PAX DEV Speakers, Sessions Detailed

July 29, 2011 -

PAX Prime organizers today revealed the various panels and discussions planned for PAX Dev on Wednesday, August 24 and Thursday, August 25 at the Sheraton Seattle Hotel. Some of the speakers and panelists taking part in PAX DEV include John Scott Tynes of Microsoft, Mike Selinker of Lone Shark Games, Daniel James of Three Rings, Chris Hecker of Spy Party, and many others.

Topics include everything from the trials and tribulations of going from being a professional developer working for a major company to an indie, to how Roger Ebert's criticism of games as not being art is spot on.

Sessions include (but are not limited to) the following:

"Why Roger Ebert Was Right" – John Scott Tynes of Microsoft - An examination of how as game designers we have almost entirely failed to integrate games with stories. It's time to blow it all up and start over!

"Not Waving but Drowning: Networked Multiplayer Indie Game Architecture" – Chris Hecker of Spy Party – A lecture for developers seriously considering throwing their lives away to make their indie game work over the internet with a somewhat modern set of features and reasonable level of polish and scalability.

"The Price Tag" – Daniel James of Three Rings – Look at the choices we make as developers; and those that may be made for us when games meet the audience and business meets the market.

"Are They Dead Yet?" – Post-mortem of "Orcs Must Die!" that examines the great and, uh, not-so-great decisions along the way.

"PuzzleCraft: How to Design Every Puzzle Type Ever" – Mike Selinker of Lone Shark Games – Discussion of the placement and purpose of puzzles (electronic and tabletop), the effects they have on players' psyche and the process of creating elegant and creative challenges.

"From the Cubicle to the Basement: Corporate Devs Go Indie" – A frank and open discussion with a panel of game developers have left successful careers in the traditional studio model to go out on their own as indies.

A full schedule of events and speakers at PAX DEV can be found here. Tickets cost $329 and can be purchased at dev.paxsite.com.


 
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Matthew WilsonThat is why I said "every market". for example totalbescuit has TWC, and the best he can get atm is 10/10.01/29/2015 - 1:58pm
Andrew EisenTWC offers speeds that high, at least in my area. (Standard is 15Mpbs)01/29/2015 - 1:54pm
Matthew Wilson@prh I still have my doubts. if anything the big winner is Comcast. they are the only isp in the us that can provide that speed in every market they serve. att, verizon, and twc cant or at least dont.01/29/2015 - 1:50pm
Andrew EisenTrailer for Ted 2 and it looks like it won't simply be a rehash of the first. That's encouraging! https://www.youtube.com/watch?v=S3AVcCggRnU01/29/2015 - 1:49pm
prh99It's nice to see an FCC chair who isn't just there to facilitate monopoly building for cable and telecom. Basically not a dingo.01/29/2015 - 1:46pm
Wonderkarpmine was grandia 201/29/2015 - 1:39pm
Matthew Wilsonoh btw only about 5.6 percent of the us has broadband now.01/29/2015 - 1:21pm
Matthew Wilsonhttp://www.theverge.com/2015/1/29/7932653/fcc-changed-definition-broadband-25mbps did not think the fcc would go through with it.01/29/2015 - 1:16pm
Andrew EisenI know, right? Don't you dare think the fact that I buy all your games makes this sort of behavior okay, TT Games!01/29/2015 - 12:57pm
IanCHow dare thy release games that do well both commercially and critically. How dare they. (refer to the Lego games)01/29/2015 - 12:55pm
Infophile@Wonderkarp: Tales of Innocence. Was in the final dungeon, when I accidentally left my 3DS on an airplane and couldn't get it back. Lost both the game and the system. Got a new system, but not the game (not fun enough to be worth replaying)01/29/2015 - 12:10pm
Andrew EisenOh, thank goodness. There will be at least two console LEGO games this year. For a moment I was worried there! (LEGO Jurassic World, LEGO Marvel's Avengers plus LEGO Ninjago for handheld.)01/29/2015 - 12:08pm
prh99Cminer: It's the only way to monetize Nintendo game videos. Otherwise Nintendo content IDs them and take all the AD revenue. Also it's only covers a small portion of their catalog.01/29/2015 - 12:06pm
ematuskeyWonderkarp: Pretty much every Elder Scrolls game. :p01/29/2015 - 11:53am
CMinerMaybe I missed something; is Nintendo actually going to try and force people to join their program? Or did they just create a program, and people are speculating?01/29/2015 - 10:53am
prh99I wonder if I can craft an AdBlock filter that only blocks ads on Nintendo videos. (not serious)01/29/2015 - 10:46am
WonderkarpI'm still going to do nintendo videos when I start my lets plays. I'm just going to make sure I'm uploading nonnintendo videos more.01/29/2015 - 10:40am
prh99I think all that will come out of that is fewer Nintendo videos, cause it's probably not worth the trouble.01/29/2015 - 10:37am
WonderkarpSo GP, what is the one game you never completed. Like you got real far but never finished it for some reason.01/29/2015 - 10:37am
E. Zachary KnightI added more shouts to the "All Shouts" page. Clicking that link at the bottom will show the latest 100 shouts instead of 30.01/29/2015 - 10:23am
 

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