MMO developer Artix has been experimenting with ads that players only see when they die in the online game AdventureQuest Worlds. The practice is getting some interesting reactions from players, according to CEO Adam Bohn, who spoke at length with [a]list Daily in a recent interview. The ads are what are commonly called "house ads," or ads promoting the company's own products and services such as other game titles and the company's store:
"We took on the idea of the death ads; we started it with just our stuff and we have a lot of stuff to promote," said Bohn. "We run six of our own games and have Heromart with plenty of cheeky products to sell and we have mini-games on our site. We recently released a card game at Toys R Us and this holiday season were releasing two expansions, and we're going to release a Death Ads card in one of the expansions. It's a trap card that can send an armor or pet to graveyard."
"When we first released it, [players] laughed and then they died and for those who died saw it and said, 'How come we see the ads if we pay?'" he continued. "I put in a toggle switch; it's not automatically turned off because some people were like, 'What if I want to see it?'"
Since players have to wait for a timer to run out, serving up an ad is a smart way to take advantage of a captive audience, particularly when a game is free-to-play.
Source: Industry Gamers