PayPal Users Love Pay-To-Play Gaming

August 1, 2011 -

According to figures released by PayPal, 12 million of its customers use funds for various Facebook games every month on games like Farmville.

"In massively multiplayer online games, the number of paying gamers keeps going up," said PayPal's Carey Kolaja. "The perception about digital goods is that they lead to micro transactions, which are small. But the average purchase for a paying user is in the mid-20s (in dollars). It is on a positive trajectory."

Forty percent of adults play online games and 70 percent of all gamers use PayPal, according to the company. Around 19 percent of purchases in MMOs are under $10, while $10 to $50 purchases account for 54 percent of purchases. Purchases over $50 account for about 27 percent. In social games, $10 or below purchases make up 33 percent, 58 percent of purchases are somewhere between $10 and $50, and nine percent are for amounts over $50. The most popular games among customers are World of Warcraft, Final Fantasy, Bejeweled and Farmville, according to PayPal.

Source: The Escapist


Comments

Re: PayPal Users Love Pay-To-Play Gaming

Lets see *fuzzy math start* so there are 44K worth of minutes in a month your typical bill is 15-20 a month lets say 20$.

 

Now lets half the 44K twice leaving 11K or 183 hours, that is still to high so lets half it again to 5.5 or 90ish hours.

Now lets do it like this 20$ gets you 90 hours at 1$ per 4.5 hours, even if you double the price its better than paying for 15-20$ of time you do not use.


Copyright infringement is nothing more than civil disobedience to a bad set of laws. Let's renegotiate them.

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CMinerI blame North Korea.12/25/2014 - 11:49pm
MechaTama31For the last few weeks, the GP site fails to load about 2/3 of the times I try.12/25/2014 - 11:13pm
MaskedPixelanteOK, is GP having trouble loading for anyone but me?12/25/2014 - 9:21pm
Matthew Wilsonits a bunch of script kiddies. ddosing is one of the easiest thing to do,and most companies can not stop it sadly.12/25/2014 - 5:05pm
MaskedPixelanteI like Nintendo as much as the next person, they're pretty much the only company putting out the games I want to play, but that was pretty embarassing to have NNID go down due to overuse.12/25/2014 - 4:35pm
MaskedPixelanteSee? It's NOT a repeat of last year's fiasco.12/25/2014 - 4:22pm
PHX CorpLizard squad is responsible for The XBL/PSN shutdown https://www.youtube.com/watch?v=QSpZvsoWvig12/25/2014 - 4:17pm
IanCOh shut up bitching about Nintendo. At least they advised people to downloading updates before the big day. Sony/MS? Not a peep.12/25/2014 - 3:50pm
MaskedPixelanteBoth PSN and Xbox Live are down. Since I'm sure Sony and Microsoft have better online support than Nintendo did last year, this isn't from "everyone logging onto their new devices all at once".12/25/2014 - 3:48pm
prh99John Romero's Christmas present, a custom Icon of Sin sculpture. http://www.pcgamer.com/john-romero-gets-the-icon-of-sin-for-christmas/12/25/2014 - 3:37am
Matthew Wilsonthe interview will be on youtube/xb1/ andriod today.12/24/2014 - 1:05pm
james_fudge1900's?12/24/2014 - 12:56pm
james_fudgeYeah we could go way way back :)12/24/2014 - 12:56pm
E. Zachary KnightCopyright law in general has been broken since at least 1976. Could be even earlier than that.12/24/2014 - 12:24pm
james_fudgeWhat he said :) They want to make it worse than it already is.12/24/2014 - 12:14pm
Papa MidnightDMCA has been broken since 1998. Good luck getitng Congress to do something about it.12/24/2014 - 11:39am
Craig R.At least they owned up to the mistake. But doesn't change the fact that DMCA is thoroughly broken.12/23/2014 - 5:23pm
MaskedPixelanteSpeaking of Dark Souls OMG I'M MAKING ACTUAL PROGRESS WTH IS THIS WHAAAAAAA12/23/2014 - 10:49am
MaskedPixelantehttp://www.neogaf.com/forum/showpost.php?p=144500932&postcount=740 Yup, DSFix was part of an unrelated take down, and is being resolved.12/23/2014 - 8:04am
prh99Of course had they not done such a rush on the port we wouldn't dsfix to make the game not look and play like ass. 720 internal renders aren't so hot scaled to 1080.12/23/2014 - 7:38am
 

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