GamePro Magazine Relaunching as Quarterly Publication

GameIndustry reports that IDG's popular print magazine, GamePro, will shift from being a monthly publication to a quarterly release. Beginning with the Winter 2011 edition of the magazine hitting newsstands on November 8, GamePro will become a quarterly magazine.

The new GamePro will offer "a visually stunning, tactile experience and rich, engaging editorial." Obviously being quarterly, much of that information and editorial will be timeless in nature. On the plus side, the new magazine will be 15 percent larger in size and feature more than 50 pages of additional content compared to the monthly format.

IndustryGamers says that the new magazine will have a higher production value than most video game magazines on the market today. The new quarterly magazine will have a sticker price of around $9.99. The end goal of going quarterly – particularly with the winter edition – is that the magazine can serve as a "buyer's guide" during the peak holiday shopping season.

"We all know the print landscape has changed over the last several years and gamers in particular are reading print in a very different way," said Marci Yamaguchi Hughes, President of GamePro Magazine. "We’re proud of the passionate community and loyal audience we’ve built on who seek the latest news and information. With our move to a quarterly publication, enthusiasts will have a go-to resource for the best games to purchase during the heaviest buying periods of the year."

"Every aspect of GamePro’s new design represents a decision that our enormously passionate editorial team debated and obsessed over until we got it exactly right,” added GamePro Vice President of Content Julian Rignall. “And we couldn’t be more excited about what we’re building."

[Full disclosure: the writer of this news story has freelanced for in the past.]

Source: IndustryGamers


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  1. 0
    hellfire7885 says:

    If they stayed as they ar,e people would have mocked them for not being serious enough.

    My guess is people thought they were no fun any more.

  2. 0
    kgagne says:

    That's a shame.  GamePro redesigned itself as a slightly more mature publication a year or two ago.  I guess that didn't work out for them.

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