Square Enix Confirms Security Breach at Eidos Montreal Web Site

May 13, 2011 -

Sony isn't the only company worrying about lost data, personal privacy and the level of security on its web sites. Today Square Enix revealed that the Eidos Montreal website has been compromised on Wednesday and that up to 25,000 email addresses and 350 resumes may have been compromised. From Square Enix:

“Square Enix can confirm a group of hackers gained access to parts of our Eidosmontreal.com website as well as two of our product sites. We immediately took the sites offline to assess how this had happened and what had been accessed, then took further measures to increase the security of these and all of our websites, before allowing the sites to go live again,” Square Enix said in a statement sent to VG247.

Square Enix said that no credit card data had been stolen because the site did not have that kind of data on its servers. More from the statement:

"Eidosmontreal.com does not hold any credit card information or code data, however there are resumes which are submitted to the website by people interested in jobs at the studio. Regrettably up to 350 of these resumes may have been accessed, and we are in the process of writing to each of the individuals who may have been affected to offer our sincere apologies for this situation," the statement continues.

Square Enix went on to say that, though email addresses may have been stolen, no other personal information was connected to them because they were collected during user registration to the site.

"We take the security of our websites extremely seriously and employ strict measures, which we test regularly, to guard against this sort of incident."

The latter statement seems inappropriate and incorrect. If the company was so keen on security measures, this sort of thing probably wouldn't have happened.

Square Enix did not say, other than speaking to the media, how it is informing those users that might have been affected by the security breach. More on this story as it develops.

Source: VG247


Comments

Re: Square Enix Confirms Security Breach at Eidos Montreal ...

I find it amusing that they emphasized the fact that their servers don't hold credit card information.

Re: Square Enix Confirms Security Breach at Eidos Montreal ...

"The latter statement seems inappropriate and incorrect. If the company was so keen on security measures, this sort of thing probably wouldn't have happened."

That's like saying "If the government was so keen on cutting overspending, we wouldn't have a national debt".

It's been said over and over again that there's no such thing as a perfect system, and if there was, I'm sure that just about every company out there would be using it.

All you can do is your best; the reality is that sometimes the best isn't good enough.

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MaskedPixelanteNumber 3: Night Dive was brought to the attention of the public by a massive game recovery, and yet most of their released catalogue consists of games that other people did the hard work of getting re-released.04/17/2014 - 8:46pm
MaskedPixelanteNumber 2: If Humongous Entertainment wanted their stuff on Steam, why didn't they talk to their parent company, which does have a number of games published on Steam?04/17/2014 - 8:45pm
MaskedPixelanteNumber 1: When Night Dive spent the better part of a year teasing the return of true classics, having their big content dump be edutainment is kind of a kick in the stomach.04/17/2014 - 8:44pm
Matthew Wilsonhttp://www.giantbomb.com/articles/jeff-gerstmann-heads-to-new-york-takes-questions/1100-4900/ He talks about the future games press and the games industry. It is worth your time even though it is a bit long, and stay for the QA. There are some good QA04/17/2014 - 5:28pm
IanCErm so they shouldn't sell edutainment at all? Why?04/17/2014 - 4:42pm
MaskedPixelanteNot that linkable, go onto Steam and there's stuff like Pajama Sam on the front-page, courtesy of Night Dive.04/17/2014 - 4:13pm
Andrew EisenOkay, again, please, please, PLEASE get in a habit of linking to whatever you're talking about.04/17/2014 - 4:05pm
MaskedPixelanteAnother round of Night Dive teasing and promising turns out to be stupid edutainment games. Thanks for wasting all our time, guys. See you never.04/17/2014 - 3:44pm
Matthew WilsonAgain the consequences were not only foreseeable, but very likely. anyone who understood supply demand curvs knew that was going to happen. SF has been a econ/trade hub for the last hundred years.04/17/2014 - 2:45pm
Andrew EisenMixedPixelante - Would you like to expand on that?04/17/2014 - 2:43pm
MaskedPixelanteWell, I am officially done with Night Dive Studios. Unless they can bring something worthwhile back, I'm never buying another game from them.04/17/2014 - 2:29pm
PHX Corphttp://www.msnbc.com/ronan-farrow/watch/video-games-continue-to-break-the-mold-229561923638 Ronan Farrow Daily on Video games breaking the mold04/17/2014 - 2:13pm
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Matthew Wilsonok than they should not protest when the consequences of that choice occur.04/17/2014 - 1:06pm
NeenekoIf people want tall buildings, plenty of other cities with them. Part of freedom and markets is communities deciding what they do and do not want built in their collective space.04/17/2014 - 12:55pm
Sora-ChanI realize that they have ways getting around it, but one reason might be due to earthquakes.04/17/2014 - 4:42am
Matthew WilsonSF is a tech/ economic/ trade center it should be mostly tail building. this whole problem is because of the lack of tail buildings. How would having tail apartment buildings destroy SF? having tail buildings has not runed other cities around the US/world04/16/2014 - 10:51pm
Matthew WilsonAgain the issue is you can not build upwards anywhere in SF at the moment, and no you would not. You would bring prices to where they should have been before the market distortion. those prices are not economic or socially healthy.04/16/2014 - 10:46pm
ZippyDSMleeYou still wind up pushing people out of the non high rise aeras but tis least damage you can do all things considered.04/16/2014 - 10:26pm
ZippyDSMleeANd by mindlessly building upward you make it like every place else hurting property prices,ect,ect. You'll have to slowly segment the region into aeras where you will never build upward then alow some aeras to build upward.04/16/2014 - 10:25pm
 

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