All Hail The Sims Social

September 12, 2011 -

Electronic Arts has been gunning for Zynga the day it acquired social games maker Playfish, and today Zynga is getting a wake-up call. For the very first time, EA has created a game that is capable of taking the top spot from Zynga's Farmville.. maybe. The Sims Social now has around 36 million monthly active users, according to AppData. The game has achieved these numbers a month after its launch.

The Sims Social has held the top spot as the fastest growing application on Facebook for more than a week as well, with the game picking up an impressive 1.7 million new users on Sunday. Last week the game raked in 8.3 million new users as well. Zynga’s Farmville now has 35.7 million monthly active users.

Perhaps EA has finally found the secret formula for competing against games such as Farmville, Cityville and other Zynga games: branding. With so many familiar IP's at its disposal, EA actually might have a fighting chance against a game as big as Farmville. Of course using only the most recognizable IP's is that secret ingredient to this formula..

(Slight correction: We mistakenly wrote EA acquired Playdom in an earlier version of the story. We've corrected the story.)

Source: VentureBeat


Comments

Re: All Hail The Sims Social

No conclusion, just an observation:

Six characters in the pic.  Three guys, three gals.

One girl is wearing a crop top, one a bra and unzipped leather jacket, and one a shirt with an extreme plunging neckline.

One guy is wearing a t-shirt, one a buttoned, collared shirt, and one a collared shirt with the top two buttons open.

 

Andrew Eisen

Re: All Hail The Sims Social

take a quick look at the actual game, and you'l see why that matters a little less than 1%. People are playing this game because the social aspects, the design aspects, and the advancement paths are actually fun (if you're into that kind of thing)

I played it for a couple weeks, but got bored. Your expected to almost constantly spam your friends list with shit, which i don't like to do.

Re: All Hail The Sims Social

I have no interest in the game so I won't be taking a look at it.  I'm not judging or making a statement, just an observation that I found amusing.

 

Andrew Eisen

 
Forgot your password?
Username :
Password :

Poll

Has a video game ever made you so mad you broke the controller?:

Shout box

You're not permitted to post shouts.
MechaTama31I think there are a significant number of jobs people will do for food that they will not do for an ipad.07/12/2014 - 8:39am
Infophilelabour (primarily among mothers and teens) and some show increased labour. Maybe it's a cultural thing in play that results in different outcomes in different societies.07/12/2014 - 6:53am
InfophileYou also need to take into account just how crappy it would be to only have the basics to live. But with competing forces at play like this, it's impossible to argue to an answer. We have to look to tests of it, and results are mixed. Some show decreased07/12/2014 - 6:51am
MechaTama31to be done, and some people really need jobs.07/11/2014 - 5:41pm
MechaTama31Info, I think you don't really understand just how crappy a lot of the jobs are that provide the "basics" that you assume will just continue to be produced under such a system. There's very little pride or prestige to be had from such jobs, but they need07/11/2014 - 5:40pm
Andrew EisenMaskedPixelante - That's probably because it's now available on the Wii U eShop for $8.07/11/2014 - 5:18pm
InfophileThat's not how human psychology works. It's all about "Keeping up with the Joneses." When everyone around you has a new fancy smartphone and is talking about that cool HBO series, do you want to be the one left out?07/11/2014 - 4:05pm
Matthew WilsonThe issue is most people would settle for the basics and not work. That is why we would need very heavy automation to make a system like that work. Almost all labor intensive tasks would have to be done by robot.07/11/2014 - 2:32pm
InfophileOf course, that's a gross oversimplification. The idea, have a basic safety net that pays for what's needed to live. If people can find a job and are willing to work, they get more money which can be spent on comfort and perks.07/11/2014 - 11:33am
InfophileIt's quite possible to get an economy to work with a basic minimum standard of living. You just need perks for the people who do work. Everyone gets food and a home. Everyone who works also gets an iPhone.07/11/2014 - 11:32am
MaskedPixelanteIn the continuing adventures of "Stuff I figured would be overpriced on eBay but isn't", 15 bucks for a copy of Mario and Luigi: Superstar Saga.07/11/2014 - 10:04am
SleakerI didn't gather the same conclusion.. Seems like they are focusing on devices & services still, just not calling it 'devices and services'07/11/2014 - 8:57am
PHX CorpMicrosoft CEO readies big shakeup, drops devices and services focus http://www.theverge.com/2014/7/10/5887143/satya-nadella-microsoft-ceo-employee-email07/11/2014 - 8:45am
MechaTama31declared that everybody should have them. Somebody still has to produce them.07/11/2014 - 7:44am
MechaTama31I do mean the developers/governmet. And money is not the only thing of value. I am including the food, housing, etc that everybody is supposed to get for free under this system. In the real world, those things don't exist merely because an authority has07/11/2014 - 7:43am
InfophileAs automation gets better and better, the number of jobs absolutely required keeps diminishing. How many people these days do you think are actually needed to keep everyone alive? Most people just make our lives more convenient and entertaining.07/11/2014 - 4:43am
Matthew Wilsonthat kind of system only works when most people (around 70 to 80 percent ) do not need to work.07/11/2014 - 1:21am
TechnogeekConjured up by who, though? If by the players, then it's not really "on a whim" since they're kind of putting work into it. If you mean the developers/government, then hello and welcome to monetary sovereignty.07/11/2014 - 12:34am
MechaTama31I'm just saying, when everything of value can be conjured up at a whim, that's not an economy. That's a fantasy.07/11/2014 - 12:15am
TechnogeekHonestly, though, what I find most thought-provoking about the article isn't the guaranteed minimum income aspect at all, but a more fundamental point: that we treat poverty as a moral failing on the individual, rather than a design flaw in the system.07/10/2014 - 11:53pm
 

Be Heard - Contact Your Politician