PS Store Relaunch, Release Schedule Gets Mixed Reactions From Developers

May 20, 2011 -

A leaked memo yesterday revealed that Sony expects to have its PlayStation store back online on or around May 24 (next Tuesday). The company also revealed its planned release schedule, but some publishing partners are not happy about it at all.

According to an Edge report, the news is getting mixed reactions from partners. The biggest complaint is the doubled up weekly release schedule. Developers feel that their games will be buried under a deluge of new content and quickly forgotten as even more content is piled on top in the weeks to follow.

"As a developer, I feel very sorry for those teams that did try to release their titles during the PSN outage window," said one developer, who wished to remain anonymous. "Beyond that, I feel sorry for those that are attempting to launch games in the days following the outage, as there will likely be such a backlog of traffic that it may be hard to be noticed in the flurry of 'get everything back up and running'."

"The absence of PSN has slowed the development of online functionality for games that rely on PSN, because you can't test your PSN-dependent features without it," he adds. "My project was fortunate enough to have robust offline / LAN support that allowed us to test core gameplay features without online access, despite the outage. We're still on target for our original release date as a result, although we're very glad our original release date didn't fall within the PSN outage window!"

Ilari Kuittinen, CEO of Outland and Dead Nation developer Housemarque, is concerned about the damage that has been done to consumer trust and confidence on the platform and what affect free titles (that Sony is giving away as part of its "Welcome Back" program) might have on games that cost money.

"This is basically between Ubisoft and Sony and I haven't been part of this discussion," Kuittinen tells Edge. "My biggest concern is whether people will come back to use the system and browse the PlayStation Store. On top of that, the second issue is that everyone now gets games for free (including our Dead Nation and Super Stardust HD), so people might just play the free games for a while. By the time they are ready to buy something, Outland is maybe old news."

Seed Studios hopes that the depth of its real time strategy title Under Siege will help it stand out among the myriad of new releases, and highlights Sony's flexibility during the release period.

"We are all concerned with the overall situation but we think that despite all the delays and the multiple releases Under Siege will still stand out on its own," producer Filipe Pina tells Edge. "This is a game about continuity and building a community; while other games focus on sales for the first weeks we focus on the longer run with support for users with more content and continuous updates.

"We did not build A game to put it on sale and then turn its back on it after release and move on, we want to take care of our game as much as possible. Sony they was very open to discuss with us what we wanted to do with Under Siege and publishing it on the store."

On the bright side, this accelerated release schedule will only last two weeks. Still, after losing thousands of dollars in sales due to network downtime, any more pain is too much to near for many publishing partners.

Source: Edge


 
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Matthew Wilsonthe lose of nn would not be good for us, but it will not be good for verizion/comcast/att in the long run ether.04/24/2014 - 2:16pm
Matthew Wilsonsadly yes. it would take another sopa day to achieve it.04/24/2014 - 2:13pm
NeenekoI am also confused. Are you saying NN would only become law if Google/Netflix pushed the issue (against their own interests)?04/24/2014 - 2:10pm
E. Zachary KnightMatthew, you are saying a lot of things but I am still unclear on your point. Are you saying that the loss of Net Neutrality will be good in the long run?04/24/2014 - 2:06pm
Matthew WilsonOfcourse it does I never said it did not.though over time the death of NN will make backbone providers like Google, level3 and others stronger becouse most isps including the big ones can not provid internet without them. they can peer with smaller isps04/24/2014 - 1:54pm
E. Zachary KnightMatthew, and that still plays in Google's favor over their smaller rivals who don't have the muscle to stand up to ISPs.04/24/2014 - 1:45pm
Matthew Wilsongoogle wont pay becouse they control a large part of the backbone that all isps depend on. if verizon blocks their data, google does the same. the effect is Verizon loses access to 40% of the internet, and can not serve some areas at all.04/24/2014 - 1:14pm
Neenekolack of NN is in google and netflix interest. It is another tool for squeezing out smaller companies since they can afford to 'play'04/24/2014 - 12:57pm
Matthew WilsonI have said it before net nutrality will not be made in to law until Google or Netflix is blocked, or they do what they did for sopa and pull their sites down in protest.04/23/2014 - 8:02pm
Andrew EisenGee, I guess putting a former cable industry lobbyist as the Chairman of the FCC wasn't that great of an idea. http://www.nytimes.com/2014/04/24/technology/fcc-new-net-neutrality-rules.html?_r=204/23/2014 - 7:26pm
Andrew EisenIanC - I assume what he's getting at is the fact that once PS3/360 development ceases, there will be no more "For Everything But Wii U" games.04/23/2014 - 5:49pm
Andrew EisenMatthew - Yes, obviously developers will eventually move on from the PS3 and 360 but the phrase will continue to mean exactly what it means.04/23/2014 - 5:45pm
IanCAnd how does that equal his annoying phrase being meaningless?04/23/2014 - 5:09pm
Matthew Wilson@Andrew Eisen the phrase everything but wiiu will be meaningless afer this year becouse devs will drop 360/ps3 support.04/23/2014 - 4:43pm
Andrew EisenFor Everything But... 360? Huh, not many games can claim that title. Only three others that I know of.04/23/2014 - 3:45pm
MaskedPixelantehttp://www.joystiq.com/2014/04/23/another-world-rated-for-current-consoles-handhelds-in-germany/ Another World fulfills legal obligations of being on every gaming system under the sun.04/23/2014 - 12:34pm
Matthew Wilsonhttp://arstechnica.com/gaming/2014/04/steam-gauge-do-strong-reviews-lead-to-stronger-sales-on-steam/?comments=1 Here is another data driven article using sales data from steam to figure out if reviews effect sales. It is stats heavy like the last one.04/23/2014 - 11:33am
Andrew EisenI love RPGs but I didn't much care for Tales of Symphonia. I didn't bother with its sequel.04/23/2014 - 11:21am
InfophileIt had great RPGs because MS wanted to use them to break into Japan. (Which had the side-effect of screwing NA PS3 owners out of Tales of Vesperia. No, I'm not bitter, why do you ask?)04/23/2014 - 10:52am
RedMageI'm still disappointed the 360 never broke into Japan either. It had a bevy of great RPGs in the late 2000s.04/23/2014 - 9:48am
 

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