Consumers Amazon Bomb Capcom's RE: The Mercenaries Product Page

June 29, 2011 -

Capcom has felt the wrath of consumers on amazon.com ticked off by its "one save" scheme in its new 3DS game Resident Evil: The Mercenaries 3D. According to a Destructoid report, fans have "Amazon Bombed" the product page of the game on Amazon, giving the game negative reviews and leaving less than flattering comments about the game.

What set consumers off is a "one save" scheme in the game that basically only lets the original owner unlock the extras within the game. Once they are unlocked they are unlocked for good, even if the game is resold or given to someone's friend. Fans are very upset with this new way in which Capcom is trying to fight against second sales of their games.

And the user reviews are not pretty:

"I have nothing more to add that this is crippleware whose sole purpose is to erode owner rights even further," wrote one reviewer.

"I don't care how much fun this game is, or how good it looks, or how much it costs," said another user review. "There is one save slot. Save data is permanent and cannot be deleted. Capcom is attempting to set a new precedent in consumer manipulation and control with this product."

We'll let you know if Capcom backs off this new way of combating second hand game sales.

Source: Destructoid

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Comments

Re: Consumers Amazon Bomb Capcom's RE: The Mercenaries ...

Once they are unlocked they are unlocked for good, even if the game is resold or given to someone's friend.

I THINK I understand what you're telling me, but that sentence doesn't make any sense.

Re: Consumers Amazon Bomb Capcom's RE: The Mercenaries ...

This is the same Capcom that brought Bionic Commando to the PC and then gave up on making PC games after "poor ratings".  Third-person shooters almost always get rated badly by people who clearly can't play them, which apparently includes reviewers - I ignore those people anyway.  I personally thought the game was good right up to the point where the enemies started saying the same things over and over, most of it a lot of pointless cussing.  The reviewers were saying the game was hard, but I found it to only be hard in exactly one spot where you had to grapple a zillion floating balls over water and the tiniest bit of water would cause the character to drown.  That part required luck - the rest of the game required skillz, which I guess I had.  It was enjoyable for the most part and, IMO, a pretty damn good first PC game for a company used to developing for consoles.

Had they stuck to developing for PC, this new game of theirs could have been patched easily over the Internet to correct this mistake.  Whoops.

- Left4Dead

Why are zombies always eating brains? I want to see zombies that eat toes for a living. Undead-related pun intended.

- Left4Dead Why are zombies always eating brains? I want to see zombies that eat toes for a living. Undead-related pun intended.

Re: Consumers Amazon Bomb Capcom's RE: The Mercenaries ...

Well, sad thing I was actually planning on getting this until Capcom decided to pull this stunt.

It wasn't piracy that lost them this sale, it was their own actions.

Re: Consumers Amazon Bomb Capcom's RE: The Mercenaries ...

It saves on the cartridge and your unlockables remain unlocked forever. Big whoop. This really feels like something that is being severely overblown.

Re: Consumers Amazon Bomb Capcom's RE: The Mercenaries ...

So you would be perfectly fine if, say, Nintendo released a Mario game where your first save file was the only one, and it wouldn't let you delete it to reboot if you get bored and want to unlock everything all over again?

Like with other DRM schemes, if we show we'll put up with it companies will only beginning looking at harsher measures.

We don't really have rights if said rights are "managed"

Re: Consumers Amazon Bomb Capcom's RE: The Mercenaries ...

And if my wife wants to play the game and attempt to unlock everything herself, she can't. She would have to buy her own copy. That is stupid since we live in the same house and share a 3DS (hypothetically)

E. Zachary Knight
Divine Knight Gaming

Re: Consumers Amazon Bomb Capcom's RE: The Mercenaries ...

Well, I never sell my games so it doesn't hurt me. But for those that trade their games constantly or only rent, this is debilitating. Gamestop has already announced that they will not give credit for RE:M sales.

Even if Capcom had no intention to attack the used game market, this was an effective strike.

Re: Consumers Amazon Bomb Capcom's RE: The Mercenaries ...

As ESK said down below, if each person of a household wants to unlock everything on their own, they have to each get a game to do it.

And they chose the wrong reason why they couldn't implement multiple save slots or deleting your save.

Re: Consumers Amazon Bomb Capcom's RE: The Mercenaries ...

>Fans are very upset with this new way in which Capcom is trying to fight against second sales of their games.

Apart from the fact that, y'know, there's no actual proof that this has anything to do with second hand sales at all, beyond a few websites wanting to shoehorn it into a pre-defined, one-sided bullshit narrative.

/b

Re: Consumers Amazon Bomb Capcom's RE: The Mercenaries ...

Considering their are no useful functions for this "feature", people are at a loss to why it was included in the game at all. So rightly they assume the worst.

It doesn't help that Capcom has been unable to communicate why this bad save "feature" is good for the consumer.

E. Zachary Knight
Divine Knight Gaming

Re: Consumers Amazon Bomb Capcom's RE: The Mercenaries ...

