Undercover UXO Teaches Children about the Dangers of Mines

May 2, 2011 -

The developers of a video game called Undercover UXO, (short for unexploded ordnance) aim to teach children in Cambodia and other war-torn regions about the dangers of land mines and other explosive devices - remnants of past wars in the region. In Cambodia, explosive devices have injured nearly 64,000 people in the last three decades, according to the Cambodian Mine/Explosives Remnants of War Victim Information System. Around 286 people were injured last year.

The new video game was designed by professors at Michigan State University using a $78,000 grant from the State Department. The game has been selected by the Golden West Humanitarian Foundation for a pilot run in Cambodia. So far, the game has been tested on children in its Phnom Penh office before introducing it to communities that are more rural and where the dangers of mines is even more prevalent.

The video game uses a system that turns mistakes that would be deadly in real life into valuable lessons. In the game, players guide a pet dog to food while avoiding hidden dangers. Players increase their scores by recognizing danger indicators such as a skull-and-bones sign, or more subtle visual clues such as barbed-wire fences.

Distribution is proving to be a challenge because it was originally designed for use on $100 laptop, the XO-1 computer. The latest version of the game can be used on PCs and the XO-1, with plans to make it available for Macs and Linux. There are also plans for smartphone and the Web versions of the game at a later date.

We hope this game makes its way to countries such as Iraq and Afghanistan, where the dangers of war are still a reality.

Source: LA Times by way of Serious Games Source


 
Forgot your password?
Username :
Password :

Shout box

You're not permitted to post shouts.
Andrew EisenI'm still trying to figure out where anyone is getting the idea violent content or lousy representation of women and minorities shouldn't exist or be promoted.06/30/2015 - 9:25am
james_fudgeWell, members of GP first, members of GG second, I always say.06/30/2015 - 9:06am
black mantaConsidering it's only you and Mattsworkname that have been carrying the banner for it here, that pretty much testifies to how little influence they have. Most everyone else here couldn't care less.06/30/2015 - 8:54am
black mantaAgain GG is more like Occupy Wall Street than the Tea Party movement. They had their moment, but they fizzled out. And now exist more as a nebulous thing spouting ideas. They haven't achieved anything meaningful.06/30/2015 - 8:52am
black mantaAs sincere as your beliefs may be, the movement is still rife with bigots and misogynists.06/30/2015 - 8:51am
black mantaI'm sure you're heart's in the right place, Goth. But it doesn't excuse the behavior of GG's members towards the people they don't like.06/30/2015 - 8:50am
MattsworknameWow goth, write a novel why dont cha. Seriously I know you have a passion for this stuff, but wow, thats kinda overkill.06/30/2015 - 8:46am
james_fudgeI hereby dub this space the Mainifesto Box (tm)06/30/2015 - 8:34am
Infophile13 shouts in total by Goth in a row. I think I'm to blame here. If I'd read the Breitbart link when he'd posted it, maybe he wouldn't have felt the need to say everything here.06/30/2015 - 8:27am
E. Zachary KnightI go away for one night and Goth writes his Gamergate manifesto in the shoutbox.06/30/2015 - 8:15am
james_fudgeI blame Andrew for this.06/30/2015 - 8:10am
Goth_SkunkAnd at long last, I think I'm finally done.06/30/2015 - 3:08am
Goth_SkunkAnd if those progressive games fail to make any headway in the market, don't blame gamer culture for not being cultured enough to appreciate the product. Own up to the fact that the game either sucks, is not interesting, or both.06/30/2015 - 3:06am
Goth_Skunknor suggest that the games industry and culture is rife with toxicity because of it and needs to change for the good of the medium. There is room in the market for progressive games to co-exist with games like Hatred, not replace them outright.06/30/2015 - 3:04am
Goth_SkunkAnd if the overly violent content of most AAA games or the perceived mistreatment of women in such games bothers one, by all means criticize it, but do not under any circumstances suggest that it such content shouldn't exist or be promoted,06/30/2015 - 3:02am
Goth_SkunkGames, for the most part, let you do this! You can be the man or woman you're not. You can escape reality and immerse yourself in the experience. And that's wonderful! I play as female characters all the time in games I play, when the option is available.06/30/2015 - 2:59am
Goth_SkunkA choice that nature denied transgender people at birth! People don't undergo gender reassignment because they want to be transgender; they undergo gender reassignment because they want to be the gender they identify with!06/30/2015 - 2:52am
Goth_SkunkBut I think it gets silly when people start asking for the ability to play as a transgender protagonist. I mean, why would one do that? One usually has the option to create a character that's either a man or a woman, gay or straight. You have the choice!06/30/2015 - 2:50am
Goth_Skunkfirst two games, a move which was ultimately corrected in the 3rd game. By extension, Dragon Age has always had the option, and good on it!06/30/2015 - 2:45am
Goth_SkunkBut it certainly is good to see developers entertain the allowance of allowing the player to develop their protagonist to be homosexual if they want. The Mass Effect series was criticized rightly for not allowing a male homosexual romance plot in the06/30/2015 - 2:44am
 

Be Heard - Contact Your Politician