Epic Details Epic Developer Day and Unreal University Evets

July 8, 2011 -

Epic Games announced its conference schedule for Epic Developer Day, to be held on July 13, and Unreal University, to be held on July 14, at De Vere West One in London. Epic Developer Day and Unreal University provide Unreal Engine 3 (UE3) developers with free hands-on learning led by senior members of Epic's engine team, UE3 technology partners and UE3 instructors. If you are a UE3 developer and don't have ticket's you're out of luck because it's sold out. On the plus side, Epic said today that it "plans to bring similar learning opportunities to other regions this year."

Epic Developer Day, which is open to anyone under Epic's non-disclosure agreement (NDA) for "commercial Unreal Engine 3 evaluation or full license," will offer two tracks: one for content creation and another for programming. Epic Games European Territory Manager Mike Gamble will open the conference, and Epic Games Senior Technical Artist and Senior Level Designer Alan Willard will offer a "how to get started with Unreal Engine 3: workshop. He'll also as well as present sessions on Unreal Engine 3 workflow, mobile development, shaders and DirectX 11. Epic Games Korea Support Manager Jack Porter will offer tutorials on UE3’s new foliage system, streaming, UE3’s new terrain editor Unreal Landscape,; optimization and stats analysis, and UE3 debugging tools and techniques.

Epic Developer Day will also feature several of Epic’s Integrated Partners Program (IPP) members including NVIDIA Technical Evangelist Phil Scott and APEX Product Manager Monier Maher, who will present sessions on APEX physics technology. NVIDIA Developer Technology Engineer Jon Jansen will discuss the benefits of DirectX 11 using UE3, and Geomerics’ Head of Technology Sam Martin and Lead UE3 Programmer Simon Taylor will discuss dynamic lighting in UE3. GRIP Entertainment President Dr. Paul Kruszewski will cover advanced AI tools, and NaturalMotion Technical Account Manager Mark Hobbs and Lead Integration Engineer Juan Pizarro will talk about character animation with morpheme in UE3.

The second day, dubbed Unreal University, is an academic initiative funded by Epic Games to offer hands-on guidance and learning to those interested in using Unreal Engine 3 (UE3) technology or the Unreal Development Kit (UDK). Epic Games European Territory Manager Mike Gamble will provide opening remarks, while the remainder of the presentation will be handled by Unreal University instructors James Tan and Markus Arvidsson.

Tan and Arvidsson will lead tutorials on UDK including how to make a racing game for iOS with UDK; level building in less than one hour; making a side-scrolling game for PC with Unreal Kismet; and becoming a digital movie director with UDK.

For more information on this event, check out www.unrealengine.com.


Comments

Re: Epic Details Epic Developer Day and Unreal University ...

I think the the title is misspelled. isn't it supposed to be Events not Evets?

 
Forgot your password?
Username :
Password :

Poll

Which group is more ethically challenged?:

Shout box

You're not permitted to post shouts.
Infophile@Matthew! Awesome news. I'd preorder on that shout alone if I didn't have a policy against preordering anymore.07/03/2015 - 5:16pm
Matthew Wilsonzero escape 3 was announced today.07/03/2015 - 4:21pm
Matthew Wilson@pnx I am guessing a ddoss since that is what happened to neogaf, but sony needs to do a investment in psn as a whole. steam is still the most reliable and fastest digital platform I use.07/03/2015 - 3:06pm
PHX Corphttp://www.vg247.com/2015/07/03/psn-is-down-sony-investigating/ not again: PSN is down, Sony investigating07/03/2015 - 3:04pm
Matthew Wilsonhttp://www.vg247.com/2015/07/03/digital-extremes-trespasser-keystone-pc/ if true, this is funny and embarrassing for Digital Extremes. companies need too have better security.07/03/2015 - 2:57pm
Matthew Wilsonhttp://www.gamespot.com/videos/the-point-destiny-the-hardcore-gamers-slot-machine/2300-6425852/ this is very good, and well researched.07/03/2015 - 12:41pm
InfophileOther features to become standard: The ability to remap controls however the hell I want. Quicksave at any time (especially for handheld and mobile games). Plus everything Andrew said07/03/2015 - 10:43am
InfophileRegion-freeing becomes tricky for games with a strong online component though, especially when the servers are run by different branches in different regions.07/03/2015 - 10:41am
InfophileI'm in favor of getting rid of region-locking for any purchased games. I can understand an exception for free, ad-supported games, as many ads are only relevant in certain regions, and it's a ridiculous hassle to get ads for all regions.07/03/2015 - 10:40am
PHX Corphttp://kotaku.com/payday-2-has-been-broken-on-xbox-one-for-three-weeks-1715384186 Payday 2 Has Been Broken On Xbox One For Three Weeks07/03/2015 - 8:44am
Matthew Wilsonhttps://www.reddit.com/r/OutOfTheLoop/comments/3bxduw/why_was_riama_along_with_a_number_of_other_large/ here is a more complete acount of whats going on.07/03/2015 - 1:32am
Matthew Wilsonredit is on fire right now. most subreddits have been set to private.07/03/2015 - 1:24am
MattsworknameYou know andrew, those are actualy rock solid ideas, I woudl like those features a bunch ,especially with games that a cut scene heavly. looking at you kojima!07/03/2015 - 1:18am
Andrew EisenActually, "things I'd like to see become standard in video games" ain't a bad idea for one of my future YouTube videos.07/03/2015 - 1:05am
Andrew EisenYou know what I'd really like to see become standard? The ability to pause cutscenes. Rewind and skip (with "Are you sure?") would be nice too. Oh, and maybe display the duration of the cutscene when it's paused.07/03/2015 - 1:03am
Mattsworknameonly reason to do region locking now is to be dicks your consumer base. Granted, we see that ALOT these days07/03/2015 - 12:48am
MattsworknameI understand the concerns about the region locking thing, I just thing that if you buy a game legitimately, no matter where it's from or what langauge it's in, you should be allowed to play it. the argument about piracy was proven false years ago, the07/03/2015 - 12:47am
Matthew Wilsonhttp://www.theverge.com/culture/2015/7/2/8888243/reddit-subreddits-private-after-ama-victoria-taylor-fired bad optics by Reddit.07/03/2015 - 12:33am
Goth_SkunkI'm in full agreement on the subtitles issue. I also believe that every game should come with a single-player component, and be playable without an internet connection. Except MMOs.07/02/2015 - 10:51pm
TechnogeekRegion locking bans seem like something that'll be very difficult to pass into law. I'm fully on board with the subtitle requirement, though.07/02/2015 - 10:00pm
 

Be Heard - Contact Your Politician