3DS Sales Climb in Japan After Price Cut

August 16, 2011 -

Nintendo 3DS hand-held sales in Japan climbed to the second-highest levels since the system's release last February as the company cut prices by about 40 percent, according to data gathered by research firm Enterbrain Inc. Nintendo sold 214,821 3DS units in Japan last week, the most since the 371,326 units it sold in the last week of February when the system was introduced. Nintendo cut the price of the 3DS to 15,000 yen ($195) on Aug. 11 from 25,000 yen.

Nintendo cut its profit forecast 82 percent last month based on the low demand for the 3DS since launch. The August 11 price cut is the first time the Kyoto-based games giant has lowered a product’s price within six months of its debut. The company shipped 3.61 million units worldwide by the end of March and 710,000 units in the three months ended June 30.

The 3DS also received price cuts in North America, Europe, and Australia, though sales data for the system in these regions has not yet been released.

Source: Bloomberg


Comments

Re: 3DS Sales Climb in Japan After Price Cut

Spoiler alert: It's selling out everywhere. Amazing what happens when you slash $80 from a next-gen system less than 6 months after launch.

 
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Andrew EisenThe story you just linked to? The story you asked if anyone had seen? Yes, THAT obnoxiousness. I've heard it parroted for nearly two years now.11/27/2014 - 7:57pm
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Andrew EisenI've heard the same obnoxious horse poo for years. It's nothing new.11/27/2014 - 7:45pm
ZippyDSMleeAlso anyone see this? http://guardianlv.com/2014/11/anita-sarkeesian-unmasked-feminist-icon-or-con-artist/11/27/2014 - 7:28pm
ZippyDSMleeEvil within is a badly designed game.11/27/2014 - 7:28pm
Andrew EisenSure but you said "widens," hence my confusion. Looking into it, yep, there's a tweak to completely re-frame the image, adding more info at the top and bottom. You apparently need a fairly beefy rig to keep it running smooth when you do that though.11/27/2014 - 6:48pm
Matthew Wilsonthere is vertical fov, not just horizontal fov11/27/2014 - 6:38pm
Andrew EisenWell, you can widen it to 3:1 or even 10:1 but I don't know why you'd want to. From what I understand it's the missing visual info at the top and bottom that some object to, not that there isn't enough on either side.11/27/2014 - 6:36pm
Matthew WilsonI think it widenss the fov, so you get to see more.11/27/2014 - 6:31pm
Andrew EisenI don't see how as doing so would not add any visual information to the top or bottom of the screen.11/27/2014 - 6:04pm
Matthew Wilsonfrom what I read, getting rid of the black bars and stretching it out made for a better play experience.11/27/2014 - 5:59pm
Andrew EisenFrom what I hear, there's a ton of "look up and shoot at the guys above you" stuff in the game that the wider frame doesn't accommodate such actions well.11/27/2014 - 5:55pm
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Matthew WilsonI kinda hope this is not true. http://www.nintendolife.com/news/2014/11/nintendo_might_not_be_making_more_gamecube_controller_adapters_at_the_moment11/27/2014 - 1:34pm
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