Beachhead Studios, the development team in charge of the Call of Duty Elite social and stat-tracking network from Activision, are promising that the service will be fully operational by December 1. In a recent interview with G4TV, vice president of production Daniel Suarez says that he accepts responsibility for the widely reported problems with the service since its launch.
"They kind of have to bear with us while we bring this all back up, but for us it's literally 'Give us those couple weeks, we're giving those to you for free and come December 1st the goal is that we'll have everything up and running,'" he said. "When we ran our beta, [it] was strictly on the PC and a lot of our assumptions were based around [the idea] that a larger majority of users were going to use the PC [interface] since it's a more robust version of the service than the console app."
"Some of that may have been incorrectly analyzed, because we're seeing 80 to 90 per cent of our users coming straight from the console app," he continued. "So the way we've had to balance out the way that's feeding the community is different. Right now we're retrofitting that so that that works better across the board rather than the way it was set up."
Suarez dismissed the idea that an Elite hub for PC is no longer in development, which took root following a Tweet from the service's official account said, "we cannot guarantee if or when a version will be available for the PC."
"It was a mistake," Suarez said of the tweet. "Our goal is to get something on the PC. We haven't set timing yet, but our goal is to do that. On the PC, that's an open platform [which is] more prone to cheats and hacks. We're trying to prevent them as much as possible, but that platform isn't as secure."