Games Transfer Phenomena Study Co-Author Slams UK Papers

September 21, 2011 -

The UK news publications The Daily Mail and Metro are taking one on the chin for erroneously reporting on a study we highlighted yesterday that referred to "Games Transfer Phenomena," or a residual effect that some gamers claim to experience where they think about gaming elements in the real world. Researchers in the UK responsible for the study gave both publications open access to the research and gave it to them early, but one of the professors in charge noted that all they were looking for were the negative aspects of it.

Speaking exclusively to Sp0ng, Professor Mark Griffiths, said that newspaper reports that participants couldn't tell the real world from fantasy was grossly inaccurate and was not supported by any of their data. The Daily Mail used the research to tie gaming - particularly related to Grand Theft Auto - to a high profile murder case.

"For one thing, we never said that in our paper (PDF)," Griffiths told Sp0ng, "and for a second thing, the findings don't even hint at that. The press release I put out yesterday regarding this study was completely neutral, not one negative thing in there.

The Metro, they obviously had an agenda - because all [the reporter] said was that he just wanted to know about the negative stuff. I told him that the paper was primarily positive, or at least neutral. He said 'I don't want to know about that, I want to know the negative stuff.' So I just went through what we did, what we found and what we are doing next."

Griffiths also noted that Nottingham Trent University researchers came across the concept of "Games Transfer Phenomena" by accident when participants of another study kept talking about it. The findings published yesterday only represent a preliminary study into the subject.

"Of course 42 gamers is not a representative sample, it says in the paper that it's not and we're actually following that up now on a much larger scale, with participants from all over the world," he said. "We weren't even looking for this. The honest answer is that we went in doing a study for something completely different. But during the interviews it became apparent that the most interesting thing to report on was this unexpected activity - people that just spontaneously talk about carry-over effects from video games into real life."

A follow-up study will use a sample of 2000 gamers.

Source: Sp0ng


Comments

Re: Games Transfer Phenomena Study Co-Author Slams UK Papers

I can help but wonder if 'Daily Mail Transfer Phenomena' exists. You know, when you read the rubbish in The Mail so much you believe it to be true, and carry those views into the real world. There's certainly plenty of empirical evidence of it.

Re: Games Transfer Phenomena Study Co-Author Slams UK Papers

Once at a party I couldn't remember where I'd put down my drink.  Mir first thought was, "My drink's AFK."

I guess I've experienced this phenomenon.  Frankly I just put it down as dorky too.

===============

Chris Kimberley

Re: Games Transfer Phenomena Study Co-Author Slams UK Papers

I'm by no means an expert but wouldn't this be grounds the paper to get hit with a libel suit.

Re: Games Transfer Phenomena Study Co-Author Slams UK Papers

I wasn't aware this was a phenomena. I thought it was just being dorky.

I mean, is this not just when gamers (who are by definition saturated in game media) apply the same basic analytics to the closed logical systems of games to the closed logical systems of reality? Or am I mistaken?

Re: Games Transfer Phenomena Study Co-Author Slams UK Papers

You are mistaken; reality involves no logic. :P

/b

 
Forgot your password?
Username :
Password :

Shout box

You're not permitted to post shouts.
E. Zachary KnightMojang Support is trying to claim they have no responsibility for broken content on the PS3 version of Minecraft.04/01/2015 - 9:23am
MaskedPixelantehttp://www.destructoid.com/kojima-productions-logo-removed-from-silent-hills-website-289814.phtml So... Japan doesn't usually do April Fool's, right?04/01/2015 - 7:51am
E. Zachary KnightXKCD is really fun this morning. http://xkcd.com/04/01/2015 - 7:37am
E. Zachary KnightI managed to wrangle a refund out of Sony for the broken texture pack. But for actual issues with texture packs, they referred me to Mojang. When I asked mojang about it, they referred me to Sony.04/01/2015 - 7:16am
Andrew EisenHuh?04/01/2015 - 2:42am
Matthew Wilson@AE I think the first dragon age did it the best. the person you played was treated differently based class,race, and gender. if the npc are going to act like 2015, you should just set the game in 2015 and add magic and dragons.04/01/2015 - 1:23am
E. Zachary KnightYeah, the PS3. My son paid for the Steampunk Texture Pack and it would not work at all. No matter what I did, it wouldn't allow us to save.03/31/2015 - 10:56pm
Sora-ChanConsole version?03/31/2015 - 10:40pm
E. Zachary KnightSo, Mojang has been selling a broken texture pack for Minecraft since at least Dec. 2014 and it hasn't been fixed yet.03/31/2015 - 10:30pm
Andrew EisenI think TT Games gets away with multiple LEGO games a year because they're all based on different franchises. If there were two or three LEGO Star Wars games every year, I think people would feel the same fatigue as they do with Assassin's Creed.03/31/2015 - 6:40pm
Andrew EisenIn other words, a hero is male because that's the default. A hero is female because of a gender-related reason. So, male heroes are for everyone. Female heroes are for women.03/31/2015 - 5:32pm
Andrew EisenHer point is that "When archetypal fantasy heroes in games are overwhelmingly portrayed as men, it reinforces the idea that... women should be able to empathize with male characters but that men needn’t be able to identify with women’s stories."03/31/2015 - 5:30pm
Andrew EisenDaniel - She doesn't say that in any of the TvW videos and I doubt she's said elsewhere that all games with male protagonists are male power fantasies. Anyway, you seem to be conflating two different ideas.03/31/2015 - 5:30pm
MaskedPixelantehttps://twitter.com/Yuriofwind/status/583028257890635776 Oh snap!03/31/2015 - 5:14pm
WymorenceFor me it just boils down to the fact that, even at a giant company, when a game comes out annually it just gives it a vibe of being rushed out the door. And god knows Unity sucked some major lemur with all its bugs...03/31/2015 - 4:22pm
PHX CorpI launched my spotify account today, and I kinda went a little overboard with adding music03/31/2015 - 3:59pm
Sora-ChanCon't. Games like AC are a pain to someone like me who likes to play games in order. So when a game gets too many releases too quickly, it puts me off. Only exceptions are games that have no interconnected underlying stories like the FF games.03/31/2015 - 2:53pm
Sora-ChanWikipedia has rarely let me down on matters like this. But yeah... AC needs a break.. like two.. or three... or eight years.03/31/2015 - 2:51pm
ConsterThere's 9 already?! I think I played 1, 2, and the ones inbetween 2 and 3.03/31/2015 - 2:23pm
Sora-ChanCon't There are now Nine... of just the main entries into the series. There are 13 more in the "other games" department.03/31/2015 - 2:15pm
 

Be Heard - Contact Your Politician