TIGA, EGDF Push Game Industry Agenda to EU

May 25, 2011 -

UK games industry trade group TIGA announced this morning that it has formed a partnership with the European Games Developer Federation (EGDF) to lobby the European Parliament for "improved access to finance for the video game industry." The EGDF has published a Report (Game Development and Digital Growth) which makes a series of recommendations for the European Commission and Members of the European Parliament. TIGA, along with other EDGF members, are pushing several game industry-related proposals to European policy makers in Brussels today.

Those proposals, according to TIGA's press announcement, include the following:

- Recognize video games as a form of cultural expression and make them eligible in all member states for public funding, as is the case with a growing number of non-European countries.

- Recognize that sector specific tax breaks for games production are vital for enabling the European games development sector to achieve its potential.

- Make video games a pillar of the upcoming MEDIA program or create an EU video game specific program.

- Balance EU funding schemes for SMEs between loan guarantees and prototype funding.

- Introduce a 50 per cent SME quota for EU RTD projects because SMEs are the driving force in innovation.

- Simplify the paper work associated with funding programs for SMEs and promote EU funding programs more effectively. The network of Media Desks throughout Europe could be used as contact points for information about EU support programs. Additionally, EU innovation programs should be marketed at major games industry events.

“TIGA is focused on fighting for the interests of the games industry," said Dr. Richard Wilson, CEO of TIGA. "Many TIGA members have difficulties accessing finance. Improving access to capital is one of the biggest challenges facing the UK and wider European games industries. Whilst, we continue to lobby the UK Government to introduce proposals supporting the domestic industry, TIGA is keen to engage with policy makers in Brussels too.

The EDGF Report makes sensible recommendations, including the need for EU policy makers to recognize the cultural value of video games and the importance of improving access to finance. TIGA will work closely on behalf of our members with our European counterparts to try and deliver changes from Brussels which will benefit the UK industry. We call on the European Commission to carefully consider the EGDF’s proposals.”


 
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ZenLet the ax fall Sleaker...lessons MUST be learned...08/20/2014 - 11:44am
Andrew EisenNote to Shout boxers: if it's not a current GP story or something currently being discussed in the Shout box, please provide a link to what you're referring to or at least some context so we know what you're talking about and can discuss it with you.08/20/2014 - 11:44am
Sleaker*prepares fluffy kitten for execution as no link has been forthcoming*08/20/2014 - 11:14am
ZenMasked, guessing you are talking about the Wii game which was later ported to 360/PS3. I never played it..but I did grab the sweet gold Classic Controller from it to finish my Gold Wii controller set lol.08/20/2014 - 11:06am
Andrew EisenOnce again, MaskedPixelante, I have no idea what the hell you're talking about. Are you talking about the Wii remake in 2010? The PS3/360 enhanced port of the remake in 2011? Something new? Please, for the love of fluffy kittens, provide a damn link.08/20/2014 - 9:57am
MaskedPixelanteSo, if I finish this game Activision claims is the GoldenEye remake, but looks suspiciously like a rejected CoD game, do I get the REAL GoldenEye remake?08/20/2014 - 8:37am
Papa MidnightWii U Games finding Solidarity with PC Gamers :(08/19/2014 - 6:09pm
Zenbuy all of the bad DLC before they even showed the main content everyone was waiting for. I paid for it, I wanted it, and I got tossed aside.08/19/2014 - 4:10pm
ZenIanC: Yep, both Call of Duty games did the same thing holding back all DLC and then releasing the day one map 2 YEARS later out of the blue. Why play what they won't support. Warner Bros canceled their DLC after promising it because Wii U owners didn't08/19/2014 - 4:09pm
Andrew EisenShe's the developer of Depression Quest. It's an interesting game (although I wouldn't call it fun) and you can check it out for free at depressionquest.com.08/19/2014 - 2:48pm
Sleakerwhat's all this Zoe quinn stuff all over and should I even bother looking it up?08/19/2014 - 2:37pm
IanCExactly Zen. The third one had random delays to the DLC and they just came out seemingly at random with no warning, and the 4th they didn't even bother.08/19/2014 - 2:31pm
ZenI may have bought both AC games on Wii U, but WHY would anyone be expected to get the game when they came out MONTHS before release that they were skipping DLC and ignoring the game? They poisoned the market on themselves then blamed Nintendo players.08/19/2014 - 1:27pm
Papa MidnightIn review, that's fair, Andrew. I just tend to take Gawker articles with a lot of salt, and skepticism.08/19/2014 - 12:07pm
Matthew WilsonFor one has a English speaking support team for devs. Devs have said any questions they have, were translated in to Japanese. then back in to English. 08/19/2014 - 11:41am
Adam802they need to realize the "wii-fad" era is pretty much over and start rebooting some old great franchises like they are doing with star fox08/19/2014 - 11:39am
Adam802unfortunatly, this seems to represent 3rd party's position on the wiiU in general. Nintendo has always sucessfully relied on 1st party but now since 3rd parties and console "power" are so important this gen, they're in trouble.08/19/2014 - 11:38am
IanCOkay, so what can Nintendo do to these 3rd parties? Huh? If a company release games late with missing content then of course it won't sell. Seems simple to me.08/19/2014 - 11:25am
Andrew EisenSakurai and Co. REALLY need to go back in there and re-pose Samus. She is so incredibly broken.08/19/2014 - 11:06am
 

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