In Andrew Eisen's latest video he actually may go bonkers as he contemplates another Legend of Zelda game offering "more than one hundred hours of gameplay." He illustrates the point with Wind Waker. On a personal note, a hundred hours is a drop in the bucket when you are playing Disgaea 4..
Submitted by kagirinai on Tue, 09/20/2011 - 12:21.
Nintendo is terrible; clearly any overworld travel in any of their games should be balls-to-the-wall action all of the time. They should have gotten Irem to make sailing in the Wind Waker in to a bullet hell shooter -- preferably with pixel perfect hitboxes. Then you'd never be bored roaming from dungeon to dungeon! IF MY ADRENALINE ISN'T PUMPING, I'M NOT HAVING FUN!
Wait -- no, wait, that's retarded. I can't be the only person who did not find the Wind Waker's sailing tedious. By the time it started to feel overly repetitive, they started dumping all sorts of hazards in the ocean, and then let you teleport around without much trouble. Sailing was not more boring to me than, say, running around on foot or horseback for hours in Twilight Princess, and Quick Travel is a terrible alternative since it removes a lot of that 'Adventure' component from a series built on... uh, adventure.
Submitted by SpencerRuler on Tue, 09/20/2011 - 20:36.
Yeah, I actually found sailing to be fun, and even a bit overwhelming at the time (I was 13) because I never had so much liberty with where I could go explore.
Living in Canada can be a very good thing, you know. We enjoy the universal healthcare and gun-free environment of an European country while getting all of our games released at the same time as in the US.
Submitted by Austin from Oregon on Tue, 09/20/2011 - 19:27.
Additonally, moreso with wind waker than twilight princess, the environments were so great that I always took way longer to get places as I explored all the little nooks, crannies, and islands. I enjoy the travel, and like a break between searching for keys.
Submitted by E. Zachary Knight on Tue, 09/20/2011 - 13:02.
Agreed. I find the sailing portion of Wind Waker to be quite fun and a good change of pace from normal dungeon crawling. I even got to the point that encounters with sharks and pirates frustrated me as I just wanted to sail around.
Technogeek: No need to worry about the Xbox One, then?05/26/2013 - 8:33am
PHX Corp: Good News Everyone, Glenn Beck Slams Xbox one on Possible privacy issues in general http://www.glennbeck.com/2013/05/22/want-to-be-digitally-connected-to-microsoft-all-the-time-get-the-new-x-box/05/25/2013 - 10:36pm
PHX Corp: @Sleaker, I agree that controller feedback tech is not an issue, I just wanted to put that article out there05/25/2013 - 10:36pm
Sleaker: @PHX Corp, I can't take a person seriously that is less frightened at the possibility of privacy issues, and more scared about controller feedback technology05/25/2013 - 11:35am
beemoh: Unless that pic of a Kinect taped to the underside of a phone is a joke05/25/2013 - 1:58am
beemoh: Kinect being used in prototype to stop people walking into people while texting: http://www.bbc.co.uk/news/health-2263173105/25/2013 - 1:57am
Cecil475: @hellfire7885 - Makes me want to support Nintendo even more.05/24/2013 - 4:49pm
hellfire7885: Man, EA seems to be determined to destroy the Wii U ,and the evidently are so arrogant as to believe not making games for it will do that.05/24/2013 - 4:45pm
james_fudge: she gets no credit until she employs some common sense. - 2 credits for her.05/24/2013 - 11:22am
Andrew Eisen: To Stender's credit, she did unmoderate my most recent comment within a day's time. There's even a couple other replies. None from her though.05/24/2013 - 11:18am
james_fudge: apparently gamers are all 14 - 21 years-olds living in basements according to her way of thinking...05/24/2013 - 11:11am
ZippyDSMlee: EZK: 0_o thier video card chipset is at the very least 3 versions behind the top PC video card.......05/24/2013 - 7:38am
MechaTama31: "You just wouldn't understand how my parenting preferences are more important than everybody else's freedoms."05/24/2013 - 7:37am
DorthLous: I love how she plays the "I'm a parent, you're a gamer, you couldn't understand" card... I'm a parent and I find her position despicable...05/23/2013 - 4:16pm
E. Zachary Knight: She didn't address your questions because she doesn't have any answers.05/23/2013 - 3:38pm
Andrew Eisen: I replied to her comment. Maybe in a few weeks I'll get a reply.05/23/2013 - 3:24pm
Thomas Riordan: @Andrew Eisen To what bowling alley does she go that puts sexual images in the faces of 6 year olds?05/23/2013 - 3:17pm
Andrew Eisen: Well, it took a month but Linda Stender finally replied to me... and didn't address a single one of my questions. http://aswlindastender.com/2013/04/23/follow-up-video-games-and-their-effect-on-children/05/23/2013 - 3:13pm
Comments
Re: More Than One-Hundred Hours?!?
Ok, I found the exaggeration here really weak. TO me anyone complaining has been spoiled too much by quick travel and auto saves.
Re: More Than One-Hundred Hours?!?
Nintendo is terrible; clearly any overworld travel in any of their games should be balls-to-the-wall action all of the time. They should have gotten Irem to make sailing in the Wind Waker in to a bullet hell shooter -- preferably with pixel perfect hitboxes. Then you'd never be bored roaming from dungeon to dungeon! IF MY ADRENALINE ISN'T PUMPING, I'M NOT HAVING FUN!
Wait -- no, wait, that's retarded. I can't be the only person who did not find the Wind Waker's sailing tedious. By the time it started to feel overly repetitive, they started dumping all sorts of hazards in the ocean, and then let you teleport around without much trouble. Sailing was not more boring to me than, say, running around on foot or horseback for hours in Twilight Princess, and Quick Travel is a terrible alternative since it removes a lot of that 'Adventure' component from a series built on... uh, adventure.
Re: More Than One-Hundred Hours?!?
I found the sailing pretty relaxing myself when I was able to just glide along the waves.
Re: More Than One-Hundred Hours?!?
Yeah, I actually found sailing to be fun, and even a bit overwhelming at the time (I was 13) because I never had so much liberty with where I could go explore.
Living in Canada can be a very good thing, you know. We enjoy the universal healthcare and gun-free environment of an European country while getting all of our games released at the same time as in the US.
Re: More Than One-Hundred Hours?!?
Additonally, moreso with wind waker than twilight princess, the environments were so great that I always took way longer to get places as I explored all the little nooks, crannies, and islands. I enjoy the travel, and like a break between searching for keys.
-Austin from Oregon
Feel free to check out my blog.
Re: More Than One-Hundred Hours?!?
Agreed. I find the sailing portion of Wind Waker to be quite fun and a good change of pace from normal dungeon crawling. I even got to the point that encounters with sharks and pirates frustrated me as I just wanted to sail around.
E. Zachary Knight
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