Doom creator John Carmack says that violent video games reduce real-world aggression and that the ongoing debate about the affects of video games has been irrelevant for years because gaming has become a mainstream activity. The founding father of id Software and the driving force behind such hits as the Wolfenstein, Doom, and Quake series of first-person shooters claims that he never took the violence in video games debate seriously:
"People just play games now and I never took seriously the violence in video games debate. It was basically talking points for people to get on CNN and espouse their stuff on there," he told IndustryGamers in a recent interview.
In fact, he thinks that the research is showing the opposite of what anti-gaming groups believe:
"And I really think, if anything, there is more evidence to show that the violent games reduce aggression and violence," he continued."There have actually been some studies about that, that it’s cathartic. If you go to QuakeCon and you walk by and you see the people there [and compare that to] a random cross section of a college campus, you’re probably going to find a more peaceful crowd of people at the gaming convention. I think it’s at worst neutral and potentially positive."
You can read more of Carmack's comments at IndustryGamers.