The Oldest App Inventor in the World!

August 17, 2011 -

Meet George Weiss, the oldest app inventor in the world. The 84-year-old man helped create Dabble – The Fast Thinking Word Game, which was recently released for iPhone, iPod touch and iPad. The $0.99 app charges users with spelling five words as quickly as possible using 20 letters stacked in the shape of a pyramid. But there are a few catches; those five words must include a two, three, four, five and six letter word. The game is described by VentureBeat as the kind of old fashioned puzzler you might play with your grandparents - which is interesting because the guy that invented it is old enough to be someone's grandpa.

"A lot has changed since 1958, but people still love a good game," said Weiss in a press release announcing the game's release today.

The game started out as a parlor game and was picked up by Ideas Never Implemented (INI) in 2011 and distributed by Barnes & Noble. Later Weiss worked with developers at Flashy Substance and Itch (who used the Corona SDK from Ansca Mobile) to create the Dabble app.

While Weiss didn’t code the app himself, everyone who has been involved in the game give the credit to Weiss, from the developers at Flashy Substance to the founder of INI. Weiss gets full credit for the game.

The Dabble app was developed by Joseph Flowers of Flashy Substance, who says the board game provided a unique foundation to create an app.

“It was easy to see how this could become an app,” Flowers says. “We usually create games for competitive gamers ages 18 to 40, but this time we focused on keeping it simple since the board game is simple. The first time you play the app you may not win, but you will understand how to play. This is the first time we’ve been able to sit down with our friends and family and share a game we’ve built.”

INI says that it plans to expand Dabble further with new titles such as Dabble Jr., Super Dabble, and Android and Facebook versions. But ultimately it all goes back to Weiss taking a chance and not giving up on his idea:

“I never gave up,” said Weiss. “And now, I have the satisfaction of knowing that I didn’t waste all those years!”

Source: VentureBeat


 
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MattsworknameEh, I love the new batmobile personally, it's a blast to mess aroudn with. Plus, the game is set in a situation that mroe or less leaves batman with no choice but to go full force. And even then, it still shows him doing all he can to limit casualties.07/01/2015 - 11:38pm
Andrew EisenAgreed. Luckily, we don't seem to be in danger of that of late. No one's suggesting, for example, that tanks shouldn't be in video games, only that the tank in Arkham Knight is poorly implemented and out of place from a characterization standpoint.07/01/2015 - 11:27pm
MattsworknameConfederate flag, Relgious organizations, etc etc. Andrew isnt[ wrong, just remember not to let that mentality lead to censorship.07/01/2015 - 11:20pm
Mattsworknamefind offensive or disturbing, and that mindset leads to censorship. It's all well and good to say "This would be better IF", just so long as we remember not to let it slide into "This is offensive, REMOVE IT". IE , the current issues surroundign the07/01/2015 - 11:19pm
MattsworknameAndrew and goth both have points, and to that point, I'll say. Saying somethign is improved by changing something isn't a problem, on that I agree with , but at the same time, on of the issues we have in our society is that we want to simply remove things07/01/2015 - 11:18pm
Andrew EisenSee? Suggestions for improvements that involve taking things away do not mean the work is garbage or performing poorly, critically or commercially.07/01/2015 - 9:29pm
Andrew EisenSkyward Sword is spiff-a-rific but it would be an improved experience if the game didn't explain what each item and rupee was every single time you picked them up!07/01/2015 - 9:27pm
Andrew EisenHere's another: De Blob is a ton of fun but it would be improved without motion controls. Incidentally, THQ heard our cries, removed motion controls for the sequel and it was a better game for it!07/01/2015 - 9:24pm
Andrew EisenI'll give you an example: Arkham Knight is a ton of fun but the tank sucks and the game would be even better without it.07/01/2015 - 9:23pm
Goth_SkunkWell clearly we're diametrically opposed about that.07/01/2015 - 9:03pm
Andrew EisenNot even remotely true.07/01/2015 - 8:59pm
Goth_SkunkIt is, if the suggestion involves taking something away from a product in order to make it better.07/01/2015 - 8:49pm
Andrew EisenOffering suggestions for improvement does not mean that the work in question is garbage or not doing fine.07/01/2015 - 8:21pm
Goth_SkunkIf their products were garbage, they wouldn't be as praiseworthy as they are.07/01/2015 - 8:08pm
Goth_SkunkAnd Andrew, I really don't think GRRM or the producers of the Game of Thrones TV show need anyone to tell them what to do to make their products better.They appear to be doing just fine on their own.07/01/2015 - 8:07pm
Goth_SkunkThe only thing not worth talking about, is what shouldn't be talked about.07/01/2015 - 7:47pm
Goth_Skunk@Infophile: It could be a reason, if I were wrong. I'm not.07/01/2015 - 7:44pm
PHX Corphttp://kotaku.com/steam-players-take-justice-into-their-own-hands-virtua-1715215648 anyone seen this, Steam Players Make Their Own Justice, Virtually Imprison Troll07/01/2015 - 7:17pm
Andrew EisenHeh, just had our (IGN's) journalistic integrity called into question over two typos on one of the Wikis (which are editable by the readers).07/01/2015 - 6:08pm
Matthew Wilson@tech this isnt the only stupid tax in recent months though. they were adding a commuter tax as well. if they continue doing crap like this, they will run in to the same issues as Detroit.07/01/2015 - 5:34pm
 

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