Game Developer Salary Survey Released

April 27, 2011 -

Game Developer magazine released the results of its tenth annual Game Developer Salary Survey, revealing what various positions in the video game industry are paid in 2010. This year's survey contrasts increasing salaries for mainstream game developers with continued gains for independent creators.

Mainstream video game industry salaries enjoyed a seven percent increase in 2010 over 2009, reaching and average salary of $80,817. Independent contractors earned an average of $55,493, while "independent game" team members trailed with a $26,780 average, an increase of over $6,000 from the previous year's survey.

By job type, programmer continued to the highest paid position in both the console and online game industry - after production and those in the business and legal sectors - with an average annual salary of $85,733. Salaries for programmers increased by around $5,000 over 2009 numbers, except in entry-level positions, which saw a $1,000 decrease.

Art and animation positions were mostly flat compared to 2009 at $71,354. Art directors saw a slight bump in compensation from pay raises.

Game designers saw a slight boost from 2009 numbers, with the average salary being reported at $70,223. Designers saw little movement in 2010, as the discipline has been one of the most stable in terms of compensation.

Producers saw an overall salary dip in 2009, but in 2010 the position increased by over $13,000, for a total average salary of $88,544. Female employees continued to be best-represented in this field, with 17 percent of the respondents being women.

Sound designers and composers earned an average of $68,088, with 15 percent of respondents reporting that they earned less than in 2009. The category typically has a low response rate, due to the fact that there are few full-time audio professionals employed in games, but individuals in the field are those most likely to receive royalties for their work.

Quality assurance remains the lowest paid discipline, with an average salary of $49,009 being reported. Similar to industry employees working in production, the 2010 salary bump over 2009's $37,905 figure may be a result of those individuals working in web game-centric industries and with more complex testing skills.

Business and legal employees remain the highest paid in the industry across all levels of experience, with the average salary being reported at $106,452. Along with having the second-highest numbers for female representation, those working in business and legal are also more likely to receive additional compensation, with 85 percent of respondents reporting that they had.

In the "self-reporting" part of the survey, where developers can express opinions, salaried game developers often had a bleaker outlook on the industry. These respondents stated that working in the traditional structure is "frustrating," complaining that larger studios are "trimming talent" and crunching harder. Independent developers felt that the industry was more fertile and and as innovative than ever, praising the arrival of new platforms and revenue streams. Some of these individuals called 2010 "the year of the indie."

The full survey results appear in the latest issue of the magazine .

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ZippyDSMleePaypal shuts down Mega's payment system. https://torrentfreak.com/under-u-s-pressure-paypal-nukes-mega-for-encrypting-files-150227/03/01/2015 - 3:25pm
Matthew Wilsonvalvle planning to release a vr headset this year wtf http://www.pcgamer.com/valves-vr-headset-is-named-vive-and-htc-are-making-it/03/01/2015 - 1:05pm
ZippyDSMleeuuuhhhggg in other news been sick since last night.....uuhggg.....I iwsh it did not hurt so much when my tummy wants to leave my body..02/28/2015 - 11:39pm
ZippyDSMleeBrings me to the Q why alt costumes would be needed in competition anyway... http://www.eventhubs.com/news/2015/feb/28/dead-or-alive-community-aims-ban-over-120-overly-sexualized-costumes-dead-or-alive-5-last-round/02/28/2015 - 11:36pm
MonteThough from a business side, i would agree with the article. While it would be smarter for developers to slow down, you can't expect EA, Activision or ubisoft to do something like that. Nintnedo's gotta get the third party back.02/28/2015 - 4:36pm
MonteThough it does also help that nintendo's more colorful style is a lot less reliant on graphics than more realistic games. Wind Waker is over 10 years old and still looks good for its age.02/28/2015 - 4:33pm
MonteWith the Wii, nintnedo had the right idea. Hold back on shiny graphics and focus on the gameplay experience. Unfortunatly everyone else keeps pushing for newer graphics and it matters less and less each generation. I can barely notice the difference02/28/2015 - 4:29pm
MonteON third party developers; i kinda think they should slow down to nintendo's pace. They bemoan the rising costs of AAA gaming, but then constantly push for the best graphics which is makes up a lot of those costs. Be easier to afford if they held back02/28/2015 - 4:27pm
Matthew Wilsonhttp://www.forbes.com/sites/insertcoin/2015/02/28/the-world-is-nintendos-if-only-theyd-take-it/ I think this is a interesting op-ed, but yeah it kind of is stating the obvious.02/28/2015 - 2:52pm
prh99The government probably doesn't need an app, but I was think more along the lines of a company that was going to sell the collected info. “If you're not paying for the product, you are the product” sometimes even if you pay.02/28/2015 - 1:50pm
E. Zachary KnightWhat better way for the government to keep track of you than to get you to install an app that lets you insult the government.02/28/2015 - 11:03am
prh99No, but I looked it up and it's basically spyware. Their privacy policy says their apps tracks among other things your location and browsing habits via cookies.02/28/2015 - 8:20am
Ryan RardinHas anyone here heard of an app called iCitizen? It's basically Yelp for politicians.02/28/2015 - 5:16am
Andrew EisenAh, not linked in the way you (and everyone else) want and expect. That's true.02/27/2015 - 10:06pm
Matthew Wilsonthey are not linked in a way that tracks purchases though. the fact that they have to send a code for the other system shows that they are not linked in the way it counts.02/27/2015 - 9:39pm
Andrew EisenAccounts are already linked. Have been for quite a while. Also, Mario vs. Donkey Kong was announced as a cross-buy title during last January's Nintendo Direct.02/27/2015 - 9:25pm
Matthew Wilsonhttp://www.vg247.com/20…/…/27/olli-olli-3ds-wii-u-cross-buy/ I wounder if this is a sign that Nintendo may finally link accounts across the 3ds/wiiu in the near future.02/27/2015 - 9:18pm
prh99http://www.romanoriginals.co.uk/invt/70931?colour=Blue The dress does comes in white and blue but both have black lace and a sheer back top, I don't see gold or brown. 02/27/2015 - 8:54pm
ZippyDSMleeDungeons was a so bad so good game to me so I been keeping up with its sequel which will more of a Dungeon Keeper clone. As for pre order out of 7 preorders I was not burnt by 2... Add my contempt of most of modern game design.Ya I have all kinds of hurt.02/27/2015 - 8:40pm
MechaTama31I don't even want to know...02/27/2015 - 8:22pm
 

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