NZ Game Development Jobs Grow 46 Percent

November 16, 2011 -

The New Zealand video game development industry grew by 46 percent, offering 359 equivalent full-time jobs in the 12 months to September 2011, according to the New Zealand Game Developers Association (NZGDA). The NZGDA surveyed 21 NZ game studios in September. Of those surveyed, the vast majority of these New Zealand studios were owned by people or companies that are from the region too, according to NZGDA chairman Stephen Knightly.

Around 114 game development jobs were created in the last 12 months to September, and local game developers expected to create around 99 new jobs in the next 12 months, according to the survey. Approximately 40 percent of these jobs would be for programmers, 40 percent for artists and 20 percent for managers. Studios taking part in the survey included Sidhe, SmallWorlds, Cerebral Fix, NinjaKiwi, and Grinding Gear Games. The studios surveyed also said they were developing 59 games collectively and 77 percent of these studios had self published their own original games. Around 73 percent of studios surveyed said that they produced games for iOS platforms in the past three years, 42 percent said they produced an online browser-based game, 30 percent developed console games, 35 percent created downloadable PC games and 35 percent created Android games.

“Unlike some other kinds of tech startups, interactive games studios have an large addressable market hungry for product and can generate cash-flow reasonably early in their history,” said Knightly.

Knightly added that NZ that game development studios are export businesses that increasingly retained their intellectual property in New Zealand.

“Globally, the games industry already earns more than Hollywood and local developers are getting their share of that pie,” he said.

The NZGDA said that 99 percent of games developed in New Zealand are designed for international markets, and digital distribution platforms are what make that possible. The NZGDA also claims that 23 percent of New Zealand studios have received some form of angel or venture capital funding in recent years.

Source: NBR.co.NZ


 
Forgot your password?
Username :
Password :

Poll

Have you visited a video game arcade in the last year?:

Shout box

You're not permitted to post shouts.
MaskedPixelantehttp://www.bsimracing.com/fia-sends-out-cease-and-desist-letter-to-modding-teams/ This sounds pretty bad.08/23/2014 - 12:12pm
SeanBI wrote up a post detailing my thoughts on this Mojang/Bukkit stuff, feel free to chime in if you wish. http://goo.gl/OFJJIE08/23/2014 - 12:24am
Matthew Wilsonfirst, that crap is wrong. second, isnt this the 3rd time he has quit?08/22/2014 - 12:11pm
Zenhttp://levelsave.com/phil-fish-polytron-doxxed-phil-fish-quits-gaming-sells-fez-polytron/ , https://pbs.twimg.com/media/Bvnhvz5IIAAAVc5.png:large08/22/2014 - 12:03pm
ZenHere are some links to the story and images. http://playeressence.com/polytron-and-phil-fish-hacked-tons-of-personal-info-leaked/ , https://pbs.twimg.com/media/Bvnx8sQCIAAwumB.jpg:large , https://pbs.twimg.com/media/Bvnj_zmCUAAlYWm.jpg:large08/22/2014 - 12:02pm
ZenSo...Phil Fish was apparently hacked on both his Twitter and the Polytron site along with all of his personal information has been given out in a zip file. He has since closed his Twitter and stated that Polytron and the Fez IP are for sale. He wants out.08/22/2014 - 12:01pm
Papa MidnightThe Verge says the sequel to Flappy Bird is nearly impossible. http://www.theverge.com/2014/8/21/6053297/swing-copters-flappy-bird-sequel08/21/2014 - 12:22pm
SleakerPC-Gamer wrote an article on what's going on with the Minecraft stuff: http://www.pcgamer.com/2014/08/21/minecraft-bukkit-team-lead-tries-to-end-development-but-mojang-steps-in/08/21/2014 - 11:55am
SleakerEVE had a high-profile ban today: http://massively.joystiq.com/2014/08/20/eve-online-lottery-site-somer-blink-shutting-down/#continued08/21/2014 - 10:26am
SleakerBut where have all the Ethics gone?08/21/2014 - 9:08am
Sleaker@EZK - one of the bigger things is that since Mojang has owned Bukkit for 2 years now, people contributing to the project have basically been doing work for them pro-bono. On top of never formalizing support. They hid the fact probably to prevent support08/21/2014 - 9:07am
SleakerIf you've played on a server with mods/plugins, you've almost for sure played on a Bukkit-based server.08/21/2014 - 8:56am
SleakerHere's Bukkit's explanation attempt at shutting down due to EULA changes: http://forums.bukkit.org/threads/bukkit-its-time-to-say.305106/08/21/2014 - 8:55am
SleakerEZK - it's the largest server mod for MC, in actuality without it minecraft for sure would not have been as popular (#1 game now).08/21/2014 - 8:54am
SleakerTo the point that it seems they have completely lost what it means to be for-community, and having transparency. Along with dumping restrictive EULA's onto people.08/21/2014 - 8:53am
E. Zachary KnightWhat is Bukkit and why should I care?08/21/2014 - 8:53am
SleakerMinecraft community exploded again today. Apparently Mojang owns all of Bukkit, and never put out a statement saying as such 2 years ago when they acquired them. I have to say, their transition from indie has been rough.08/21/2014 - 8:52am
james_fudgeThere aren't many left in America08/21/2014 - 1:50am
MechaTama31I sure have. Dorky's barcade in Tacoma, WA.08/20/2014 - 5:56pm
Matthew WilsonI have not been to a arcade in years. I know arcades are still big in japan.08/20/2014 - 5:38pm
 

Be Heard - Contact Your Politician