GamePro Magazine Relaunching as Quarterly Publication

July 26, 2011 -

GameIndustry reports that IDG's popular print magazine, GamePro, will shift from being a monthly publication to a quarterly release. Beginning with the Winter 2011 edition of the magazine hitting newsstands on November 8, GamePro will become a quarterly magazine.

The new GamePro will offer "a visually stunning, tactile experience and rich, engaging editorial." Obviously being quarterly, much of that information and editorial will be timeless in nature. On the plus side, the new magazine will be 15 percent larger in size and feature more than 50 pages of additional content compared to the monthly format.

IndustryGamers says that the new magazine will have a higher production value than most video game magazines on the market today. The new quarterly magazine will have a sticker price of around $9.99. The end goal of going quarterly - particularly with the winter edition - is that the magazine can serve as a "buyer's guide" during the peak holiday shopping season.

"We all know the print landscape has changed over the last several years and gamers in particular are reading print in a very different way," said Marci Yamaguchi Hughes, President of GamePro Magazine. "We’re proud of the passionate community and loyal audience we’ve built on GamePro.com who seek the latest news and information. With our move to a quarterly publication, enthusiasts will have a go-to resource for the best games to purchase during the heaviest buying periods of the year."

"Every aspect of GamePro’s new design represents a decision that our enormously passionate editorial team debated and obsessed over until we got it exactly right,” added GamePro Vice President of Content Julian Rignall. “And we couldn’t be more excited about what we’re building."

[Full disclosure: the writer of this news story has freelanced for GamePro.com in the past.]

Source: IndustryGamers

 


Comments

Re: GamePro Magazine Relaunching as Quarterly Publication

That's a shame.  GamePro redesigned itself as a slightly more mature publication a year or two ago.  I guess that didn't work out for them.

Re: GamePro Magazine Relaunching as Quarterly Publication

If they stayed as they ar,e people would have mocked them for not being serious enough.

My guess is people thought they were no fun any more.

Re: GamePro Magazine Relaunching as Quarterly Publication

Good thing my subscription is paid up until next year.

 
Forgot your password?
Username :
Password :

Poll

Which group is more ethically challenged?:

Shout box

You're not permitted to post shouts.
InfophileI know the ZE series was in the red in Japan, but international series boosted it to profitability. That may not mean it's more profitable in the west, but it does mean ZE3 wouldn't exist without the western market.07/04/2015 - 7:54am
Consterwhy aren't "Video game players" an option on the poll? :P07/04/2015 - 5:19am
Andrew EisenThat was quick! Pretty accurate cosplay of the new Ghostbuster uniform and proton pack: https://twitter.com/mirabellemusing/status/61673135125394227207/03/2015 - 6:23pm
Matthew Wilson@mast I dont know, but I do know it got a cult fallowing here.07/03/2015 - 6:22pm
MastermuneWasn't the Zero Escape series more popular here than in Japan?07/03/2015 - 6:19pm
Matthew Wilson@mast given the game was revealed in the US, I wouldnt be shocked if it was released at the same time.07/03/2015 - 6:15pm
MastermuneI don't trust the big AAA worldwide simultaneous releases though.07/03/2015 - 5:57pm
Mastermune@Infophile I have come to the conclusion that smaller games like zero escape, JRPG's and the like are actually worth preordering sinc they are limited quantities and since they usually release in japan first we know if there are any issues.07/03/2015 - 5:56pm
Infophile@Matthew! Awesome news. I'd preorder on that shout alone if I didn't have a policy against preordering anymore.07/03/2015 - 5:16pm
Matthew Wilsonzero escape 3 was announced today.07/03/2015 - 4:21pm
Matthew Wilson@pnx I am guessing a ddoss since that is what happened to neogaf, but sony needs to do a investment in psn as a whole. steam is still the most reliable and fastest digital platform I use.07/03/2015 - 3:06pm
PHX Corphttp://www.vg247.com/2015/07/03/psn-is-down-sony-investigating/ not again: PSN is down, Sony investigating07/03/2015 - 3:04pm
Matthew Wilsonhttp://www.vg247.com/2015/07/03/digital-extremes-trespasser-keystone-pc/ if true, this is funny and embarrassing for Digital Extremes. companies need too have better security.07/03/2015 - 2:57pm
Matthew Wilsonhttp://www.gamespot.com/videos/the-point-destiny-the-hardcore-gamers-slot-machine/2300-6425852/ this is very good, and well researched.07/03/2015 - 12:41pm
InfophileOther features to become standard: The ability to remap controls however the hell I want. Quicksave at any time (especially for handheld and mobile games). Plus everything Andrew said07/03/2015 - 10:43am
InfophileRegion-freeing becomes tricky for games with a strong online component though, especially when the servers are run by different branches in different regions.07/03/2015 - 10:41am
InfophileI'm in favor of getting rid of region-locking for any purchased games. I can understand an exception for free, ad-supported games, as many ads are only relevant in certain regions, and it's a ridiculous hassle to get ads for all regions.07/03/2015 - 10:40am
PHX Corphttp://kotaku.com/payday-2-has-been-broken-on-xbox-one-for-three-weeks-1715384186 Payday 2 Has Been Broken On Xbox One For Three Weeks07/03/2015 - 8:44am
Matthew Wilsonhttps://www.reddit.com/r/OutOfTheLoop/comments/3bxduw/why_was_riama_along_with_a_number_of_other_large/ here is a more complete acount of whats going on.07/03/2015 - 1:32am
Matthew Wilsonredit is on fire right now. most subreddits have been set to private.07/03/2015 - 1:24am
 

Be Heard - Contact Your Politician