> So rightly they assume the worst.

Why is it right to assume the worst? Don't you think that's maybe a fundamantal problem with society today, assuming the worst until proven otherwise? Perhaps the legal system should switch their motto to "guilty until proven innocent" because, after all, if they don't know for sure they should assume the worst.

Re: Consumers Amazon Bomb Capcom's RE: The Mercenaries ...

Why is it right to assume the worst?

Well, aside from the fact that it's the only logical conclusion, there's also the fact that Capcom has recently backpedaled from ANOTHER anti-consumer scheme.

Like, within the past month.

Do you even read this site?

Re: Consumers Amazon Bomb Capcom's RE: The Mercenaries ...

Actually the motto for the legal system these days is usually "Guilty until proven rich".

 

As for assuming the worst. After years of companies basicly competeing to see how many ways the consumer can be cheated...yeah I'll assume the worst of them. That way when I'm not surprised when they do something stupid, and pleasantly surprised when they do something right.

 

Hunting the shadows of the troubled dreams.

Hunting the shadows of the troubled dreams.

Re: Consumers Amazon Bomb Capcom's RE: The Mercenaries ...

Sadly yes, that is a problem with society. But it doesn't really help to qualm fears when the accused, in this case Capcom, fails to sell the feature as a positive and side steps the actual concern.

If Capcom could or would explain why they think this features is a positive for single cartridge/multiple players, people wouldn't assume the worst.

E. Zachary Knight
Divine Knight Gaming

Re: Consumers Amazon Bomb Capcom's RE: The Mercenaries ...

You would think they would have learned from the other DRM schemes the blew up in their creators' faces. UbiSoft's AC2, Spore, etc. Like Stallone said in Demolition Man: "Why don't just shove a leash up my ass?"

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-Greevar

"Paste superficially profound, but utterly meaningless quotation here."

 
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james_fudgere: MP, i've sent tech support a note - thank you :)09/23/2014 - 3:14pm
IanCNah that wasnt directed at you Andrew :)09/23/2014 - 3:00pm
Papa MidnightRe: SIEGE 2014 Keynote: oh dear...09/23/2014 - 2:44pm
MaskedPixelanteDear GP, something called "doubleverify" is causing some nasty browser issues on my end. Probably one of your ads.09/23/2014 - 2:36pm
Andrew EisenOh hell no. No, it took Nintendo a dog's age just to get to the point its competitors have been at for a while! (And it's still not there yet, in a lot of respects.)09/23/2014 - 2:26pm
IanCSame as PSN handles it, fi you are trying to say only nintendo do that.09/23/2014 - 2:23pm
Andrew EisenYou have to try to purchase something first. Pick a game, hit purchase and if your wallet doesn't have enough to cover it, you'll be given an option to "add exact funds" or something like that.09/23/2014 - 2:05pm
MonteI have seen no option for that on my 3DS; anytime i want to add funds it only gives me the option to add in denominations of $10, 20, 50 or 10009/23/2014 - 2:03pm
IanCWhat Andrew Wilson said. PSN is the same when you make a purchase over a certain price (£5 in the UK)09/23/2014 - 2:02pm
Andrew EisenNeither eShop charges sales tax either. At least in California.09/23/2014 - 2:00pm
Andrew EisenBoth Wii U and 3DS eShops allow you to add funds in the exact amount of whatever's in your shopping cart. If your game is $39.99, you can add exactly $39.99.09/23/2014 - 1:57pm
Infophile@Matthew Wilson: As I understand it, any regulations to force tax online would also set up an easy database for these stores to use, minimizing overhead.09/23/2014 - 1:30pm
MonteReally, the eshop just does next to nothing to make buying digitally advantagous for the customer. Its nice to have the game on my 3DS, but i can get more for less buying a physical copy at retail. And that's not even counting buying used09/23/2014 - 1:18pm
MonteIanC, The Eshop wallet system only lets you add funds in set denominations and the tax makes sure you no longer have round numbers so you ALWAYS loose money. A $39.99 game for instance requires you to add $50 instead of just $4009/23/2014 - 1:13pm
Matthew Wilsonbut thats just it those sites, even the small ones, sell all over the country.09/23/2014 - 11:12am
Neenekoeither that or it would follow the car model of today. big ticket items are taxed according to your residence, not where you buy them.09/23/2014 - 11:07am
NeenekoI doubt it would be the retailer that handles the tax in the first place. If it goes through it would probably be folded in as a service on the processor end or via 'turbotax' style applications.09/23/2014 - 11:05am
Matthew Wilsonsimple there are over 10k tax areas in the us for sales tax. it would be impossible for small online retailers to handle that.09/23/2014 - 10:55am
IanCWhats wrong with charging tax in an online shop?09/23/2014 - 10:47am
E. Zachary KnightI don't see why it would be that difficult to maintain one. Especially for a news outlet with multiple people on the payroll.09/23/2014 - 9:37am
 

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