Beachhead: Security Number One in Call of Duty Elite

May 31, 2011 -

Beachhead, the newly formed Activision studio in charge of the Call of Duty Elite subscription services, claims that security is a very important piece of the puzzle for Activision. The service, which adds free and paid features to several Call of Duty games (it launches in November with Call of Duty: Modern Warfare 3), will help the company deal with cheaters and hackers that have attempted to breach the game's various security systems.

"From a developer standpoint we put an extremely high premium on security," Chako Sonny, studio head at Beachhead tells Eurogamer.net. "We have dedicated staff focusing on that from an architectural standpoint, making sure nothing we design is exposed, and we're also making sure that we're securing the events and competitions that will eventually become part of the service."

"A lot of the team on the Beachhead side come from worlds that have nothing to do with traditional video game design: coming from people dealing with mobile apps, user interface and other entertainment and interactive services," adds Jamie Berger, vice president of digital for the Call of Duty series.

"You can argue about what's invaluable and what's not invaluable all day long," he continued. "Our philosophy is that what we need to be able to do is say, if we're doing something that's premium, it needs to earn it. It needs to be something that when the player sees what we're up to, sees the work that's involved and the reinvestment going back into the service, or the content – they look at it and say, I understand why that's valuable."

Elite will launch in November alongside Modern Warfare 3, but the service will get an open and very public beta test sometime this Summer.

Source: GameIndustry.biz


Comments

Re: Beachhead: Security Number One in Call of Duty Elite

Beachhead: PROFIT Number One in Call of Duty Elite

Come on GP... there have been too many articles about Kotick on this site to think otherwise.

 
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MaskedPixelantehttp://steamcommunity.com/app/251150/discussions/0/43099722329318860/ In this thread: Idiots who don't understand how licensing works.07/29/2014 - 9:20am
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Sleaker@MP - I hope you didn't suffer a loss of your mental faculties attempting that.07/28/2014 - 3:48pm
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ZenMatthew, the 3DS already has GBA games in the form of the ambassador tittles. And I an just as curious about them not releasing them on there like they did the NES ones. I do like them on the Wii U as well, but seems weird. And where are the N64 games?07/28/2014 - 10:40am
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Sleaker@EZK - hmmm, that makes sense. I could have sworn I had played GB/GBC games on it too though (emud of course)07/28/2014 - 9:23am
E. Zachary KnightSleaker, the DS has a built in GBA chipset in the system. That is why it played GBA games. The GBA had a seperate chipset for GB and GBColor games. The DS did not have that GB/GBC chipset and that is why the DS could not play GB and GBC games.07/28/2014 - 7:25am
IanCI dont think Nintendo ever gave reason why GBA games a reason why GBA games aren't on the 3DS eshop. The 3DS uses chips that are backwards compatable with the GBA ob GBA processor, after all.07/28/2014 - 6:46am
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Matthew Wilsonbasically "we do not want to put these games on a system more then 10 people own" just joking07/27/2014 - 8:13pm
MaskedPixelanteSomething, something, the 3DS can't properly emulate GBA games and it was a massive struggle to get the ambassador games running properly.07/27/2014 - 8:06pm
Andrew EisenIdeally, you'd be able to play such games on either platform but until that time, I think Nintendo's using the exclusivity in an attempt to further drive Wii U sales.07/27/2014 - 7:21pm
 

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