UK Students Get Unity-Powered Game Design Tool

September 13, 2011 -

A new game engine technology designed to teach children in the United Kingdom the basics of game design was built using the UNITY game engine. The design makes it easy for young people to learn some fundamentals about game design while at the same time removing the technical barriers - such as programming - that might keep beginners away. The technology is endorsed by BAFTA, EA, NESTA and Abertay University.

The Games Unpacked technology is a drag-and-drop game editor that allows students to manipulate a pre-made world by adding "grassy platforms, glowing power-ups and dangerous traps onto a pre-built game world," according to Develop. No knowledge of programming is needed because the goal of the program is to encourage creativity.

BAFTA has released the tech along with Abertay University, while funding council NESTA and publisher Electronic Arts are also backing the editor. Earlier this year, NESTA worked closely with industry veterans Alex Hope and Ian Livingstone to publish Next Gen a white paper on how to build the next generation of game designers in the United Kingdom. One of the key elements in that paper was finding new ways to get young people excited about building games.

"Every young person I know absolutely loves playing games, and Games Unpacked is a fun and easy way to take the next step into making their own games," said Paul Durrant, director of business development at Abertay University. "By creating a simple ‘digital toolbox’ of all the elements of a game level, children of any age can build a brand new game and start learning about the fascinating process of games development."

The game engine can be found here.

Source: Develop

 


 
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Should ‘sexism’ factor into a video game’s rating?:

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MaskedPixelantehttp://www.joystiq.com/2014/11/21/sunset-overdrive-free-this-saturday/ Sunset Overdrive free on the XBO tomorrow only.11/21/2014 - 11:43am
Wonderkarpthere also arent "Various Factions" in GamerGate. No Harrassment has been linked directly too GamerGate. I'm deep in the trenchs and there arent any factions.11/21/2014 - 11:38am
NeenekoI would disagree that it has 'never been the case', for various factions perhaps not, but what made GG blow up was the intersection between submerged issues, and that is one of them.11/21/2014 - 11:33am
Neeneko@Zippy - to a point, but consumers also tend to like what they are already comfortable with, so tropes in general tend to have a comforting feel. Just like mechanics and controls tend to be similiar.11/21/2014 - 11:31am
ZippyDSMleeAren't most sexiest tropes jsut cheap/poor creativity more so than pure markaibility?11/21/2014 - 11:19am
Wonderkarpbut some people have been successfull in drawing attention too themselves to steer the conversation from ethics in journalism to women in gaming when that has never been the case.11/21/2014 - 11:17am
WonderkarpZachary, not really. the Quinn story was just more gas to a ready to burn fire. If it wasnt her, it would have been some other scandal just waiting to happen. Just look at Doritosgate. It was the 11 Dead Gamer articles that threw the match in the fire.11/21/2014 - 11:16am
PHX Corphttp://www.polygon.com/2014/11/21/7258775/ubisoft-suggests-assassins-creed-unity-players-remove-all-game Ubisoft suggests Assassin's Creed Unity players remove all game contacts to prevent crashes -Facepalm-11/21/2014 - 10:56am
E. Zachary KnightWonderkarp, That may not be an issue with you and the faction of gamergate you associate with, but it was and still is a strong influence on gamergate and its founding.11/21/2014 - 10:12am
NeenekoSales are abstract and spread across the group, but coworker perception of 'common sense wisdom' in design, that is what gets advancement or hirings.11/21/2014 - 10:02am
NeenekoThe one complaint I would have about the piece is it over reliance on the idea that markets and sales drive industry trends. While those are macro level factors, a larger one is the aggregate effect career advancement.11/21/2014 - 10:02am
NeenekoThat gets into the article's point about there being many factions within GG.11/21/2014 - 9:48am
Wonderkarprest of the article seems good.11/21/2014 - 9:40am
Wonderkarpreading the article. I take offence to "girls and women embracing video games as a form of entertainment" as one of the issues. Its not. Certain people made it, but its never been an issue and many many people within GamerGate are Female11/21/2014 - 9:36am
NeenekoDid anyone else catch the GG flareup on "Crash Course: World History"? I am still trying to figure out if it was a raid or something.11/21/2014 - 9:36am
E. Zachary KnightReason returns to the Gamergate discussion. http://reason.com/archives/2014/11/20/gamergate-consumerism-as-culture-war11/21/2014 - 9:29am
NeenekoI would so play a kid/chibi version of AC.11/21/2014 - 9:29am
ZippyDSMleehttps://www.youtube.com/watch?v=ASmpwURXRaM#t=88 neat but it looks mindlessly online.... blah11/21/2014 - 9:24am
WonderkarpImagine AC as a Kids Show? "Dance your Cares Away, Worry for another dayyy, let the music play*bumbum* down in Assassins Creed!"11/21/2014 - 8:54am
Cheater87http://www.gamesindustry.biz/articles/2014-11-20-ubisoft-wants-to-expand-assassins-creed-audience-to-kids11/21/2014 - 8:32am
 

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