GamePro Magazine Relaunching as Quarterly Publication

July 26, 2011 -

GameIndustry reports that IDG's popular print magazine, GamePro, will shift from being a monthly publication to a quarterly release. Beginning with the Winter 2011 edition of the magazine hitting newsstands on November 8, GamePro will become a quarterly magazine.

The new GamePro will offer "a visually stunning, tactile experience and rich, engaging editorial." Obviously being quarterly, much of that information and editorial will be timeless in nature. On the plus side, the new magazine will be 15 percent larger in size and feature more than 50 pages of additional content compared to the monthly format.

IndustryGamers says that the new magazine will have a higher production value than most video game magazines on the market today. The new quarterly magazine will have a sticker price of around $9.99. The end goal of going quarterly - particularly with the winter edition - is that the magazine can serve as a "buyer's guide" during the peak holiday shopping season.

"We all know the print landscape has changed over the last several years and gamers in particular are reading print in a very different way," said Marci Yamaguchi Hughes, President of GamePro Magazine. "We’re proud of the passionate community and loyal audience we’ve built on GamePro.com who seek the latest news and information. With our move to a quarterly publication, enthusiasts will have a go-to resource for the best games to purchase during the heaviest buying periods of the year."

"Every aspect of GamePro’s new design represents a decision that our enormously passionate editorial team debated and obsessed over until we got it exactly right,” added GamePro Vice President of Content Julian Rignall. “And we couldn’t be more excited about what we’re building."

[Full disclosure: the writer of this news story has freelanced for GamePro.com in the past.]

Source: IndustryGamers

 


Comments

Re: GamePro Magazine Relaunching as Quarterly Publication

That's a shame.  GamePro redesigned itself as a slightly more mature publication a year or two ago.  I guess that didn't work out for them.

Re: GamePro Magazine Relaunching as Quarterly Publication

If they stayed as they ar,e people would have mocked them for not being serious enough.

My guess is people thought they were no fun any more.

Re: GamePro Magazine Relaunching as Quarterly Publication

Good thing my subscription is paid up until next year.

 
Forgot your password?
Username :
Password :

Poll

Did Microsoft pay too much ($2.5 billion) for Minecraft developer Mojang?:

Shout box

You're not permitted to post shouts.
Sleaker@Technogeek - How do you call someone out that anonymously calls in a SWAT team, or sends threats to people?09/20/2014 - 7:04pm
Technogeek"It also doesn't mean you're obligated to stop harassment from all gamers that are doing so." I'd say you're certainly obligated to call them out when you see it happening.09/20/2014 - 5:17pm
SleakerNow if you disagree with anything in my last 2 posts then we obviously have a difference in world view, and wont come to any sort of agreement. I'm fine with that, maybe some people aren't?09/20/2014 - 5:09pm
SleakerIt also doesn't mean that just because a news outlet says that Gamers are the problem and you self-identify as a Gamer, you're immediately the problem. It also doesn't mean you're obligated to stop harassment from all gamers that are doing so.09/20/2014 - 4:59pm
SleakerJust to re-iterate: People getting harassed is wrong. Just because someone is harassed by so called 'gamers' doesn't mean that all gamers are bad. nor does it mean that you need to pass laws or judgement on all gamers.09/20/2014 - 4:56pm
SleakerAnd furthermore just because someone doesn't 'crusade against the evil' that doesn't make them the problem. You can have discussion with those around you. There's a thing called sphere of influence.09/20/2014 - 4:54pm
Sleaker@Conster - one person getting harassed is a 'problem' only so far as the harassee's are doing it. Just because a select few people choose to act like this doesn't make it widespread. Nor does it immediately make everyone responsible to put an end to it.09/20/2014 - 4:54pm
james_fudgeno worries09/20/2014 - 4:15pm
TechnogeekI misread james' comment as "we can't have a debate without threatening" there at first. Actually wound up posting a shout about death threats and "kill yourself" not technically being the same thing before I realized.09/20/2014 - 3:59pm
james_fudgeDon't hit me *cowers behind Andrew*09/20/2014 - 3:20pm
ConsterYou take that back right now, james, or else. *shakes fist menacingly*09/20/2014 - 3:00pm
james_fudgeOur community is awesome. We can have a debate without threatening to kill each other.09/20/2014 - 2:50pm
Andrew EisenNo one's crossed a line but I just want to remind you all to keep discussions civil.09/20/2014 - 1:54pm
Craig R.tldr: I'm a gamer, and imo those who support GamerGate should feel free to take a flying leap off a cliff.09/20/2014 - 1:27pm
Craig R.Not only that, I'm pretty sure that if actual studies were done, you'd still deny them, Sleaker. After all, it's not what you'd want to hear to support your rose-colored view of GamerGate.09/20/2014 - 1:18pm
Craig R.There IS an issue. Nor do we need a study to show that if you deny it then you're part of the problem.09/20/2014 - 1:17pm
Sleakersimply oust people that do harass others.09/20/2014 - 11:34am
Sleaker@Conster - I can say the same thing if you think there's been more than a handful. Until there's an actual study on rates no one can claim to know how widespread the incidence of harassment is. Thus the best we can do is 'there might be an issue' and...09/20/2014 - 11:33am
ConsterSleaker: if you think there's only been "a handful of" incidents, you have your head stuck *somewhere* - I'm assuming it's sand.09/20/2014 - 5:38am
prh99Most of it's agitprop clickbait anyway.09/20/2014 - 5:27am
 

Be Heard - Contact Your Politician