Capcom Refines Super Street Fighter IV: Arcade Edition PC DRM

Capcom Corporate Officer and Senior Vice-President Christian Svensson announced that Capcom will change the type of DRM it plans to use for the PC release of Super Street Fighter IV: Arcade Edition. The changes are in response to a blizzard of news stories and a strong public outcry lamenting the game’s DRM.

Svensson says that Capcom has listened to the community, and as a result, it will make some changes:

"Shortly after launch (it might even be at launch, but we’ll see how submission timing and approval goes) we will roll out a small title update that will completely remove the character limitations for offline mode. That is to say, once you’ve updated, you will be able to use all 39 characters when not connected to the Internet to practice your combo timings, have some fun with a friend on a laptop, or whatever while offline.

As one would logically expect, to get any of the benefits of the online services (online multiplayer, replay sharing/watching, achievements, etc.) you must be online and logged in."

In closing, Svensson says that everyone can move beyond the DRM issue and focus on all the good things Capcom is bringing to the PC version of Super Street Fighter IV: Arcade Edition.

Source: Capcom Unity by way of Andrew Eisen.

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  1. 0
    Adamas Draconis says:

    Considering the known response of consumers, the fact they made the Olympic level leap that people wouldn’t get riled about stupid DRM measure does NOT reassure me about their love of the customer, or their average intelligence for that matter.


    Hunting the shadows of the troubled dreams.

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