id Software Cautious on Wii U Development

June 8, 2011 -

While the teams that create such hardcore game franchises as Battlefield and Darksiders may be embracing Nintendo's Wii U platform, id Software creative director Tim Willits has his doubts about the viability of such content on the platform. Speaking to Eurogamer at E3 this week, Willits said that he has a lot of doubts that there is an audience on the platform for the games his company makes. id Software is currently working on its post apocalyptic shooter Rage for PC, PS3, and Xbox 360.

"The Nintendo market is a tough market for us to get into," said Willits. "A lot of first party games, a lot of licensed games – those are the ones that have done the best on that platform. I'd love it if we can get a hardcore FPS community going and build on it, but it's tough."

"I think we should keep our toes where we know best," he added.

Willits also said that his studio is not in any hurry for Microsoft or Sony to bring new consoles to market, citing the stability of both platforms as the core reason.

"If they want to stack another year or two on this generation I'd be more than happy. I know somebody is working on it somewhere but I don't want to hear about it."

Rage is set for a release in September.

Source: Eurogamer

Posted in

Comments

Re: id Software Cautious on Wii U Development

I think they run into two basic problems:

(1) The hardcore FPS community is bending over backwards to hate the WiiU, even though they could easily be a group that would benifit greatly from it.  They, more then any other game demographic, seem to have the biggest social barrier to new things that deviate from acceptable pissing points.

(2) Developing for a platform that has a significant unique feature is always a rick.  Develop stuff for the PS3, XBox, or PC and you can have pretty much idential gameplay on all three platforms, thus all you have to really do is deal with middleware and tweak the build.  A unique feature means either producing a unique gameplay experince or ignoring the feature.

Re: id Software Cautious on Wii U Development

Actually, from id's POV, I think there are two other legit concerns:

(1) Nintendo's history of avoiding 'adult' content going back to the days of Mortal Kombat, which is a big part of the reason that they have no real third party support right now.

(2) How modern will the system truly be. Nintendo has promised HD after their last console was intentionally last gen on graphics, but 'next gen' on innovation with the remotes. But the questions remains whether Nintendo can deliver.

Re: id Software Cautious on Wii U Development

*nods* I could see both of those too, though (1) is probably a much smaller concern then it was in previous decades.

Re: id Software Cautious on Wii U Development

It may not be as much of a concern now, no, but Nintendo has already dug themselves the hole on the matter. Because of both content and graphics, Nintendo is viewed as the kiddie/family console.

It's going to take a lot to change that perception.

 
Forgot your password?
Username :
Password :

Shout box

You're not permitted to post shouts.
james_fudgeHappy Memorial Day to everyone05/25/2015 - 7:13am
Mattsworknamealso, in MGR, on higher levels, button mashing will get you reckt, you have to master parry to even have a prayer05/24/2015 - 8:52pm
MattsworknameI kinda would like a bit more variety in the combat, as it feels a bit to stiff and slow for me. Especailly after other games ive played05/24/2015 - 8:39pm
Goth_SkunkThere's... no button mashing in DA:I. However, neither is DA:I's combat perfect. I, for one, detest the active talent max limit of 8.05/24/2015 - 8:21pm
MattsworknameDa I combat is fun, a bit stiff but fun, but I still say the best pure combat engine in any game was Metal gear rising.05/24/2015 - 7:15pm
ZippyDSMleeWhen DA gets a control system like DA:O I'll brother to want to paly it, I frown on button mashing RPGs not made by bethseda...05/24/2015 - 5:59pm
Matthew Wilsonhttp://arstechnica.com/science/2015/05/new-neural-implant-reads-a-persons-intentions-to-control-robotic-arm/ our first steps tos a dues ex future lol.05/24/2015 - 1:51pm
Goth_SkunkThe game is 75% sidequests, 25% story. And most of those sidequests are only vaguely related to the main story at all, having very little consequence to the plot at large.05/24/2015 - 1:12pm
Goth_SkunkI'm such a huge BioWare fan that I played through my first playthrough of DA:I without complaint, but on my second time through I certainly took notice of just how much side-quest material there was. It's probably my greatest criticism of the game.05/24/2015 - 1:10pm
ZippyDSMleeI need one of my 70 games to play....mmmmmmmm05/24/2015 - 9:57am
MattsworknameSpent all night playing blood borne, now trapped in the Nightmare frontier and trying to reach the boss so I can maybe warp out again05/24/2015 - 9:21am
MattsworknameYeah, i got started and then made it through t the first few misions anthen blood borne05/23/2015 - 10:13pm
Goth_SkunkWhich one, Dragon Age?05/23/2015 - 8:20pm
Wonderkarpalso waiting patiently for Batman.05/23/2015 - 7:36pm
MattsworknameIn still trying ot beat that game the first time. Freaking game has so much side questing05/23/2015 - 7:34pm
Goth_SkunkPlaying a third and probably final playthrough of Dragon Age: Inquisition. Once that's done, I'll move on to AC: Unity, most likely, then get caught up on A-list games I have yet to play, like Murdered: Soul Suspect and Shadows of Mordor.05/23/2015 - 6:33pm
MattsworknameIf you own a vita and like monster hunter, but dont like the bs filler that goes with it. Try tokiden kiwmai05/23/2015 - 6:11pm
Matthew Wilsonaparently their servers got crushed, but I dont see the game selling well. Nintendo fans tend not to be fans of competitive fps05/23/2015 - 5:48pm
MattsworknameSPlatton looks intersting, Love the are style, gonna give the game a try with the upcoming test fire05/23/2015 - 4:39pm
PHX Corp@Technogeek, I'm returning for one more Run with the Global testfire05/23/2015 - 3:41pm
 

Be Heard - Contact Your Politician