Going Over Santa's Head.. to Blizzard

August 8, 2011 -

While everyone else is ranting and raving about Diablo III and having to be "always connected" to Battle.net to play it - even in single player - our very own Andrew Eisen takes a different approach with the following heartfelt letter.

If Blizzard listens, this could be the best Christmas ever! Check out his heartwarming plea to Blizzard to your left or visit YouTube.


Comments

Re: Going Over Santa's Head.. to Blizzard

My first knee-jerk reaction to the online play mandate for D3 was that it was directed at "stopping" infringement. I realize now that it wasn't the main reason they did this. It was because of the cash auction house they added that they require online play. Any player not online is 100% certainly not going to be generating profit for them because they can't take part in the auction house.

Why does this matter? It matters because Blizzard charges you when you put up the auction, they take a cut when the auction is won, and then they take a cut when you go to cash out your sales. So for those of you who can't count, that's 3 times they take a piece of the action. Three times! It's all a plan to milk millions of people and make money for doing absolutely nothing. Anyone who's not online isn't contributing to this free revenue for Blizzard, that's why we won't get offline play. Anything they say to the contrary is pure bullshit.

-Greevar

"Paste superficially profound, but utterly meaningless quotation here."

Re: Going Over Santa's Head.. to Blizzard

"Anyone who's not online isn't contributing to this free revenue for Blizzard, that's why we won't get offline play."

True, but anyone who's not online may as well not buy the game period as they can't play any part of it.  That's a sizeable chunk of change Blizzard is throwing away right there.  Blizzard may not get the "nominal fee" from the offliners but at least they get the revenue from them purchasing the game in the first place.  Not to mention the good will generated from catering to all their fans, online or not.

 

Andrew Eisen

Re: Going Over Santa's Head.. to Blizzard

"True, but anyone who's not online may as well not buy the game period as they can't play any part of it."

That's my point. People who want to play offline won't buy it, they will just download a cracked version. And it will be cracked, just like the Ubisoft DRM.

-Greevar

"Paste superficially profound, but utterly meaningless quotation here."

Re: Going Over Santa's Head.. to Blizzard

Right, which is why it would behoove Blizzard to cater to its offline fans as well.

 

Andrew Eisen

Re: Going Over Santa's Head.. to Blizzard

That's good. I remember seeing part of this in the comments of the last post. And it is something I wish they would comply with.

They put all this crap in a game to stop piracy and tell us that they [The pirates] aren't cracking their DRM. It's like the part in Harry Potter where the Ministry of Magic denies that You-know-who is dead and is not coming back, when you know good and well that he is. In that vein, the game industry denies that the DRM is being cracked when pirates are cracking the DRM left and right and sometimes either right before or after the game is released, despite the face that the DRM is supposed to stop the pirates. But it's not stopping the pirates, just the loyal paying customers.

I bought GTA IV and the DLC packs for PC despite the DRM in it and the fact you need to be connected to install it. If GTA V ends up being where you need a constant connection to play it, is where I draw the line.

It begs to question: Is this about stopping piracy or keeping total control on the customers who buys your product, and not to mention keeping total control of the product long after it leaves their hands. Kinda like selling a VCR to someone and making they buyer use the VCR in ways you see fit, over letting the buyer using HIS VCR how he wants.

Sorry for the rant. The video really was good and I hope something good comes out of it.

 - W

Consumer responsibility is just as important as Corporate responsibility. So, be responsible consumers.

Re: Going Over Santa's Head.. to Blizzard

I'll add, Andrew, you're a very good presenter and I'd like to think good things will come of it, for yourself and the people/media form you're representing.

Re: Going Over Santa's Head.. to Blizzard

BRAVO!

Re: Going Over Santa's Head.. to Blizzard

I hope your sister put in her own PS for you as well.

-Austin from Oregon

Feel free to check out my blog.

Re: Going Over Santa's Head.. to Blizzard

Hehe, you make good use of humor, and glad I see soemone else who enjoys the M.A.S.K. toys.

Re: Going Over Santa's Head.. to Blizzard

I'm just glad I'm not the only one who's in their 30s and still loves their M.A.S.K. toys.

 
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PHX Corphttp://www.thejimquisition.com/2015/04/assassins-creed-chronicles-china-review/ anyone seen this04/26/2015 - 4:19pm
Matthew Wilsonhttp://www.destructoid.com/director-del-toro-says-silent-hi… Can not say I am surprised sadly. I feel bad for del Toro because every time he tries to do a video game project it falls apart.04/26/2015 - 1:42pm
InfophileAnyone play any of the following games: War Thunder, Infinite Crisis, or Strife? Got a card for a big chunk of money in them with my new computer which I won't need and looking to give it away if anyone wants it.04/26/2015 - 9:02am
Mattsworknamei I hope there is, I love that series.04/25/2015 - 5:59pm
Matthew Wilson@matt I am sure there will never be a armored core game04/25/2015 - 5:24pm
Mattsworknameof From softwares recent games, bloodborne is the best work they have done yet, though they really need to get to work on armored core 604/25/2015 - 5:10pm
Matthew WilsonLost Kingdoms came out in 2002 this day. I played that game. I did not relize it was made by From Software. Lost Kingdoms was a good unique hard game.04/25/2015 - 4:56pm
MattsworknameOff topic, but, who heres playing Bloodborne, and if so, is it mercillesly murdering you every chance it gets?04/25/2015 - 7:35am
Matthew WilsonI think its a good article, and devs can take some lessons from life is strange.04/24/2015 - 10:24pm
Andrew EisenI tinyURL'd it. The world is safe!04/24/2015 - 10:23pm
Matthew Wilson@AE my bad there is nothing I can do about that.04/24/2015 - 10:21pm
Andrew EisenLooks like the spoiler is right there in the URL.04/24/2015 - 10:20pm
Matthew Wilsonhttp://tinyurl.com/ok9pf6b a interesting opinion piece on the life is strange episode 2, and a dark event that happens in it. full warning major spoilers.04/24/2015 - 10:11pm
Matthew Wilson@mech no just she, nor her co workers have not. she never said it is not real.04/24/2015 - 8:58pm
MechaCrashWas she saying "I haven't experienced it," or "I haven't experienced it therefore it does not exist"?04/24/2015 - 8:31pm
ZippyDSMleeoy the skyrim paid mod thing is going over well. My 2 lints, I would not mind if Skyrim had a full SDK and not a crappy lil editor....04/24/2015 - 6:46pm
Andrew EisenWell, that is indeed crappy and nonsensical.04/24/2015 - 3:45pm
Matthew Wilsonshe got attacked for saying that she personaly has not experienced the harassment some other female devs have, and she got acused of defending GG and ignoring harassment. she ended up getting dog piled because of it.04/24/2015 - 3:43pm
Andrew EisenFine but do you recall ANY details at all?04/24/2015 - 3:38pm
Matthew Wilsonit was several weeks ago now, and I will admit to not saving it.04/24/2015 - 3:36pm
 

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