UK video game trade group TIGA issued a short statement on the General Certificate of Secondary Education (GCSE) mathematics results. The group said that the significant increase in entries for physics combined with a rise in the proportion of young people achieving A – C grades at GCSE mathematics was "encouraging," but that the country faces a challenge for achieving similar results for the two-fifths of GCSE students who failed to get a passing grade. A solid background in mathematics is fundamental for students looking to have a career in the game industry.
"There are encouraging signs in this year’s results. The increase in the overall A*-C rate in GCSE mathematics from 58.4% in 2010 to 58.8% in 2011 as well as a 0.1% increase in the physics rate to 93.7% is a step in the right direction," TIGA CEO Dr Richard Wilson said. "Mathematics and physics are important core subjects for progression into some jobs in the video games industry.
"It is disappointing that again over 40% of students studying GCSE mathematics are not achieving a good pass," he added. Whilst today’s GCSE results are generally positive, the Government must continue to focus on driving up standards, particularly in key subjects such as mathematics."