Paul Smith and Gaming the Courts

August 4, 2011 -

Metro weekly profiles Paul Smith, one of the leading Supreme Court litigators in the country, and particularly his noteworthy work on Brown v. EMA. But before tackling that landmark case, Smith has (and still does) fought to advance gay equality in the courts. Smith was a key factor in successfully arguing Lawrence v. Texas before the Supreme Court in 2003, which resulted in ending sodomy laws.

Smith began his work on technology issues with a prominent First Amendment case involving the Communications Decency Act or, Reno v. ACLU. The law required "all communications on the Internet, even like email, to be suitable for young children unless … screened away from children." The law "was thrown out by the Supreme Court ultimately unanimously in 1997." Smith has spent most of his career arguing against similar regulations including those applying to video games.

The Reno case, caught the attention of the video game industry, and saw him arguing cases for the video game industry for about 10 years all around the country - including the case decided earlier this year, Brown v. Entertainment Merchants Association.

"States and cities have tried to pass laws limiting which games can be sold to minors based on their content," says Smith. "Our position has always been, 'there's a ratings system, and people should be able to make choices about these things themselves.' It's not obscenity, it's protected speech."

"And we had always succeeded in having the laws thrown out under the First Amendment, including in California, which is the case that went to the Supreme Court," he continued. "The alarming moment was when they took the case at the Supreme Court. There was no apparent reason why they should."

"But it led to quite a First Amendment confrontation...which had the attention of not just the video game manufacturers, but the moviemakers and the television producers and all sorts of people who were worried that we were suddenly going to have a new exception to the First Amendment for violence and kids."

"But it didn't turn out that way," Smith added.

Smith's advocacy for free speech and gay rights will continue, but gamers are in his debt for his work on Brown v. EMA.

Metro Weekly is a Washington, DC area publication that covers issues and people important to the gay and lesbian community. It has been in operation since May 1994.


Comments

Re: Paul Smith and Gaming the Courts

He's a legal genius, and now a hero to the video game community.  Hats off to you, Mr. Smith, for protecting free speech.

Re: Paul Smith and Gaming the Courts

But he promotes sodomy and wants kids to have access to violent games!!

I'm making this up but I bet some pundits say so to similar effect...

 
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Andrew EisenOh, there's also the Facebook page.05/27/2015 - 4:29pm
hidannikOkay :( Guess I'll just have to YouTube it when I've caught up on all the other podcasts.05/27/2015 - 4:13pm
Andrew EisenI honestly don't know. The show is on my YouTube channel and we promote it here on the site every week.05/27/2015 - 4:11pm
hidannikIs there nothing a podcast app can key on?\05/27/2015 - 4:09pm
Andrew EisenYeah, we lost Libsyn quite some time ago. As such, no RSS or iTunes. We're working on finding a new (and cost effective) home but it's been really slow going.05/27/2015 - 4:07pm
hidannikThe last one on that feed was Feb 905/27/2015 - 4:05pm
hidannikThe feed is at superpac.libsyn.com05/27/2015 - 4:05pm
hidannikI ask because it hasn't shown up in my PocketCasts feed in a while. (I'm currently a month behind)05/27/2015 - 4:02pm
E. Zachary KnightAE, Loved your mom as the guest on your 30 Days of Netflix series. She is one interesting lady.05/27/2015 - 3:47pm
E. Zachary Knighthidannik, If you mean on iTunes, we are working to get it back up there soon. Otherwise, the show must go on. We record live every Saturday at 8pm Central05/27/2015 - 3:47pm
Andrew Eisenhidannik - The podcast will continue this weekend and every weekend after for the foreseeable future. What makes you ask?05/27/2015 - 3:29pm
Matthew WilsonI say no it isnt, but it depends on the reason for not selling it. were the pressured to not sell it. aka target au, or did they chose not to on their own aka gog with hatred.05/27/2015 - 3:28pm
hidannikIs there no more podcast?05/27/2015 - 3:26pm
E. Zachary KnightHere is another thought exercise. How would you feel if game developers traded in IP? http://gamasutra.com/blogs/JorgeMunoz/20150520/243471/Why_dont_developers_buysell_intellectual_property_much_like_other_assets.php05/27/2015 - 3:24pm
Andrew EisenSlightly Mad Studio comments on Wii U version of Project Cars: http://www.nintendolife.com/news/2015/05/exclusive_slightly_mad_studio_head_ian_bell_sets_the_record_straight_on_project_cars_wii_u05/27/2015 - 11:54am
E. Zachary KnightGamasutra has a really interesting interview with the Hatred developers. http://gamasutra.com/blogs/AlbertPalka/20150526/244229/Real_talk_with_Destructive_Creations_Hatred_interview.php05/27/2015 - 10:11am
WonderkarpLove Gamerevolutions Summary of Splatoon "It's like Double Dare found love with a roll of sushi and made a beautiful, action-packed Wii U game."05/27/2015 - 9:41am
E. Zachary KnightExtra Credits promotes SJW PC crap by discussing Rust's decision to include race but not give players a choice. ;) https://www.youtube.com/watch?v=eh1zfdUTqBY05/27/2015 - 9:20am
ZippyDSMleeIt would be haliarous if soemone started complaining about it in some form or another.05/27/2015 - 8:58am
E. Zachary KnightMore SJW PC crap being shoved down the throats of game designers and gamers ;) http://gamasutra.com/view/news/244376/Bloodstaineds_female_lead_Miriam_reflects_the_games_audience.php05/27/2015 - 8:43am
 

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