GDC Europe adds BioWare, IMVU Lectures

April 29, 2011 -

GDC Europe organizers revealed new lectures for the August show, including BioWare talking about Mass Effect 3's new creatures, IMVU discussing "continuous deployment", and Slant Six speaking about  production pipelines. Taking place Monday through Wednesday, August 15-17, 2011 at the Cologne Congress-Centrum Ost, GDC Europe 2011 takes place alongside gamescom.

Main Conference sessions already announced include Brink, Blue Fang and Crysis 2 talks, and a lecture that compares the different creature creation pipelines used on Mass Effect 2 and Mass Effect 3.

Scylla Costa and Brenon Holmes of BioWare will present a Production track talk called "From Boxes to Life! How to Prototype and Develop Creatures: Mass Effect 2 and 3 Case Study". In another session attendees will learn how releasing updates to customers 20+ times per day is possible in the Programming track talk "Using Continuous Deployment to Move Fast and Release without Pain". IMVU's Brett Durrett will discuss why it’s important, and how to successfully implement the system at a company of any size.

Finally, the lecture "Supersize Your Production Pipe!" from Slant Six Games’ Paul Martin (SOCOM: Confrontation, Resident Evil: Operation Raccoon City) offers insight on how to create new, or enhance existing, content authoring tools and data transformation pipelines.

Source: Serious Games Source

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Matthew Wilsonhttp://www.polygon.com/2015/2/27/8120573/house-of-cards-season-3-monument-valley-cameo given that its a india game, and so he most likely did not have the money to pay. I wounder how that came about.02/27/2015 - 12:24pm
PHX Corphttp://www.nytimes.com/2015/02/27/arts/television/leonard-nimoy-spock-of-star-trek-dies-at-83.html Leonard Nimoy, Spock of ‘Star Trek,’ Dies at 8302/27/2015 - 12:22pm
Andrew EisenBullying resulting from criticizing fiction is not the critic's fault. Fiction is not always unrealistic. Neither begets sexual objectification.02/27/2015 - 11:56am
Andrew EisenSubjective? Sure, but that doesn't matter because no one's trying to regulate sexual objectification. Plenty of room to criticize sexual objectification in multiple forms of media (like Sarkeesian already does). 02/27/2015 - 11:56am
ConsterDon't 'beauty rags' already get plenty of criticism?02/27/2015 - 9:02am
ZippyDSMleeEh still rather subjective… the haters would be better off going after teen and beauty rags and magazines than fiction, fiction follows reality and going after fiction tends to turn into a bullying fest’s… plus its fiction its unrealistic to start with….02/27/2015 - 1:10am
MechaTama31That's a pretty difficult anatomy to break.02/26/2015 - 11:09pm
MechaTama31"the way her animations repeatedly break her anatomy" <-- I'm sorry, but we are talking here about the woman who can roll up into a little ball and live to tell the tale, yes? ;)02/26/2015 - 11:09pm
Andrew EisenAs far as examples that could be culled from female game characters though, that one's pretty mild.02/26/2015 - 9:11pm
Andrew EisenNot as much the heels or the suit in and of themselves but certainly the way her animations repeatedly break her anatomy to show off her lady bits.02/26/2015 - 9:10pm
E. Zachary KnightWell, Samus's heels are certainly impracticable, but I wouldn't really call her Zero suit objectified. I don't really feel that the new Lara Croft is objectified either, but that is my subjective opinion.02/26/2015 - 9:08pm
Andrew EisenTomb Raider: No but we haven't seen much of anything yet. Samus: Yes.02/26/2015 - 9:07pm
ZippyDSMleeWould you call the new tomb raider objectified? WOuld Samus Aran from the new Smash bros be objectified?02/26/2015 - 9:02pm
WonderkarpI'm hoping they put the rest of the comic book ghostbusters in there. Ortiz and Rookie(From GB the game)02/26/2015 - 8:38pm
Wonderkarpghostbusters board game is doing great. getting close too a 3rd extra playable Character. Ron Alexander.02/26/2015 - 8:37pm
Andrew EisenSmurfette is not subjective. If there's more than one female character, it's not Smurfette. Anyway, as with everything on the list, Smurfette is, in and of itself, not necessarily a bad thing.02/26/2015 - 8:32pm
Andrew EisenI think there's 5 women (out of 15, I think) but other than one being a bit more "hippy" than the others, they pretty much all have the same body type. Especially when compaired to the huge variety of male body types.02/26/2015 - 8:31pm
Wonderkarpso I dont see Smurfette as a bad thing. Unless like all your female characters are Smurfette. remember the Smurfs also had Sassette02/26/2015 - 8:29pm
E. Zachary KnightOne good example of the larger issues is one Anita used in the presentation, Blizzard's Overwatch game. There are a dozen men in the game with a dozen body types. But there are only 4 women with 2 body types, but 3 of them have the same one.02/26/2015 - 8:28pm
Wonderkarpthe smurfette thing is subjective to how many female characters you have. Take Sonic for example. You have Amy, who is obvious smurfette, but there's several other female characters now without that. Including the original animated seriescomics with Sally02/26/2015 - 8:28pm
 

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