2011 Into The Pixel Winners Revealed

May 25, 2011 -

The Academy of Interactive Arts & Sciences (AIAS) and the Entertainment Software Association (ESA) announced the 17 works of video game inspired art that will be exhibited at the  2011 Into the Pixel (ITP) event. Now in its eighth year, the ITP – a collaboration between the Academy of Interactive Arts & Sciences (AIAS) and the Entertainment Software Association (ESA) – is the only juried art exhibition that brings together experts from the traditional fine art world and the interactive entertainment industry to display and discuss the art of video games. The 2011 Into the Pixel collection will be unveiled and presented at the annual E3 Expo at the Los Angeles Convention Center from June 7-9, 2011, in the Concourse Foyer.

Into the Pixel 2011 Winners are listed below (by exhibit name, game it was inspired by and the artist responsible for the work):

 

  • "Amorphous Drake," inspired by the game Legends of Norrath (Lucas Graciano from Sony Online Entertainment)

  • "The Bridge," inspired by the game The Dream Machine (Erik Zaring & Anders Gustafsson from Cockroach Inc.)

  • "The Cottage," inspired by the game Drawn 3 (Hamzah Kasom Osman from Big Fish Games)

  • "Cronos Battle," inspired by the game God of War III (Tyler Breon from SCEA/Santa Monica Studio)

  • "Dead Walking," inspired by the game Orcs Must Die! (Chris Moffitt, Brad Crow, Nathan Stefan, Bart Tiongson from Robot Entertainment)

  • "The Dragon Play," inspired by the game Drawn: Dark Flight (Brian Thompson and Hamzah Kasom Osman from Big Fish Games)

  • "Flemmeth," inspired by the game Dragon Age 2 (Matt Rhodes from BioWare)

  • "Good Friends," inspired by the game Kinectimals (Matthew Halpin, Andrew Matthews, Matthew Preece, Radek Walachnia, John Laws from Frontier Developments Ltd)

  • "Grim Exploits," inspired by the game Trenched (Colin Foran, Claire Hummel, Ryan Wilkerson from Microsoft Game Studio/Doublefine)

  • "Incident at the Workshop," inspired by the game Alien Swarm (Ivan Simoncini from Valve Software)

  • "Market Fire, Columbia (Shop Sweeper)," inspired by the game BioShock Infinite (Ben Lo from Irrational Games)

  • "Normandy," inspired by the game Mass Effect 2 (Mikko Kinnunen from BioWare)

  • "Oktonok Cay Cannery," inspired by the game Ratchet & Clank: All 4 One (David Guertin from Insomniac Games)

  • "Paper World," inspired by the game Paper World (Say Oh and Damian Kim Namco Bandai Games)

  • "The Pelican Inn (Pub)," inspired by the game UNCHARTED 3: Drake's Deception (Andrew Kim from Naughty Dog, Inc.)

  • "Stahl Arms," inspired by the game Killzone 3 (Jesse van Dijk from Guerrilla)

  • "Swamp Skull," inspired by the game Mystery Case Files: 13th Skull (Jeff Haynie from Big Fish Games)

 

Into the Pixel 2011 Jurors include Glenn Phillips, Getty Research Institute, Senior Project Specialist & Consulting Curator, Department of Architecture and Contemporary Art; Nora Dolan - Independent Curator; Ryan Wilkerson, Microsoft Game Studios, Senior Art Director; Matt Hall, Timbuk2 Studios, Senior Partner Production Designer; and Brian Moore, Microsoft Game Studios, Art Director.

For more information on the 2011 Into The Pixel exhibit can be found at www.intothepixel.com.

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Andrew EisenI hope Star Wars hooks me at some point. I'd love to be a fan again.05/06/2015 - 8:54pm
Wonderkarpme and my GF and Brother are going for Star Wars when it releases. We booked everything the moment the release date was announced.05/06/2015 - 8:35pm
Matthew WilsonI went as a kid. no real desire to go back.05/06/2015 - 8:34pm
Andrew EisenI'll go there someday. Just don't have the money or time right now. Need someone to go with too and that makes it even more of a logistical challenge.05/06/2015 - 8:32pm
Wonderkarpthis year I'm going to Disney World so I cant wait till Winter.05/06/2015 - 8:30pm
WonderkarpWinter is the worse....for my wallet05/06/2015 - 8:30pm
Andrew EisenWinter is the worst for me. Especially around Christmas time.05/06/2015 - 8:26pm
Wonderkarpknow what I hate? Month of May. my Sinus's are on fire.05/06/2015 - 8:25pm
Andrew EisenIn other news, I just realized what a mistake it was to start my 30 Days of Netflix project on YouTube the same month Age of Ultron came out.05/06/2015 - 8:24pm
Goth_SkunkI know. :P05/06/2015 - 8:13pm
Andrew EisenGoth - Great. Just don't be a dick about it! (not aimed at you)05/06/2015 - 8:13pm
Matthew Wilson@goth do it in a reasonable manner thought. do not harass her.05/06/2015 - 8:13pm
Mattsworknamelots of gamers fall into that p roblem, as do some feminists and other grooups05/06/2015 - 8:11pm
Goth_SkunkI think when someone is as influential as Sarkeesian is, having and espousing that opinion is dangerous. It has to be challenged. She has to be told, 'No, you're wrong about this.' And her influence should suffer as a result.05/06/2015 - 8:11pm
Mattsworknamegg has its bad actors and most moderate ggs dislike or outright work against them. be careful not to let your own hate or bias make you act like those you accuse05/06/2015 - 8:10pm
Andrew EisenMatt - Hell, sometimes minorities (peoples, opinions, whatever) themselves are just so damn scary to a number of the majority that they get marginalized whether there were so called bad actors or not.05/06/2015 - 8:09pm
Mattsworknamemechacrash, my point was that groups get marked by the actions of minoritys among them. as andrew points out, this isn't just feminist or gg, it's universal due to the wide spread use of social media05/06/2015 - 8:07pm
Andrew EisenI meant there's nothing wrong with having that opinion, not that it's completely unassailable. It's certainly not.05/06/2015 - 8:07pm
Andrew EisenOf course she does. She's linked to several of them.05/06/2015 - 8:05pm
Goth_SkunkI'm disagreeing with your statement that there's nothing wrong with the opinion. And I certainly am NOT fine with her opinion. I'm fine with her right to say it.05/06/2015 - 8:05pm
 

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