U.S. Video Game Sales Slip 4 Percent in March

April 15, 2011 -

North American retail Video game sales slipped 4 percent in the month of March as consumers turned to digital downloads and online games for their entertainment needs - according to data released by NPD Group. Sales of computer and video games fell 16 percent to $735.4 million, compared to $875.7 million in the same period a year ago.

Nintendo's 3DS hand-held drove hardware sales up 12 percent to $494.5 million in March, but it wasn't enough to make up for the steep slide in software sales (the average gamer bought just one game with the $250 system). When combined with sales of game accessories - Microsoft's Kinect and Sony's Move - overall game industry sales were $1.53 billion last month, down 4 percent from $1.58 billion in March 2010.

The message coming out of March is that consumers seem to be shifting away from retail and to digital distribution channels.

Source: Home Media Magazine


Comments

Re: U.S. Video Game Sales Slip 4 Percent in March

Uh oh. Looks like Bobby Kotick may have to settle for only buying 3 yachts this year.

"Power means nothing without honor and pride."

http://grifsgamereviews.blogspot.com My video game review site.

Re: U.S. Video Game Sales Slip 4 Percent in March

"The message coming out of March is that consumers seem to be shifting away from retail and to digital distribution channels."

With gas prices where they are, that's not too surprising.

 

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NeenekoMakes sense to me, and sounds kinda cool. One cool thing about Minecraft is the meta game, you can implement other game types within its mechanics. There are servers out there with plots, an episodic single player one sound kinda cool12/18/2014 - 11:07am
MaskedPixelantehttps://mojang.com/announcing-minecraft-story-mode/ Umm... what?12/18/2014 - 10:24am
NeenekoThat would make sense. Theaters probably can not afford the liability worry or a drop in ticket sales from worried people. Sony on the other hand can take a massive writeoff, and might even be able to bypass distribution contracts for greater profit.12/18/2014 - 10:03am
ConsterNeeneko: I thought they cancelled it because the major cinema franchises were too scared of terrorist attacks to show the film?12/18/2014 - 9:55am
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Matthew WilsonI hope its released to netflix or amazon12/18/2014 - 12:11am
prh99Basically they've given every tin pot dictator and repressive regime a blue print how to conduct censorship abroad. The hecklers veto wins again. At least when it comes to Sony and the four major theater chains.12/17/2014 - 11:55pm
MaskedPixelante"It's not OUR fault that our game doesn't work, it's YOUR fault for having so many friends."12/17/2014 - 9:48pm
Matthew Wilsonapparently tetris did not work because he has a full friends list12/17/2014 - 9:21pm
WonderkarpSo Sony cancelled the release of the Interview. was it ever confirmed that the Sony hacking was done because of that specific movie?12/17/2014 - 8:54pm
MaskedPixelanteWow, Ubisoft went four for four, I didn't think it was actually possible.12/17/2014 - 8:37pm
MechaTama31Oh, ok, I was mixing up "on Greenlight" and "Greenlit".12/17/2014 - 8:23pm
Matthew Wilson@phx you beat me to it. how do you screw up tetris?! my ubisoft this is just stupid. no one should ever preorder a ubisoft game again! ps people should never preorder any game regardles of dev.12/17/2014 - 6:28pm
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NeenekoHistorically there have been issues with libraries allowing some groups but not others. Perhaps 'endorsement' is too strong a word, but their editorial control IS a preapproval process, even if the standards are pretty minimal.12/17/2014 - 3:56pm
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