Metacafe.com, Youtube.com, Facebook.com, and more.

Game developers participating in the special included Jade Raymond - Ubisoft Toronto - Assassin's Creed/Splinter Cell, Dr. Greg Zeschuk - Bioware - Mass Effect/Dragon Age/Star Wars: The Old Republic, Dr. Ray Muzyka - BioWare - Mass Effect/Dragon Age/Star Wars: The Old Republic, Tim Schafer - Double Fine - Brutal Legend/Costume Quest, Cliff Bleszinski - Epic Games - Gears of War, Ted Price - Insomniac Games - Ratchet & Clank/Resistance, Siobhan Reddy - Media Molecule - LittleBigPlanet, Maxime Beland - Ubisoft Toronto - Assassin's Creed/Splinter Cell, Todd Howard - Bethesda - Fallout 3/Elder Scrolls V: Skyrim, Peter Molyneux - Lionhead - Fable, Alex Rigopulos - Harmonix - Rock Band, Robin Hunicke - That Game Company - Flower/Journey, Jenova Chen - That Game Company - Flower/Journey, Evan Wells - Naughty Dog - Uncharted, Ed Boon - Netherrealm - Mortal Kombat and the legendary Sid Meier - Firaxis - Civilization. More are to be announced.

Watch the video, then donate whatever you can to help.

[Full Disclosure: GamePolitics is an ECA publication.]


Comments

Re: Gamers Heart Japan Video

My first games that I have played along with Woflenstein 3D, Duke Nukem 3D and Doom are also Super Mario Bros. 3, Kirby's Adventures on my grandparents' NES and Pokémons on Gameboy, because they have really feeling of an adventure, of course many games today have feeling of an adventure but how may does have interesting unique world to explore.

Touching video and I made donation for them.

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Why cant' the United Nations have an international law that protects artists works from censorship and banning? Cause world is still filled with chickens.

- Jussi "ZangRap" Virtanen

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Why cant' the United Nations have an international law that protects artist's works from censorship and banning? Cause world is still filled with chickens.

- Jussi "ZangRap" Virtanen

 
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E. Zachary KnightGot that same recommendation on Twitter. So I guess that is a good sign.09/15/2014 - 8:39pm
prh99Portlandia, though I don't watch a lot of sitcoms. Heard it was good though.09/15/2014 - 8:02pm
E. Zachary KnightSitcom recommendations for someone who like Parks and Rec but hates The Office: Go.09/15/2014 - 6:08pm
NeenekoEven if they do change their policy, they can only do it moving forward and I could see the mod/pack community simply branching.09/15/2014 - 12:50pm
Michael ChandraAs for take the money and run, the guy must have a networth of 8~9 digits already.09/15/2014 - 10:33am
Michael ChandraMe, I'm more betting on some form of mod API where servers must run donations/payments through them and they take a cut.09/15/2014 - 10:32am
Michael ChandraEspecially since they want it for promoting their phones. Killing user interest is the dumbest move to make.09/15/2014 - 10:32am
Michael ChandraGiven how the EULA actively allows for LPs, I'm not sure Microsoft is ready for the backlash of disallowing that.09/15/2014 - 10:31am
Matthew Wilsonthey wont do that, the backlash would be too big.09/15/2014 - 10:25am
ConsterSleaker: how is that a flipside? Sounds to me like that's basically what Notch himself said, except rudely.09/15/2014 - 10:18am
MaskedPixelanteOn the plus side, no more lazy Minecraft LPs, since iirc Microsoft has a strict "no monetization period" policy when it comes to their stuff.09/15/2014 - 10:13am
james_fudgeBut it continues to sell on every platform it is on, so there's that09/15/2014 - 10:09am
james_fudgeOh, well that's another matter :)09/15/2014 - 10:08am
E. Zachary KnightNothing against Notch here. I think it is great that he made something so cool. I just can't understand how it is worth $2.5 bil09/15/2014 - 9:59am
InfophileWhat a world we live in: Becoming a billionaire was the easy way out for Notch.09/15/2014 - 9:42am
james_fudgelots of hate for Notch here. I don't get it. Sorry he made a game everyone loved. What a monster he is!09/15/2014 - 9:37am
SleakerOn the flipside, Notch has been a horrible CEO for Mojang, and the company has grown on sheer inertia, DESPITE being mishandled over and over.09/15/2014 - 9:33am
SleakerI can understand Notch's statements he made to Kotaku about growing bigger than he intended, and getting hate for EULA changes he didn't enact.09/15/2014 - 9:32am
MaskedPixelantehttp://pastebin.com/n1qTeikM Notch's statement about the MS acquisition. He wanted out for a long time and this was the easiest way.09/15/2014 - 9:08am
ConsterEh, I can't blame him.09/15/2014 - 9:01am
 

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