U.S. Navy Uses MMO to Train for Real-World Piracy

May 10, 2011 -

The United States Navy has begun crowd sourcing ideas for fighting Somali pirates using a massively multiplayer game, according to a Fast Company report. Using a new game platform called MMOWGLI (Massive Multiplayer Online WarGame Leveraging the Internet), U.S. military forces and Civilian players on converging on virtual pirates. MMOWGLI is the product of years of research, and will feature 1,000 military and civilian players. It will launch on May 16. The new program is the first effort by the military to integrate both crowd sourcing and gamification into traditional military wargames.

MMOWGLI was developed by the Office of Naval Research (ONR) to test the feasibility of using massively multiplayer online games to solve difficult strategic problems like real-world high seas piracy. The MMOWGLI game launching in May focuses on combating Somalian piracy, but the gaming platform is designed to be open enough that it can be adapted to other military hotspots and situations.

According to Dr. Larry Schutte, Director of Innovation at the ONR, "We hope MMOWGLI will help us to understand what happens when your insights are combined with the observations and actions of another player--will that fusion result in a game-changing idea or solution, or will the MMOWGLI platform teach us something about our traditional thought processes?"

Play sessions are managed by a control team that assume the role of a dungeon master, monitoring events to make sure no one pulls a "Leroy Jenkins" and to make sure things don't go outside the goal of a given scenario.

MMOWGLI players assume the roles of members of a multinational anti-pirate task force or the pirates. In the early stages of the game, players are responsible for securing safe shipping passages through the Horn of Africa and Gulf of Aden. They will have to handle the logistics of arming ships, planning for pirate attacks, and dealing with challenges like financial, jurisdictional and temporal difficulties of military action to support commercial shipping and cruise ships.

Once that is settled the pirate attacks begin and players are forced to deal with how their plans failed or succeeded. Players work together to arrange hostage rescues, raid pirate camps, and get involved in humanitarian assistance to Somalia. In the final stages of the game, players micro-manage their hostage rescues and pirate attacks to maximize the chance of success.

Source: Fast Company


Comments

Re: U.S. Navy Uses MMO to Train for Real-World Piracy

Or they could just play Counter Strike...

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PHX Corp@Adam802 We'll break out the popcorn in June12/19/2014 - 9:23pm
ZippyDSMleeMaskedPixelante: I'm itching to start it too but I will wait till the patch goes live. >>12/19/2014 - 7:52pm
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Matthew Wilsonhttp://arstechnica.com/tech-policy/2014/12/republicans-may-have-plan-to-save-internet-providers-from-utility-rules/ this is intreasting. congress may put net nutrality in to law to avoid title 2 classification12/19/2014 - 2:45pm
Matthew Wilsonhttp://www.polygon.com/2014/12/19/7421953/bullshit-cards-against-humanity-donated-250k-sunlight-foundation I have to admit I like the choice o organization. congrats to CAH.12/19/2014 - 1:51pm
E. Zachary KnightIf you are downloading a copy in order to bypass the DRM, then you are legally in the wrong. Ethically, if you bought the game, it doesn't matter where you download it in the future.12/19/2014 - 12:06pm
InfophileEZK: Certainly better that way, though not foolproof. Makes me think though: does it count as piracy if you download a game you already paid for, just not from the place you paid for it at? Ethically, I'd say no, but legally, probably yes.12/19/2014 - 11:20am
ZippyDSMleeAnd I still spent 200$ in the last month on steam/GOG stuff sales get me nearly every time ><12/19/2014 - 10:55am
ZippyDSMleeMaskedPixelante:And this is why I'm a one legged bandit.12/19/2014 - 10:51am
ZippyDSMleeE. Zachary Knight: I buy what I can as long as I can get cracks for it...then again it I could have gotton Lords of the Fallen for 30 with DLC I would have ><12/19/2014 - 10:50am
MaskedPixelantehttp://www.joystiq.com/2014/12/19/marvel-vs-capcom-origins-leaving-online-storefronts-soon/ Speaking of "last chance to buy", Marvel vs. Capcom Origins is getting delisted from all major storefronts. Behold the wonders of the all digital future.12/19/2014 - 9:59am
MaskedPixelanteSeriously, the so-called "Last Chance" sale was up to 80% off, while this one time only return sale goes for a flat 85% off with a 90% off upgrade if you buy the whole catalogue.12/19/2014 - 9:37am
E. Zachary KnightInfophile, Tha is why I buy only DRM-free games.12/19/2014 - 9:37am
MaskedPixelanteNordic is back on GOG for one weekend only. And at 85% off no less, which is kind of a slap in the face to people who paid more during the "NORDIC IS LEAVING FOREVER BUY NOW OR FOREVER HOLD YOUR PEACE" sale, but whatever...12/19/2014 - 9:28am
InfophileRe PHX's link: This is one of the reasons the digital revolution isn't all it's cracked up to be. There's also the flip side where Sony can block access to games you've bought if they ban your account for unrelated reasons. All power is theirs.12/19/2014 - 8:52am
MaskedPixelantehttp://uplay.ubi.com/#!/en-US/events/uplay-15-days You can win FREE GAMES FOR A YEAR! Unfortunately, they're Ubisoft games.12/18/2014 - 6:29pm
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