Sega: The Era of Big UK Studios is Over

June 17, 2011 -

A Sega executive says that the era of big game studios in the United Kingdom is officially over. The British games industry will continue to survive, but no longer contains grand-scale development studios, says Sega production boss Gary Dunn. Dunn tells Develop that "it would take a brave soul to start up a 100-man studio at the moment, because the risk is so high."

Sega is opening a new micro-studio based in Solihull, who will work on smaller handheld and mobile games with a modest 15-person development team.

It is easy to see why Dunn is so pessimistic about the games industry's status in the UK; several large-scale development studios have either been shut down by their parent companies or have closed shop due financial reasons. Bizarre, Realtime Worlds, and Free Radical are just a few of the development studios that no longer exist.

“The thing is, in most of these cases the studios closing down are quite large,” Dunn said in a recent interview with Develop. "Bizarre Creations was a behemoth of a studio. We’re looking to be an agile, modern studio focusing on new platforms." 

Dunn went on to say that the days of giant development teams are numbered and that the UK games industry is going to have a lot more smaller start-ups going forward. For now Dunn is right about that much; many of those displaced by layoffs, closures and a general air of bad luck have started their own companies in the region.

Source: Develop


Comments

Re: Sega: The Era of Big UK Studios is Over

I doubt that big teams are really going away, but companies that can not figure out how to grow up are going to run into real issues with deminishing returns with such large projects.   Studios that look to other less 'fun' tech companies and learn how they organize and maintain large groups however will probably continue to do well (hint: retention and moral are critical, big teams are impacted to a greater extent by high turnover then small ones)

 
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TechnogeekThe constant conflation of "you shouldn't do this" as a personal guideline and "you shouldn't do this" as something with the force of law is really getting tiresome. Lawful Neutral was garbage in D&D, and it's garbage in real life.07/01/2015 - 12:24pm
PHX Corphttp://kotaku.com/sources-warner-bros-knew-that-arkham-knight-pc-was-a-1714915219 Sources: Warner Bros. Knew That Arkham Knight PC Was A Mess For Months07/01/2015 - 11:49am
Andrew EisenIf you do, I hope you can provide some examples of people (again, other than random no-name numbnuts on Twitter) who are genuinely trying to dictate what should and should not be allowed so far as themes, topics, language, plot devices, etc. go.07/01/2015 - 9:43am
MattsworknameI'd go into why I think it's a bigger problem then most realize, but nows not the time really. I'll catch up with everyone later07/01/2015 - 9:42am
Andrew EisenThat's the thing though, rarely is anyone (again, other than random numbnuts on Twitter) attempting to dictate what can and cannot be said or done.07/01/2015 - 9:39am
Andrew Eisen"Don't write rape scenes" is being offered as advice (along with reasons for that advice) not a mandate.07/01/2015 - 9:37am
MattsworknameOh, on that last one andrew I wasn't talking about the article, I was being more general, lately it seems like all the news and media is trying to decide what is and isn't proper to say. Thats what i was refering to.07/01/2015 - 9:37am
Andrew EisenPerhaps you should consider reading the entire article. Despite quotes you can pull from the intro and conclusion, the author isn't arguing that you can't or shouldn't be allowed to cover a certain topic.07/01/2015 - 9:35am
MattsworknameOne of the things I hate right now is that people are trying to be the deciders of what is and isn't proper to be said. It's political correctness to a level that makes me angry.07/01/2015 - 9:29am
Mattsworknamemake them, i just tell peopel that I think what they did sucked. Just cause I dont like what they did, doesn't mean I can tell them "You shouldn't wrtie that" cause thats just another step on the way to telling them "YOU CANT WRITE THAT".07/01/2015 - 9:24am
MattsworknameNo, but you or I aren't the one to tell someone else what they can or cannot do beyond EXTREMELY narrow limits. Telling a person then shouldn't write something or say something. I may hate certain movies or music, doesn't mean I dont' tell peopel not to07/01/2015 - 9:23am
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TechnogeekThat's the issue I see as well, E. To put it in terms anyone reading this site will likely understand: you know how any time video games show up on TV, they feature absurdly outdated 3D graphics and/or audio from the Intellivison era?07/01/2015 - 8:40am
InfophileWell, you CAN go to a crowded streetcorner and tell everyone who passes by your social security number and bank account PIN, but you shouldn't. Is that censorship?07/01/2015 - 8:36am
E. Zachary KnightSo if it is going to turn out to be a bad scene, why even bother writing it?07/01/2015 - 8:07am
E. Zachary KnightMatts, Goth, The article, and others I have read making the same conclusion, state that most people fail in their attempts to write rape scenes without being overly offensive or overly incompetent in their attempt.07/01/2015 - 8:07am
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Adam802Possible plea deal in Yee case: http://www.mercurynews.com/crime-courts/ci_28408532/leland-yee-case-plea-deal-appears-likely07/01/2015 - 7:11am
MattsworknameInfo, Im with goth on this, the moment people start saying "You can but you shouldnt" thats a slow slide into censorship07/01/2015 - 6:05am
 

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