Eurogamer Digs Into Divorce Online Video Game Claims

May 31, 2011 -

Adding to the debate on this story about 15 percent of divorces filed via UK-based Divorce Online being related to online gaming and game addiction, Eurogamer picks apart the numbers in this story.

That study conducted by Divorce Online suggested that 15 percent of divorces filed with the company are a result of video game addiction - usually World of Warcraft or Call of Duty. But a deeper look at the methodology, the actual numbers, and what is required to file a divorce in the UK paints a slightly different picture.

According to an analysis by Eurogamer, of the 2941 divorce petitions handled by Divorce Online in the period of the study, 1176 were filed based on "unreasonable behaviour." Divorce Online randomly selected 200 petitions that were then filtered using the keywords 'video game.' That search turned up around 30 filings.

But after speaking with Divorce Online's managing director Mark Keenan, a divorce filing requires three or four reasons to make it through the process.

While 30 of those 200 petitions selected at random cited video game addiction as a core cause for filing, Eurogamer also found that other factors such as a "lack of love and affection, an inability to deal with debts, alcohol and drug problems, and a lack of common interests" as popular choices.

The report also suggests that Divorce Online solicited stories for its press release for money; on May 17 the company posted an appeal offering £250 for stories used in the press. The company said that it needed real world case studies from its customers. One such case study came from 20-something London resident Jessica Ellis.

Jessica cleared up some of the confusion about her comments in the press release, saying that her husband moved away from South Africa to live with her in London. When that happened he spent more time online playing games such as World of Warcraft. What the press release - or Jessica - omitted was the fact that her husband had no family in the UK and was playing various games with his friends and family in South Africa.

While Eurogamer's report doesn't discredit Divorce Online's assertions about gaming and game addiction, it does add some additional layers of context that put less of an emphasis on gaming and more of a focus on how a multitude of factors can ruin a marriage.

Source: Eurogamer


 
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TechnogeekMatts: There's a difference between "this person regularly says extremely terrible stuff" and "I don't like the phrasing used in this one specific editorial". Admittedly there's more room to push for an advertiser boycott when you get into opinion content07/29/2015 - 8:45am
MattsworknameWait, is that for the upgrade or the clean install only? cause I was gonna do the upgrade07/29/2015 - 8:32am
james_fudgehttps://www.microsoft.com/en-us/software-download/windows1007/29/2015 - 8:30am
PHX Corp@Wilson, I'm still waiting for My upgrade notice aswell07/29/2015 - 7:57am
MattsworknameWilson: how? Im still waiting for my upgrade notice07/29/2015 - 3:44am
Matthew WilsonI updated to a clean instill of windows 10.07/29/2015 - 2:36am
Mattsworknameargue that it's wrong, but then please admit it's wrong on ALL Fronts07/29/2015 - 2:06am
MattsworknameTechnoGeek: It's actually NOT, but it is a method used all across the specturm. See Rush limbaugh, MSNBC, Shawn hannity, etc etc, how many compagns have been brought up to try and shut them down by going after there advertisers. It's fine if you wanna07/29/2015 - 2:05am
Mattsworknamediscussed, while not what I liked and not the methods I wanted to see used, were , in a sense, the effort of thsoe game consuming masses to hold what they felt was supposed to be there press accountable for what many of them felt was Betrayal07/29/2015 - 2:03am
MattsworknameAs we say, the gamers are dead article set of a firestorm among the game consuming populace, who, ideally, were the intended audiance for sites like Kotaku, Polygon, Et all. As such, the turn about on them and the attacking of them, via the metods07/29/2015 - 2:03am
MattsworknameAndrew: Thats kind fo the issue at hand, Accountable is a matter of context. For a media group, it means accountable to its reader. to a goverment, to it's voters and tax payer, to a company, to it's share holders.07/29/2015 - 2:02am
Andrew EisenAnd again, you keep saying "accountable." What exactly does that mean? How is Gamasutra not accounting for the editorial it published?07/28/2015 - 11:47pm
Andrew EisenMatt - I disagree with your 9:12 and 9:16 comment. There are myriad ways to address content you don't like. And they're far easier to execute in the online space.07/28/2015 - 11:47pm
Andrew EisenMatt - Banning in the legal sense? Not that I'm aware but there have certainly been groups of gamers who have worked towards getting content they don't like removed.07/28/2015 - 11:45pm
DanJAlexander's editorial was and continues to be grossly misrepresented by her opponents. And if you don't like a site, you stop reading it - same as not watching a tv show. They get your first click, but not your second.07/28/2015 - 11:40pm
TechnogeekYes, because actively trying to convince advertisers to influence the editorial content of media is a perfectly acceptable thing to do, especially for a movement that's ostensibly about journalistic ethics.07/28/2015 - 11:02pm
Mattsworknameanother07/28/2015 - 9:16pm
Mattsworknameyou HAVE TO click on it. So they get the click revenue weather you like what it says or not. as such, the targeting of advertisers most likely seemed like a good course of action to those who wanted to hold those media groups accountable for one reason07/28/2015 - 9:16pm
MattsworknameBut, when you look at online media, it's completely different, with far more options, but far few ways to address issues that the consumers may have. In tv, you don't like what they show, you don't watch. But in order to see if you like something online07/28/2015 - 9:12pm
MattsworknameIn tv, and radio, ratings are how it works. your ratings determine how well you do and how much money you an charge.07/28/2015 - 9:02pm
 

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