Video Game Bar Association Praises SCOTUS for Brown v. EMA Decision

June 28, 2011 -

The Video Game Bar Association issued a statement Monday welcoming the decision of the United States Supreme Court in Brown v EMA. The Video Game Bar Association was formed in 2011 to provide a community for lawyers working in the video game industry to discuss issues of common interest to all lawyers around the world. It is the very first bar association dedicated to the industry and draws members from around the world.

"The Court’s decision reaffirms that it is parents who can best decide what is appropriate content for their children," said David S. Rosenbaum, president of the VGBA. He added that the Supreme Court ruling "puts to rest the notion that video games are entitled to less First Amendment protection than books, newspapers, films and music and other entertainment speech."

"The Court took note that the California statute was passed in spite of numerous precedents from around the nation's federal courts, holding similarly drafted statutes (seeking to make violence obscene) unconstitutional," added Rosenbaum. "Hundreds of thousands of taxpayer dollars have been awarded in payment of legal fees in these cases, leading up to today’s decision. With the Court’s ruling today, we hope that we have seen the last of these regulatory exercises."

"We are gratified that the Court took note of the demonstrable success of the ESRB system and that the industry continues to get the highest marks of compliance by a media industry segment (over films-TV and music) in the annual FTC undercover shopper survey," said George Rose, a member of the VGBA Board.

Patrick Sweeney, Executive Vice President of the VGBA said that future video game legislation must now pass "the strict scrutiny" test: "the Court lays bare the notion that the states are better equipped to evaluate content than the independent ratings board established by the industry to provide information to parents so that they can best determine what is appropriate content for their children.”

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Re: Video Game Bar Association Praises SCOTUS for Brown v. ...

I love noticing that about the only people slamming this decision are those that could have gained power over other people if it went through.

Yee and Baca could use it to pressure vertain media to not be released, and "Common Sense" Media knows they can scare people even more.

 
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MaskedPixelanteNumber 3: Night Dive was brought to the attention of the public by a massive game recovery, and yet most of their released catalogue consists of games that other people did the hard work of getting re-released.04/17/2014 - 8:46pm
MaskedPixelanteNumber 2: If Humongous Entertainment wanted their stuff on Steam, why didn't they talk to their parent company, which does have a number of games published on Steam?04/17/2014 - 8:45pm
MaskedPixelanteNumber 1: When Night Dive spent the better part of a year teasing the return of true classics, having their big content dump be edutainment is kind of a kick in the stomach.04/17/2014 - 8:44pm
Matthew Wilsonhttp://www.giantbomb.com/articles/jeff-gerstmann-heads-to-new-york-takes-questions/1100-4900/ He talks about the future games press and the games industry. It is worth your time even though it is a bit long, and stay for the QA. There are some good QA04/17/2014 - 5:28pm
IanCErm so they shouldn't sell edutainment at all? Why?04/17/2014 - 4:42pm
MaskedPixelanteNot that linkable, go onto Steam and there's stuff like Pajama Sam on the front-page, courtesy of Night Dive.04/17/2014 - 4:13pm
Andrew EisenOkay, again, please, please, PLEASE get in a habit of linking to whatever you're talking about.04/17/2014 - 4:05pm
MaskedPixelanteAnother round of Night Dive teasing and promising turns out to be stupid edutainment games. Thanks for wasting all our time, guys. See you never.04/17/2014 - 3:44pm
Matthew WilsonAgain the consequences were not only foreseeable, but very likely. anyone who understood supply demand curvs knew that was going to happen. SF has been a econ/trade hub for the last hundred years.04/17/2014 - 2:45pm
Andrew EisenMixedPixelante - Would you like to expand on that?04/17/2014 - 2:43pm
MaskedPixelanteWell, I am officially done with Night Dive Studios. Unless they can bring something worthwhile back, I'm never buying another game from them.04/17/2014 - 2:29pm
PHX Corphttp://www.msnbc.com/ronan-farrow/watch/video-games-continue-to-break-the-mold-229561923638 Ronan Farrow Daily on Video games breaking the mold04/17/2014 - 2:13pm
NeenekoAh yes, because by building something nice they were just asking for people to come push them out. Consequences are protested all the time when other people are implementing them.04/17/2014 - 2:06pm
Matthew Wilsonok than they should not protest when the consequences of that choice occur.04/17/2014 - 1:06pm
NeenekoIf people want tall buildings, plenty of other cities with them. Part of freedom and markets is communities deciding what they do and do not want built in their collective space.04/17/2014 - 12:55pm
Sora-ChanI realize that they have ways getting around it, but one reason might be due to earthquakes.04/17/2014 - 4:42am
Matthew WilsonSF is a tech/ economic/ trade center it should be mostly tail building. this whole problem is because of the lack of tail buildings. How would having tail apartment buildings destroy SF? having tail buildings has not runed other cities around the US/world04/16/2014 - 10:51pm
Matthew WilsonAgain the issue is you can not build upwards anywhere in SF at the moment, and no you would not. You would bring prices to where they should have been before the market distortion. those prices are not economic or socially healthy.04/16/2014 - 10:46pm
ZippyDSMleeYou still wind up pushing people out of the non high rise aeras but tis least damage you can do all things considered.04/16/2014 - 10:26pm
ZippyDSMleeANd by mindlessly building upward you make it like every place else hurting property prices,ect,ect. You'll have to slowly segment the region into aeras where you will never build upward then alow some aeras to build upward.04/16/2014 - 10:25pm
 

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