THQ Fires 200, Closes Three Development Studios

August 10, 2011 -

THQ announced this week "a strategic realignment" of its internal studio development teams - which in laymen's terms means it has shut down a studio or two and cancelled some long-standing game project. The company announced that it was shelving the MX vs. ATV franchise, closing two studios in Australia, and laying off the development team at the company’s Phoenix location. The Quality Assurance team in Phoenix will remain. The closures will mean 200 layoffs, according to THQ.

THQ said this was done in part because it is in "the process of transitioning its portfolio away from licensed kids titles and movie-based entertainment properties."

"With this realignment, we are narrowing our focus to high-quality owned IP with broad appeal that can be leveraged across multiple platforms, and to work with the best talent in the industry. By right-sizing our internal development capacities for our console portfolio, our five internal studios are focused on delivering high-quality games with talented teams driving the execution of those titles to market," said Brian Farrell, President and CEO, THQ. "As we have outlined in our business strategies, we are making shifts to reduce movie-based and licensed kids’ video games in our portfolio, which underscores our strategy to move away from games that will not generate strong profits in the future.”

"We will continue to evaluate our capital and resources to concentrate on fast growing digital business initiatives such as social games, mobile and tablet-based digital entertainment," Farrell added.

THQ noted in its announcement that "all affected employees are eligible to apply for open positions within the company globally."

For developers in Australia this is probably not much of an option - for obvious reasons.

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RedMageAs someone who writes extensively himself, I can see when writing has been influenced by boiling anger from a mile away.07/31/2015 - 7:12pm
RedMageI also didn't see Leigh Alexander's original article as an attack on gamers; it was just poorly written. She'd likely had a terrible day and was projecting the activities of gaming's vicious fringe onto "gamers" collectively, however you describe that.07/31/2015 - 7:11pm
Andrew EisenI searched for the RPS article but the best I can find is a weekend wrapup article that links to Alexander and Golding's articles. That can't be it.07/31/2015 - 7:11pm
MattsworknameAlso, side note: Windows 10 upgrade appears to be a MUCH better platform then windows 8, testing on 3 seperate units, and it works great07/31/2015 - 7:07pm
Andrew EisenPolygon's "An awful week to care about video games" did not (unless you're referring to a different article) and I've never seen a RPS story on the Gamers Are Dead list.07/31/2015 - 7:06pm
MattsworknameSeveal directly linked to it, including polygon and rock paper shotgun07/31/2015 - 7:02pm
Andrew EisenHuh? Did any of the Gamers Are Dead articles other than Golding's even mention Shaw's study?07/31/2015 - 6:52pm
Mattsworknameso basicly, sargon showed that the whole spat of "Gamers are dead" article were based on lies and misinformation07/31/2015 - 6:39pm
Mattsworknamehow the articles themselves were not truly academic based, but agenda driven, as it they exsisted for idealogical purposes not backed up by the research they claimed supported them.07/31/2015 - 6:37pm
Mattsworknamegeneral, have no need or want of "Diveristy" according to shaws own research. He then went into the articles that cited it, including the origional, and showed that they argued things taht the actual research tthey quoted did NOT support, he lastly showed07/31/2015 - 6:36pm
MattsworknameAndrew: Sorry im so late in responding to your earlier question abonut sargons video, but basicly, he went through 3 phases. He first looked at the cited reasearch the articles used, by somone named shaw, and proved that the research shows that gamers, in07/31/2015 - 6:35pm
benohawk:( Well, that's crappy news James07/31/2015 - 6:29pm
james_fudgeRIP Roddy Piper :(07/31/2015 - 5:39pm
Andrew EisenI told Sega if it releases Yakuza 1&2 HD and Yakuza 5 in North America, I'll buy them. So far, they don't seem to be swayed.07/31/2015 - 5:11pm
Craig R.Too many gamers were harassing and abusing long before Baldwin decided to 'legitimize' the lunatic fringe, but that term certainly made the lunatics easier to pick out of the crowd07/31/2015 - 4:58pm
Craig R.Which is why the entire GG crowd looks like a giant bad egg07/31/2015 - 4:55pm
Craig R.Irony: the people who are feeling hostility toward their 'gamer' identity are often those who are most hostile to everybody else07/31/2015 - 4:55pm
Andrew EisenIt's not about gamers at all, it's discussing the harassment and abuse that Sarkeesian and Quinn had suffered. So yeah, not a great title but not an attack on gamers either.07/31/2015 - 4:48pm
Andrew EisenI agree than many of the titles are kinda bunk though. For example, Ars Technia's "The death of the 'gamers' and the women who 'killed' them" doesn't really work for the article.07/31/2015 - 4:47pm
Andrew EisenAnd I still don't see how articles like Polygon's "An awful week to care about video games" can be construed as an attack.07/31/2015 - 4:25pm
 

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