GDC Europe Highlights Revealed

July 13, 2011 -

The 2011 Game Developers Conference Europe will feature independent game developers, social games leaders Playdom and Zynga, and major development studios including BioWare, Epic Games and Quantic Dream when it returns to the Congress-Centrum Ost Koelnmesse in Cologne, Germany August 15-17, 2011.

GDC Europe promises over 100 sessions on game development across its full roster, including the five tracks of business & marketing, game design, production, programming and visual arts. This year, the conference also introduces four summits, each focusing on a specific sector: Social Games Summit, the Smartphone & Tablet Games Summit, the Independent Games Summit, and the Community Management Summit.

Highlights of the GDC Europe 2011 schedule include:

 

  • Video game veteran Mark Cerny on the shifting landscape of the video game world, how past industry upheavals have impacted the creative process, and his take on its future


  • Sony Computer Entertainment Europe's Developer Relations Manager George Bain discussing business opportunities on the highly-anticipated handheld, the PlayStation Vita


  • GameStop's General Manager of Digital Steve Nix unveiling the leading game retailer's digital strategy


  • Digi-Capital's Tim Merel delivering an overview of the games market from an M&A point of view


  • Social gaming leader Zynga's SVP of Product Development Mark Skaggs illuminating the company's design frameworks for creating games such as FarmVille and CityVille


  • Quantic Dream's co-CEO Guillaume de Fondaumiere making a case for why game rating systems must change


  • thatgamecompany's president and co-founder Kellee Santiago on lessons learned from developing PSN hits fl0w, Flower and Journey, and best practices for making innovative games


  • Playdom VP and Executive Producer Gordon Walton raising a call-to-arms for a professional society of community management to support the growth of online communities.


  • Vatra Design Director Brian Gomez on Silent Hill: Past, Present & Future


  • Braid creator Jonathan Blow enlightening attendees on how games can reveal universal truths


Early registration for GDC Europe ends Wednesday, July 20. Find out more at ww.gdceurope.com.

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