Two Razer Prototype Gaming Laptops Stolen, Claims Company

November 15, 2011 -

Two prototype Razer Blade laptops have been stolen, according to the company that makes them, but they claim that the theft is unlikely to impact launch plans for what it calls "the world's first true gaming laptop." Razer revealed this morning that two prototype Razer Blade gaming laptops had been stolen from its R&D offices earlier this month.

Heathcliff Hatcher, Razer's director of global product marketing, told Kotaku that the prototypes were not fully functional and that the theft shouldn't have any sort of impact on the company’s plans to launch. The company said that it finally went public with the news this week is in the hope it will help to recover data from a weekend-long thermal test that is on one of the stolen laptops.

"As you can imagine, the return of these prototype units is very important to the company. We have already reported this to the authorities who are working closely with us on this matter," the company wrote on its Facebook page.

Details on the theft were not revealed - like if this was simply an act of theft by an individual or if the company thinks this was some sort of industrial espionage to steal trade secrets. Whatever the motive, authorities are looking into it.

Source: Kotaku

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Re: Two Razer Prototype Gaming Laptops Stolen, Claims Company

If it was just a random theft occurence by an individual acting for personal gain (and not for "malicious intent" - i.e.: to sell the units to a competitor), then the chances of them getting it back are pretty remote. However, I have a business acquitance in the performing artist industry who had a different method for when his backpack containing a laptop and audio interface (both very expensive items) were stolen: Inside the bag (which contained more items), he'd left a note saying he would give $500 for the safe return of all items, no questions asked. He got his stuff back in under a week. I've started seeing others do similar actions (i.e.: On a college campus, I saw $100 offered, no questions asked, for the safe return of an iPhone. Whether or not it was recovered is unknown to me). I'm not saying Razer should off a no-questions-asked-reward for it's return, but I am pointing out that it seems to be an emerging effective methodoloy.

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E. Zachary KnightGot that same recommendation on Twitter. So I guess that is a good sign.09/15/2014 - 8:39pm
prh99Portlandia, though I don't watch a lot of sitcoms. Heard it was good though.09/15/2014 - 8:02pm
E. Zachary KnightSitcom recommendations for someone who like Parks and Rec but hates The Office: Go.09/15/2014 - 6:08pm
NeenekoEven if they do change their policy, they can only do it moving forward and I could see the mod/pack community simply branching.09/15/2014 - 12:50pm
Michael ChandraAs for take the money and run, the guy must have a networth of 8~9 digits already.09/15/2014 - 10:33am
Michael ChandraMe, I'm more betting on some form of mod API where servers must run donations/payments through them and they take a cut.09/15/2014 - 10:32am
Michael ChandraEspecially since they want it for promoting their phones. Killing user interest is the dumbest move to make.09/15/2014 - 10:32am
Michael ChandraGiven how the EULA actively allows for LPs, I'm not sure Microsoft is ready for the backlash of disallowing that.09/15/2014 - 10:31am
Matthew Wilsonthey wont do that, the backlash would be too big.09/15/2014 - 10:25am
ConsterSleaker: how is that a flipside? Sounds to me like that's basically what Notch himself said, except rudely.09/15/2014 - 10:18am
MaskedPixelanteOn the plus side, no more lazy Minecraft LPs, since iirc Microsoft has a strict "no monetization period" policy when it comes to their stuff.09/15/2014 - 10:13am
james_fudgeBut it continues to sell on every platform it is on, so there's that09/15/2014 - 10:09am
james_fudgeOh, well that's another matter :)09/15/2014 - 10:08am
E. Zachary KnightNothing against Notch here. I think it is great that he made something so cool. I just can't understand how it is worth $2.5 bil09/15/2014 - 9:59am
InfophileWhat a world we live in: Becoming a billionaire was the easy way out for Notch.09/15/2014 - 9:42am
james_fudgelots of hate for Notch here. I don't get it. Sorry he made a game everyone loved. What a monster he is!09/15/2014 - 9:37am
SleakerOn the flipside, Notch has been a horrible CEO for Mojang, and the company has grown on sheer inertia, DESPITE being mishandled over and over.09/15/2014 - 9:33am
SleakerI can understand Notch's statements he made to Kotaku about growing bigger than he intended, and getting hate for EULA changes he didn't enact.09/15/2014 - 9:32am
MaskedPixelantehttp://pastebin.com/n1qTeikM Notch's statement about the MS acquisition. He wanted out for a long time and this was the easiest way.09/15/2014 - 9:08am
ConsterEh, I can't blame him.09/15/2014 - 9:01am
 

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