Pirate Party Founder Calls DRM Toxic Like Lead, Freon

October 20, 2011 -

Rick Falkvinge, founder of the Swedish and first Pirate Party, stops by TorrentFreak to offers his opinions on digital rights management. As you can probably guess, he thinks DRM should go the way of the dodo. Falkvinge starts by saying that after the European Greens’ adoption of his party's position on DRM, he has been getting a lot of questions about why DRM should be banned. He lays out his first point with the following:

"First of all, DRM is a type of fraud that robs citizens of their lawful rights. The copyright monopoly is chock full of exceptions that allow copying in many circumstances; DRM takes no notice of this whatsoever but establishes and enforces a superset of restrictions that goes well above and beyond those of the law.

Therefore, to begin with, a ban on DRM can be seen as a form of consumer protection.
"

Next he points out that even when Parliament writes laws to deal with copyright corporations find ways to enforce their own set of rules. DRM is a tool to do just that.

"Second, it doesn’t matter if Parliament writes laws — which is its job — if corporations can rewrite those laws at their own leisure with the help of technology. It is also Parliament’s job to make sure that writing laws remains Parliament’s job, and in particular, that it doesn’t bend over to the wishes of a special interest."

He closes by comparing lead and freon to DRM:

"DRM poisons the free flow, analysis, remix, and usage of information. It requires a very specific set of conditions to operate, conditions that won’t exist five or ten years into the future. (Have you tried playing a five-year-old DRM-defective game?) It poisons the information ecosystem.

As the free exchange of TICKs — Tools, Ideas, Culture, and Knowledge — is essential to the industries, citizens and social life of the next generation, I fully support banning a practice that outright poisons the ecosystem where this exchange needs to thrive.

The Greens supported banning freon in their early days and banning lead recently, despite both substances being good engineering, good business, and attractive end-user products. This is the way it should be, and this is why I support banning DRM. There are other concerns that take precedence in lawmaking than short-term profits.
"

You can read the rest here. It's an interesting column, even if you disagree with it.

Source: TorrentFreak


 
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Andrew EisenI think more professional gamblers should get into games publishing. They'll play the odds but they'll also take risks to maximize profits.06/30/2015 - 11:57pm
Andrew EisenAt the end of the day, the ball is rolling and it's rolling in the right direction. Maybe not as fast as we'd like, but it is moving. All we can do is play the games that interest us and make our thoughts known.06/30/2015 - 11:55pm
Matthew Wilsonits unfortunate that the dataset is so tiny for female leads, and is a mixed bag, so money people get the wrong idea.06/30/2015 - 11:54pm
Andrew Eisen"Duke Nukem Forever sold poorly. See? Games staring white guys don't sell!" Pretty silly thing to say.06/30/2015 - 11:50pm
Andrew EisenOr, at the very least, that gamers aren't turned off by female leads.06/30/2015 - 11:49pm
Matthew Wilsonyou would think games like metriod, portal and tomb raider would show that it work, but hopefuly those knew ones will.06/30/2015 - 11:47pm
Andrew EisenBut, luckily strides are being made and the money peoples are slowly learning that diversity -> larger targeted audience -> more potential dollars.06/30/2015 - 11:43pm
Andrew EisenSure does. That's why there should be more than just one or two attempts. (7 games at E3 with female leads and 35 with a gender option. I think it's safe to say that not all of these will fail!)06/30/2015 - 11:42pm
Matthew Wilsonthat puts alot of presure on the early stuff to do well. lets hope games like recode and harizon are good, and sell well.06/30/2015 - 11:38pm
Andrew EisenLuckily, money people also like to follow trends. So, it's a "simple" matter of making proper representation a trend. And wouldn't you know it, we're seeing the beginnings of exactly that!06/30/2015 - 11:34pm
Andrew EisenBut yeah, money people are risk averse. That's why we see so many sequels, reboots, and adaptations. To a lot of money people, "there's no evidence this works because it's rarely ever been tried" is the same as "this doesn't work."06/30/2015 - 11:33pm
Andrew EisenThat's why I think it's worth convincing the money peoples that proper representation (in any of its forms) isn't a financial risk, it's the path to expanding your audience and making even MORE money!06/30/2015 - 11:32pm
Matthew Wilson@AE will I agree, I kinda understand why. when your risking 50 to 100 mil you are going to try to do the safest thing you can sadly.06/30/2015 - 11:27pm
Matthew Wilsonhttps://www.youtube.com/watch?v=p0a6H_7_A5o a fairly impressive fake nx showing by hyberes5606/30/2015 - 11:23pm
Andrew EisenYou see that kind of nonsense in the movie business too.06/30/2015 - 11:02pm
Andrew EisenI think the bigger problem are those who see such things as substantive evidence that games with female leads don't sell well.06/30/2015 - 11:01pm
Matthew Wilsonit doesnt help that games like beyond good and evil did not do well.06/30/2015 - 10:58pm
MechaCrashThey don't advertise games with women leads because they don't sell because they don't advertise them because they don't sell because (repeat ad nauseum).06/30/2015 - 10:52pm
Andrew EisenAnd, with representation getting better and better, I think that's exactly what we'll see over the years.06/30/2015 - 10:49pm
Andrew EisenOf course, there's always the opposite viewpoint: perhaps more women would be inclined to join in the so-called AAA space if representation was better.06/30/2015 - 10:48pm
 

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