Westwood College Hosting Gathering of Video Game Legends June 25

June 24, 2011 -

The third annual Gathering of Video Game Legends and the fifth annual 2D Game Development Awards will take place June 25 (tomorrow) at the Anaheim Campus of Westwood College (1551 S. Douglass Road, Anaheim, California). Every year the college brings together the interactive entertainment industry’s most accomplished video game professionals to share their experiences on getting started in the business. Attendees get to interact with these legends, play video games, attend workshops, enjoy keynote speeches and learn about a career in the video game industry.

This year's Gathering of Video Game Legends will feature Voldi Way, Tyrannical Overlord and founder of Way Forward; Tommy Tallarico, co-founder of Video Games Live; Tina Kowalewski, Director, External Development at Sony Computer Entertainment America; Noah Dudley, CCO of Realities Unlimited; Rusty Buchert, Executive Producer of WhiteMoon Dreams; Ru Weerasuriya, Vice-President of Creative Development and co-founder of Ready at Dawn Studios; Kevin Brown, Art Development Manager at Sony Computer Entertainment America; Justin Lloyd, Chief Evolutionary Officer and founder of Infinite Monkey Factory; John Say, founder of Say Design; John Cooney, Head of Game Development at Armor Games; Harvard Bonin, Senior Producer at Sony Computer Entertainment; Feargus Urquhart, CEO and co-founder of Obsidian Entertainment; David Perry, CEO of Gaikai, Inc.; Dave “Fargo” Kosak, game designer at Blizzard Entertainment (and former co-worker - ed.); Daniel McNeely, Team Member at Armor Games; Cecil Kim, Lead Concept Artist at Sony Computer Entertainment; Bill Roper, Game Designer and Host on Bullet Proof Radio; and Giovanni Luis, Manager, Technical Art Group, Sony Santa Monica.

The event takes place Saturday, June 25, 2011 from 10:00 a.m. to 4:00 p.m. For more details, check out www.westwood.edu.

Thanks to Tommy Tallarico for the tip via Twitter.


 
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Which group is more ethically challenged?:

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Goth_SkunkThe only thing not worth talking about, is what shouldn't be talked about.07/01/2015 - 7:47pm
Goth_Skunk@Infophile: It could be a reason, if I were wrong. I'm not.07/01/2015 - 7:44pm
PHX Corphttp://kotaku.com/steam-players-take-justice-into-their-own-hands-virtua-1715215648 anyone seen this, Steam Players Make Their Own Justice, Virtually Imprison Troll07/01/2015 - 7:17pm
Andrew EisenHeh, just had our (IGN's) journalistic integrity called into question over two typos on one of the Wikis (which are editable by the readers).07/01/2015 - 6:08pm
Matthew Wilson@tech this isnt the only stupid tax in recent months though. they were adding a commuter tax as well. if they continue doing crap like this, they will run in to the same issues as Detroit.07/01/2015 - 5:34pm
TechnogeekI guess we can give Chicago credit for diversifying their portfolio of corruption, although they've still got a lot of work before they retake that crown from Louisiana.07/01/2015 - 5:29pm
TechnogeekEh, cities abusing taxation power for their own game isn't really a "Detroit" thing so much as a "corrupt small town" thing.07/01/2015 - 5:29pm
Matthew Wilsonhttp://arstechnica.com/tech-policy/2015/07/chicago-netflix-customers-your-bill-is-about-to-up-9-percent/ Chicago wants to become the new Detroit so be it.07/01/2015 - 4:58pm
InfophileAnd also, she said "anyone," but she also said "probably." This means there's a subset for whom the "you shouldn't write it" doesn't apply.07/01/2015 - 4:47pm
InfophileGoing back a bit: "As I believe there is no justification, there is no reason for me to continue reading." - One reason to read might be to find out if you're wrong about there being no justification for it.07/01/2015 - 4:45pm
Andrew EisenRead it here: http://www.zenofdesign.com/getting-diversity-to-speak/07/01/2015 - 4:42pm
Andrew EisenFormer Bioware dev, Damion Schubert, offers an interesting thought on diversity in the industry. Not only is it important to have, it's important to make sure they feel comfortable offering their perspective.07/01/2015 - 4:40pm
Andrew EisenHeh, I did consider it!07/01/2015 - 4:37pm
Craig R.Aww, video gamer players wasn't an option for the poll?07/01/2015 - 4:33pm
KaylaKazeI think the problem here is certain people don't know what "shouldn't" means, even after it's been explained to them half a dozen times.07/01/2015 - 4:19pm
Andrew EisenWhat if creators heard our feedback, agreed with it and then... oh god... made a better show? The HORROR!!!07/01/2015 - 4:13pm
Andrew EisenI mean, next thing you know they'll make a YouTube video. A YOUTUBE VIDEO!!!07/01/2015 - 4:07pm
Andrew EisenHow DARE anyone write an opinion suggesting that people who suck at something might consider a better way to accomplish the same thing or improve so they suck less. The NERVE!07/01/2015 - 4:06pm
Goth_SkunkYes, but we complain about it amongst ourselves, we shake our heads, we sigh, shrug our shoulders and say 'oh well, what can you do?' We don't write articles for Wired and say 'Anyone can write about X, but should they? Probably not.'07/01/2015 - 3:57pm
Andrew EisenMy favorite is: "Zoom and enhance!"07/01/2015 - 3:55pm
 

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