Catherine Troublesomely Sexy For Public Adverts

June 21, 2011 -

The good news is Atlus’s ultra-weird dating sim/puzzler will be getting a completely uncut release in the US.  Hooray!

The bad news is the cover art’s been tweaked a bit in order to make it happen.  You can see the difference to the left.  Why the change?  Jeremy Cail, a creative designer for Atlus' US branch says retailers were a bit squeamish about the somewhat risqué original covers.

“We have two different versions of Catherine cover art.  There's already two different versions, one for both the PS3 and Xbox 360, but the altered imagery was at the request of some our retail partners. They wanted the change in case people got the wrong idea about the game... or, as I see it, the right idea about Catherine! No change to the games themselves – the disc themselves are the same.”


If you went to E3, you might have noticed the Catherine art on your badge holder.  According to Cail, selecting the art for those was a headache in and of itself.

“We tried another of different image, but that didn't go through [it was the one with Catherine's legs spread]. We couldn't put it on the badge but we put it on [Atlus staff] shirts...  Certain hemlines were lengthened before final approval...  We also have to balance concerns of the original designers in Japan; maybe we'll want to use one piece of art in this way or that, but we'll ask them and they'll say it wasn't the intent to use it that sort of way. But with the badge stuffer... it took three to four iterations to get there, but people seem to like it.”

You can see pics of the badge holder art, including the original “spread legs” one, over at the[a]listdaily.

Via: IndustryGamers

-Reporting from San Diego, GamePolitics Contributing Editor Andrew Eisen

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Comments

Re: Catherine Troublesomely Sexy For Public Adverts

I have to ask, which of the two covers is more likely to grab a customer's eye and generate sales? Hint: Never the nerfed one.

Re: Catherine Troublesomely Sexy For Public Adverts

They should do the dual art cover trick where we can out the insert and have the real version on the other side.  They did that with Digital Devil Saga II.

Re: Catherine Troublesomely Sexy For Public Adverts

That is a better idea. :D

Re: Catherine Troublesomely Sexy For Public Adverts

So M games's boxes are censored for children now?

Re: Catherine Troublesomely Sexy For Public Adverts

Of course they are. I mean, if a kid glances at it, they might begin asking their parents questions ,and *gasp* the parents might have to, talk to their children!!!! Oh the horror of making parents be parents!!!!!

Re: Catherine Troublesomely Sexy For Public Adverts

United States of America: where everybody is six years old.

Damn, the cover for the Xbox360 version was very tame already.

Re: Catherine Troublesomely Sexy For Public Adverts

THINK OF THE CHIlDREN!!!

Or really, think of the whinning from the parents of the children.

 
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Andrew EisenIt's not needed. It's a joke. Albeit one with quite a bit of commentary packed into it.05/25/2015 - 10:59pm
Matthew Wilsonmot game related, but still interesting. http://www.polygon.com/2015/5/25/8654983/jurassic-world-chris-pratt-apology the fact that this is even needed in modern culture is a embarrassment.05/25/2015 - 10:26pm
Matthew Wilsonyeah, but with no voice chat its doa.05/25/2015 - 9:48pm
TechnogeekYet, you're going to be hard-pressed to find anyone other than insecure 2EDGY4U teenagers seeing it as anything other than an extremely fun game.05/25/2015 - 8:36pm
TechnogeekSplatoon's probably the best example at this point. Gameplay-wise, it's a team-based third-person shooter with a significant online component. It's rated E10.05/25/2015 - 8:36pm
TechnogeekThe silliest thing about most of the Nintendo hatred is that they may be the last company that interprets "family-friendly" as meaning "fun for more than just the really young kids".05/25/2015 - 8:33pm
ZippyDSMleeWell it could be worse, like skyrim out of the box, a shame DAI dose not have that level of editing...05/25/2015 - 5:58pm
Zenpretty well without getting "nasty". Many people are disappointed in the decision and the about face on the status of the games development.05/25/2015 - 4:22pm
ZenEvery market has horrible people...but being like this towards all of them in a group is not a way to garner support and can make people more hostile towards you. Ironically his response was to someone that wanted to state a disagreement, but worded it05/25/2015 - 4:22pm
Goth_SkunkAs demonstrated by Ian's remarks, that 'market of possible fans' is apparently negligible.05/25/2015 - 4:18pm
Zeninformation while other versions had everything talked about openly.05/25/2015 - 4:15pm
ZenYeah, I've read through it and wanted to make sure I had it quoted correctly. I get there are issues, but this is horribly unprofessional and just burning a market of possible fans..many of which supported them and were waiting while getting little to no05/25/2015 - 4:15pm
Goth_SkunkOh wow. That's not even misquoted, he actually said that. Though for additional context in previous pages, he truly does not think highly of Nintendo console owners, and claims that in the industry, he's not alone.05/25/2015 - 4:12pm
ZenI also took a screenshot of the statement in case it is taken down (via my Twitter): https://twitter.com/zenspath/status/60293960536562483205/25/2015 - 4:05pm
ZenLink for my previous post - http://forum.projectcarsgame.com/showthread.php?27584-Project-Cars-Sales-figures&p=942776&viewfull=1#post94277605/25/2015 - 4:03pm
ZenProject Cars basically canceled for Wii U, Slightlymad Studios Head, Ian Bell, states "Yup, and if you need to pass this on, we really dislike Nintendo users" on Forum to Wii U players waiting for the game and disappointed in the news.05/25/2015 - 4:03pm
Goth_SkunkAnd now, a humorous gif. Oblivious Otter is Oblivious. http://i.imgur.com/zdUZOWo.gif05/25/2015 - 3:49pm
Goth_Skunka bonified game dev.05/25/2015 - 3:45pm
Goth_SkunkGranted, most of that feedback is going to be vicious, but if a novice dev knows full well not to expect their hastily strewn together game as the next Grand Theft Auto, such curmudgeonly feedback shouldn't deter them from their ultimate goal of becoming05/25/2015 - 3:45pm
Goth_SkunkAdditionally, Steam is a platform whereby these novice devs can showcase what they were able to put together and see what kind of feedback they can get from the community.05/25/2015 - 3:44pm
 

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