Gamification Summit Agenda Detailed

August 31, 2011 -

Organizers of the Gamification Summit announced this morning that they have finalized the agenda and speaker program for the September 15-16 conference occurring in New York City. That agenda includes keynotes, featured talks, design intensives, panels, and workshops that (they hope) teach and inform attendees on the subject. GSummit promises to bring together experts from advertising, healthcare, education, government, media, e-commerce, startups and academia to share knowledge and improve engagement with consumers and employees by using gamification techniques. Though the workshop has sold out, limited tickets remain for the two day event.

"Gamification will transform every organization, from the world’s biggest brands to tech startups and governments," said Gabe Zichermann, founder of Gamification Co. and chair of the Gamification Summit. "Teaching kids to read, rehabilitating people with injuries, improving lifestyles, securing our borders - all this is happening today with the power of gamification, and GSummit is the best place to learn from the experts."

Some of the 45 speakers taking part in the event include Alexandra Wilkis Wilson, co-founder of GiltGroupe; Susan Bonds of 42 Entertainment; Alix Levine, Director of Research at Cronus Global; Geoff Lewis of TopGuest; and Educator Ananth Pai.

Some of the topics are fascinating (at least in concept): they include "The Games Jihadis Play: Extremism, Recruitment and Gamification," a discussion on how extremists are using gamification to recruit new members; and "Gamifying the Classroom: An Inspirational Teacher’s Story of Making Education Fun," which examines how gamification can make education less of a bore for children.

The two-day event will also offer key panels on health care, rewards, education and more featuring speakers from Google, Recyclebank, Aetna, Playboy, Samsung and more.

For more details -- including what's being planned for the event -- check out gamificationsummit.com.

 
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Papa MidnightWii U Games finding Solidarity with PC Gamers :(08/19/2014 - 6:09pm
Zenbuy all of the bad DLC before they even showed the main content everyone was waiting for. I paid for it, I wanted it, and I got tossed aside.08/19/2014 - 4:10pm
ZenIanC: Yep, both Call of Duty games did the same thing holding back all DLC and then releasing the day one map 2 YEARS later out of the blue. Why play what they won't support. Warner Bros canceled their DLC after promising it because Wii U owners didn't08/19/2014 - 4:09pm
Andrew EisenShe's the developer of Depression Quest. It's an interesting game (although I wouldn't call it fun) and you can check it out for free at depressionquest.com.08/19/2014 - 2:48pm
Sleakerwhat's all this Zoe quinn stuff all over and should I even bother looking it up?08/19/2014 - 2:37pm
IanCExactly Zen. The third one had random delays to the DLC and they just came out seemingly at random with no warning, and the 4th they didn't even bother.08/19/2014 - 2:31pm
ZenI may have bought both AC games on Wii U, but WHY would anyone be expected to get the game when they came out MONTHS before release that they were skipping DLC and ignoring the game? They poisoned the market on themselves then blamed Nintendo players.08/19/2014 - 1:27pm
Papa MidnightIn review, that's fair, Andrew. I just tend to take Gawker articles with a lot of salt, and skepticism.08/19/2014 - 12:07pm
Matthew WilsonFor one has a English speaking support team for devs. Devs have said any questions they have, were translated in to Japanese. then back in to English. 08/19/2014 - 11:41am
Adam802they need to realize the "wii-fad" era is pretty much over and start rebooting some old great franchises like they are doing with star fox08/19/2014 - 11:39am
Adam802unfortunatly, this seems to represent 3rd party's position on the wiiU in general. Nintendo has always sucessfully relied on 1st party but now since 3rd parties and console "power" are so important this gen, they're in trouble.08/19/2014 - 11:38am
IanCOkay, so what can Nintendo do to these 3rd parties? Huh? If a company release games late with missing content then of course it won't sell. Seems simple to me.08/19/2014 - 11:25am
Andrew EisenSakurai and Co. REALLY need to go back in there and re-pose Samus. She is so incredibly broken.08/19/2014 - 11:06am
ZippyDSMleeUntill Nin starts paying out the azz or doing much much more to help 3rd party games development, the WIIU is dead in the water.....08/19/2014 - 11:03am
ZippyDSMleehttps://www.facebook.com/permalink.php?story_fbid=316135481893472&id=22417313775637408/19/2014 - 11:02am
ZippyDSMlee*gets out the popcorn* this will be fun08/19/2014 - 11:01am
Andrew EisenIt's not as simple as "Nintendo gamers don't buy AC games."08/19/2014 - 11:01am
Andrew EisenACIII was late, missing DLC (so was IV) and was on a brand new platform that had never had the series competing against two platforms that had an install base of 80 million a piece who had all the previous games.08/19/2014 - 11:01am
Andrew EisenI'd say TechDirt is being a bit unfair towards Kotaku's article to the point of slightly mischaracterizing it. It's not really bad but, while a little muddled, neither is the Kotaku article.08/19/2014 - 10:59am
 

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