Game Development Essentials: An Introduction - Third Edition Released

September 1, 2011 -

The third edition of Jeannie Novak's textbook on game development, "Game Development Essentials: An Introduction," was released earlier this month and is available at most major book stores and online book resellers. The book series is a popular resource for real-world, college-level game design programs. To date, Game Development Essentials: An Introduction has been adopted by more than 50 game development programs in the United States including Indiana University, Ohio University, Texas State Technical College, Portland Community College, and the International Academy of Design & Technology. Books in the series have also been translated into several languages. The second edition of the book generated more than $1 million in sales, according to its publisher.

The latest edition offers revised profiles, tips, and quotes from various industry professionals and educators; more sections covering emerging trends in game design such as mobile, social, and serious games; coverage of new platforms such as PlayStation Vita, Wii U and Nintendo 3DS; and discussions on the newest game development technologies including 3D, motion control, augmented reality, game engines, and development tools.

Jeannie Novak is co-founder of Novy Unlimited and Kaleidospace (Indiespace). Novak keeps busy with a variety of other activities such as curriculum development and consulting services for game companies and educational institutions such as UC Berkeley, USC’s Information Sciences Institute, Alelo, and GameSalad. In the past she has taught or directed programs at UCLA, Art Center, Westwood College, Art Institute, and Santa Monica College. Finally, Novak is an active member of the industry, serving on the Online Multiplayer committee for the Academy of Interactive Arts & Sciences and has served on the Boards of Women in Games International and the International Game Developers Association.

Game Development Essentials: An Introduction is available online at Amazon, BN.com, Cengage.com, and other online retailers and can be purchased both in print and in various digital formats. You can see all of Novak's books at Amazon.com.


 
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E. Zachary KnightWhat I can't understand is why gamergate supporters feel the need to silence their critics. Why can't they simply fight free speech with free speech.10/02/2014 - 8:23am
E. Zachary KnightSo what I am saying is that since gamergate failed to force Gamasutra to retract their editorial directly, they are now going the starvation route.10/02/2014 - 8:22am
E. Zachary KnightAs an illustration, you can kill someone by shooting them in the head, or you can starve them to death. The means don't matter, just the ends.10/02/2014 - 8:18am
E. Zachary Knightquiknkold, I can't speak for James, but trying to silence a critic by blocking its financial supporters is a censorious activity. It may not be the same as direct censoring, but its ends are the same.10/02/2014 - 8:18am
E. Zachary KnightMecha, I found neither the title nor the content of Gamasutra's Gamers are Dead article inflammatory. But I guess that just means I was the target audience for it.10/02/2014 - 8:16am
prh99@james_fudge Agreed, but then again this group doesn't exactly have high ethical standards or even a grasp of hypocrisy. They do pretty much anything to damage their targets.10/02/2014 - 8:14am
MechaTama31Are... Are you guys suggesting that the content of the "Gamers are over" article is *less* inflammatory than the title?10/02/2014 - 7:58am
quiknkoldhey James, Boycotts are not Censorship. Supreme Court NAACP v. Claiborne Hardware Co. (1982)10/02/2014 - 7:37am
Michael ChandraWhat's in a name? That which we call a rose by any other name would smell as sweet. That said, the name says it all.10/02/2014 - 7:34am
E. Zachary KnightYes.10/02/2014 - 7:29am
ConsterQuestion: is Kefka on drugs, or is he secretly a conspiracy theorist character from a TV show?10/02/2014 - 7:21am
james_fudgeEnjoy my comedy stylings.10/02/2014 - 7:10am
james_fudgehttp://www.breitbart.com/Breitbart-London/2014/10/02/It-s-been-real-GameJournoPros-prepares-to-close-its-doors10/02/2014 - 7:09am
InfophileAnd the headlines-only part is particularly depressing, as in most sites, they're not even written by the author of the article. So the author has to field tons of complaints about what the editor decided to title their article.10/02/2014 - 6:25am
InfophileAE: Most people don't. This has been tested - I remember an article slipped in a request in the second-to-last paragraph to use the word "banana" in your comment if you read that. It took over 50 posts for a banana.10/02/2014 - 6:24am
james_fudgeprh99: Whether you agree with the article or not, fighting alleged censorship with censorship is hella lame10/02/2014 - 4:27am
james_fudgewhoever made that decision at Intel will regret it later on down the road. Boycotts are tricky business.10/02/2014 - 4:26am
prh99The unflattering characterization "They don’t know how to dress or behave." & "‘Games culture’ is a petri dish of people who know so little about how human social interaction..." probably didn't help.10/02/2014 - 1:52am
prh99Probably not many as it was purely a vindictive move. The headline alone was plenty of ammo, but for those that did read and complain..10/02/2014 - 1:42am
Andrew EisenI wonder how many of those who complain about that article actually read past the headline.10/02/2014 - 1:37am
 

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