Webzen Sues FireFall Developer

July 14, 2011 -

Korean MMO publisher Webzen has filed a lawsuit against Red 5 Studios claiming that the developer breached a contract for the online shooter FireFall. Last month the developer filed for arbitration in a California court claiming that Webzen's new management failed to properly market the game - a provision in the original contract.

"We do not feel the new management of Webzen has honored their obligations towards Firefall, particularly in Asia," wrote CEO Mark Kern in an open letter published on the game's official forum. "The current management of Webzen is a stark contrast to the original CEO and executives who were once so excited to work with us on the game."

"We regret that Webzen's actions, or lack of actions, are causing undue stress among Firefall fans in Asia and elsewhere. By seeking a termination of the agreement, we hope we can find a better way to ensure that Firefall reaches everybody in Asia in the manner that gamers deserve."

Webzen's new lawsuit targets Red 5's Korean office, claiming in court a number of delays and breaches of its publishing contract over the game's 5 years of development, despite the publisher investing nearly $25 million.

"We have been preparing to reveal [the details] at G-star 2011, but we heard Red 5 Korea is trying to attend G-star 2011 independently with FireFall," a Webzen representative told the Korean site ThisIsGame. "So we decided to take a legal action."

Source: GI.biz


Comments

Re: Webzen Sues FireFall Developer

ok, so other than using up too much space, what harm is there in both the developer and publisher presenting the game?

Re: Webzen Sues FireFall Developer

The publisher makes their money marketing the game. So if the developer decides to market the game themselves (aka going indie in current nomeculture) then they can say to the publisher "we don't need you" and work to get out of paying them.

 
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MaskedPixelantehttp://www.joystiq.com/2014/04/18/playstation-99-cent-sale-discounts-tokyo-jungle-super-stardust/ Weekend long PSN flash sale. So much stuff is 99 cents for the rest of the weekend.04/18/2014 - 5:59pm
Adam802http://www.polygon.com/2014/4/18/5627928/newtown-video-game-addiction-forum04/18/2014 - 4:14pm
Matthew Wilsonit is a video talking about why certain games/products/consoles do well, and others do not. he back it up with solid research.04/18/2014 - 3:56pm
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Matthew Wilsonthis is worth a whatch https://www.youtube.com/watch?v=MyXcr6sDRtw&list=PL35FE5C4B157509C904/18/2014 - 3:43pm
MaskedPixelanteNumber 3: Night Dive was brought to the attention of the public by a massive game recovery, and yet most of their released catalogue consists of games that other people did the hard work of getting re-released.04/17/2014 - 8:46pm
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MaskedPixelanteNumber 1: When Night Dive spent the better part of a year teasing the return of true classics, having their big content dump be edutainment is kind of a kick in the stomach.04/17/2014 - 8:44pm
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Andrew EisenOkay, again, please, please, PLEASE get in a habit of linking to whatever you're talking about.04/17/2014 - 4:05pm
MaskedPixelanteAnother round of Night Dive teasing and promising turns out to be stupid edutainment games. Thanks for wasting all our time, guys. See you never.04/17/2014 - 3:44pm
Matthew WilsonAgain the consequences were not only foreseeable, but very likely. anyone who understood supply demand curvs knew that was going to happen. SF has been a econ/trade hub for the last hundred years.04/17/2014 - 2:45pm
Andrew EisenMixedPixelante - Would you like to expand on that?04/17/2014 - 2:43pm
MaskedPixelanteWell, I am officially done with Night Dive Studios. Unless they can bring something worthwhile back, I'm never buying another game from them.04/17/2014 - 2:29pm
PHX Corphttp://www.msnbc.com/ronan-farrow/watch/video-games-continue-to-break-the-mold-229561923638 Ronan Farrow Daily on Video games breaking the mold04/17/2014 - 2:13pm
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Matthew Wilsonok than they should not protest when the consequences of that choice occur.04/17/2014 - 1:06pm
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